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#176 2012-02-09 12:58:39

rabbit1131
Scratcher
Registered: 2009-10-16
Posts: 1000+

Re: The Adventures of Resevila: 1.1 [Full Release] [MC Adventure Map]

werdna123 wrote:

rabbit1131 wrote:

werdna123 wrote:

Removed some signs such as 'RAWR GET OFFA MAH LAND!' or something.

sad
That was my own message

Lol, sorry.

Anyway, what are your opinions on my post a few above.

Updated checklist:

Completely redone spawn. K, I'll look at it

Added railings on the stairs down to the village. Good iea

Most furnaces in Levonshire now have coal in. Eh, meh

Removed some signs such as 'RAWR GET OFFA MAH LAND!' or something.  sad

Made the well deeper, so you survive the fall (water is now 5 deep instead of 3). I made it three, so they would live, then you made it five  tongue

Changed signs on top of the tower. To?

Changed some signs in the hermit's hut. To?

Removed lots of extreme bonus gold/diamond and some hoes and seeds. K

Changed a bunch of chests. K

Added doors to the houses without doors. K


The Intergalactic Adventures of Revesilia! I hope you will partake in this gigantic undertaking, to build the sequel to the hit map The Adventures of Revesilia! The Intergalactic Adventures of Revesilia Map Builders Application thread! http://internetometer.com/image/35004.png

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#177 2012-02-09 13:00:34

rabbit1131
Scratcher
Registered: 2009-10-16
Posts: 1000+

Re: The Adventures of Resevila: 1.1 [Full Release] [MC Adventure Map]

ProgrammingFreak wrote:

Is there any way I can help?  big_smile

If we make another adventure map, I guess you can help.


The Intergalactic Adventures of Revesilia! I hope you will partake in this gigantic undertaking, to build the sequel to the hit map The Adventures of Revesilia! The Intergalactic Adventures of Revesilia Map Builders Application thread! http://internetometer.com/image/35004.png

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#178 2012-02-09 13:04:19

werdna123
Scratcher
Registered: 2010-06-12
Posts: 1000+

Re: The Adventures of Resevila: 1.1 [Full Release] [MC Adventure Map]

rabbit1131 wrote:

werdna123 wrote:

rabbit1131 wrote:


sad
That was my own message

Lol, sorry.

Anyway, what are your opinions on my post a few above.

Updated checklist:

Completely redone spawn. K, I'll look at it

Added railings on the stairs down to the village. Good iea

Most furnaces in Levonshire now have coal in. Eh, meh

Removed some signs such as 'RAWR GET OFFA MAH LAND!' or something.  sad

Made the well deeper, so you survive the fall (water is now 5 deep instead of 3). I made it three, so they would live, then you made it five  tongue

Changed signs on top of the tower. To? No big changes, just changed some grammar stuff.  tongue

Changed some signs in the hermit's hut. To? Just added some NESW directions outside.

Removed lots of extreme bonus gold/diamond and some hoes and seeds. K

Changed a bunch of chests. K

Added doors to the houses without doors. K

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#179 2012-02-09 13:04:25

DarkerWorld
Scratcher
Registered: 2010-07-07
Posts: 1000+

Re: The Adventures of Resevila: 1.1 [Full Release] [MC Adventure Map]

DarkerWorld wrote:

If you make a new map, can I help? If you remember Everglade's maps, you'll remember I am quite a good builder  tongue


http://samlancashire.com/quiz/creeper/generated2/32.png

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#180 2012-02-09 13:07:33

rabbit1131
Scratcher
Registered: 2009-10-16
Posts: 1000+

Re: The Adventures of Resevila: 1.1 [Full Release] [MC Adventure Map]

DarkerWorld wrote:

DarkerWorld wrote:

If you make a new map, can I help? If you remember Everglade's maps, you'll remember I am quite a good builder  tongue

Yes, you can.


The Intergalactic Adventures of Revesilia! I hope you will partake in this gigantic undertaking, to build the sequel to the hit map The Adventures of Revesilia! The Intergalactic Adventures of Revesilia Map Builders Application thread! http://internetometer.com/image/35004.png

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#181 2012-02-09 13:12:17

ProgrammingFreak
Scratcher
Registered: 2010-09-04
Posts: 1000+

Re: The Adventures of Resevila: 1.1 [Full Release] [MC Adventure Map]

rabbit1131 wrote:

ProgrammingFreak wrote:

Is there any way I can help?  big_smile

If we make another adventure map, I guess you can help.

Do you need any help with the updates?

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#182 2012-02-09 13:14:10

DarkerWorld
Scratcher
Registered: 2010-07-07
Posts: 1000+

Re: The Adventures of Resevila: 1.1 [Full Release] [MC Adventure Map]

rabbit1131 wrote:

DarkerWorld wrote:

DarkerWorld wrote:

If you make a new map, can I help? If you remember Everglade's maps, you'll remember I am quite a good builder  tongue

Yes, you can.

Yay.

Also apparently minecraft is christen-based  tongue

See why


http://samlancashire.com/quiz/creeper/generated2/32.png

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#183 2012-02-09 13:15:32

ProgrammingFreak
Scratcher
Registered: 2010-09-04
Posts: 1000+

Re: The Adventures of Resevila: 1.1 [Full Release] [MC Adventure Map]

DarkerWorld wrote:

rabbit1131 wrote:

DarkerWorld wrote:


Yes, you can.

Yay.

Also apparently minecraft is christen-based  tongue

See why

Wow.

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#184 2012-02-09 13:37:54

werdna123
Scratcher
Registered: 2010-06-12
Posts: 1000+

Re: The Adventures of Resevila: 1.1 [Full Release] [MC Adventure Map]

Updated checklist: (red is new)

Completely redone spawn.

Added railings on the stairs down to the village.

Most furnaces in Levonshire now have coal in.

Removed some signs such as 'RAWR GET OFFA MAH LAND!' or something.

Made the well deeper, so you survive the fall (water is now 5 deep instead of 3).

Changed signs on top of the tower.

Changed some signs in the hermit's hut.

Removed lots of extreme bonus gold/diamond and some hoes and seeds.

Changed a bunch of chests.

Added doors to the houses without doors.

Changed the table a little in the monastery.

Added a checkpoint room at the start of the Blue Temple with bed, chest, furnace, workbench and water.



Shall I just update it now?

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#185 2012-02-09 13:41:18

rabbit1131
Scratcher
Registered: 2009-10-16
Posts: 1000+

Re: The Adventures of Resevila: 1.1 [Full Release] [MC Adventure Map]

ProgrammingFreak wrote:

rabbit1131 wrote:

ProgrammingFreak wrote:

Is there any way I can help?  big_smile

If we make another adventure map, I guess you can help.

Do you need any help with the updates?

Maybe from time-to-time. But mostly it's all minor bugs.


The Intergalactic Adventures of Revesilia! I hope you will partake in this gigantic undertaking, to build the sequel to the hit map The Adventures of Revesilia! The Intergalactic Adventures of Revesilia Map Builders Application thread! http://internetometer.com/image/35004.png

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#186 2012-02-09 13:42:21

rabbit1131
Scratcher
Registered: 2009-10-16
Posts: 1000+

Re: The Adventures of Resevila: 1.1 [Full Release] [MC Adventure Map]

werdna123 wrote:

Updated checklist: (red is new)

Completely redone spawn.

Added railings on the stairs down to the village.

Most furnaces in Levonshire now have coal in.

Removed some signs such as 'RAWR GET OFFA MAH LAND!' or something.

Made the well deeper, so you survive the fall (water is now 5 deep instead of 3).

Changed signs on top of the tower.

Changed some signs in the hermit's hut.

Removed lots of extreme bonus gold/diamond and some hoes and seeds.

Changed a bunch of chests.

Added doors to the houses without doors.

Changed the table a little in the monastery.

Added a checkpoint room at the start of the Blue Temple with bed, chest, furnace, workbench and water.



Shall I just update it now?

Yeah, you can. But only if you're done. I can't put it on the Minecraft forum until Qaz comes online and gives me another ad.fly link for it. And that's not for 3 hours. Take your time.


The Intergalactic Adventures of Revesilia! I hope you will partake in this gigantic undertaking, to build the sequel to the hit map The Adventures of Revesilia! The Intergalactic Adventures of Revesilia Map Builders Application thread! http://internetometer.com/image/35004.png

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#187 2012-02-09 13:49:55

werdna123
Scratcher
Registered: 2010-06-12
Posts: 1000+

Re: The Adventures of Resevila: 1.1 [Full Release] [MC Adventure Map]

Alright then, I'll keep going.

Could you tell me what the button in the blue temple is? It's in the room after the piston jumping one and before the minecart to the skeleton lava thing. It said 'below' on a sign above it. I went along the redstone and it seems to move a piston on the ceiling but that pistons moves a block but does nothing else.  hmm

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#188 2012-02-09 14:28:15

rabbit1131
Scratcher
Registered: 2009-10-16
Posts: 1000+

Re: The Adventures of Resevila: 1.1 [Full Release] [MC Adventure Map]

werdna123 wrote:

Alright then, I'll keep going.

Could you tell me what the button in the blue temple is? It's in the room after the piston jumping one and before the minecart to the skeleton lava thing. It said 'below' on a sign above it. I went along the redstone and it seems to move a piston on the ceiling but that pistons moves a block but does nothing else.  hmm

Dunno then. I didn't make it.


The Intergalactic Adventures of Revesilia! I hope you will partake in this gigantic undertaking, to build the sequel to the hit map The Adventures of Revesilia! The Intergalactic Adventures of Revesilia Map Builders Application thread! http://internetometer.com/image/35004.png

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#189 2012-02-11 06:41:26

werdna123
Scratcher
Registered: 2010-06-12
Posts: 1000+

Re: The Adventures of Resevila: 1.1 [Full Release] [MC Adventure Map]

Updated checklist: (red=new)

Completely redone spawn.

Added railings on the stairs down to the village.

Most furnaces in Levonshire now have coal in.

Removed some signs such as 'RAWR GET OFFA MAH LAND!' or something.

Made the well deeper, so you survive the fall (water is now 5 deep instead of 3).

Changed signs on top of the tower.

Changed some signs in the hermit's hut.

Removed lots of extreme bonus gold/diamond and some hoes and seeds.

Changed a bunch of chests.

Added doors to the houses without doors.

Changed the table a little in the monastery.

Added a checkpoint room at the start of the Blue Temple with bed, chest, furnace, workbench and water.

Added a bunch of checkpoints in the Blue Temple.

Improved Questions room 1, replaced levers with buttons, if you click the wrong button the floor opens up and you fall into lava, correct button opens the door.

Removed Question room 2.

Fixed a lot of redstone being on top of glowstone (in 1.8 it changed so you can no longer place rs on it).

Hidden some visible redstone in the Blue Temple.

Changed the cobweb challenge so it's fatal, instead of you getting stuck and not able to get out without breaking the rules.

Changed the cactus room a little (I don't think it was a very good room anyway)

Majorly improved the mob spawning room, it now has lots of obstacles such as cacti, lava and water.

Added a hidden cake in the large lava room.

Removed some useless pressure plates on the staircase out.

Made it so when you jump out of the temple you land in the water which reveals a tunnel to the third temple. I did this so you don't spot the diamond temple on the way there.



Phew, that's a lotta work. I'll continue through the tunnel to the city, then improve stuff there. Then I'll upload and it can become version 1.4 (or maybe 2.0 since it's so big?)

Last edited by werdna123 (2012-02-11 06:41:45)

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#190 2012-02-11 07:25:21

werdna123
Scratcher
Registered: 2010-06-12
Posts: 1000+

Re: The Adventures of Resevila: 1.1 [Full Release] [MC Adventure Map]

The Adventures of Revesila - V1.4
Updated by Werdna123

Completely redone spawn.

Added railings on the stairs down to the village.

Most furnaces in Levonshire now have coal in.

Removed some signs such as 'RAWR GET OFFA MAH LAND!' or something.

Made the well deeper, so you survive the fall (water is now 5 deep instead of 3).

Changed signs on top of the tower.

Changed some signs in the hermit's hut.

Removed lots of extreme bonus gold/diamond and some hoes and seeds.

Changed a bunch of chests.

Added doors to the houses without doors.

Changed the table a little in the monastery.

Added a checkpoint room at the start of the Blue Temple with bed, chest, furnace, workbench and water.

Added a bunch of checkpoints in the Blue Temple.

Improved Questions room 1, replaced levers with buttons, if you click the wrong button the floor opens up and you fall into lava, correct button opens the door.

Removed Question room 2.

Fixed a lot of redstone being on top of glowstone (in 1.8 it changed so you can no longer place rs on it).

Hidden some visible redstone in the Blue Temple.

Changed the cobweb challenge so it's fatal, instead of you getting stuck and not able to get out without breaking the rules.

Changed the cactus room a little (I don't think it was a very good room anyway)

Majorly improved the mob spawning room, it now has lots of obstacles such as cacti, lava and water.

Added a hidden cake in the large lava room.

Removed some useless pressure plates on the staircase out.

Made it so when you jump out of the temple you land in the water which reveals a tunnel to the third temple. I did this so you don't spot the diamond temple on the way there.

A few very minor changes.

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#191 2012-02-11 07:26:11

ProgrammingFreak
Scratcher
Registered: 2010-09-04
Posts: 1000+

Re: The Adventures of Resevila: 1.1 [Full Release] [MC Adventure Map]

werdna123 wrote:

Then I'll upload and it can become version 1.4 (or maybe 2.0 since it's so big?)

Lol, you sound like one of the ST.  tongue

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#192 2012-02-11 07:29:08

werdna123
Scratcher
Registered: 2010-06-12
Posts: 1000+

Re: The Adventures of Resevila: 1.1 [Full Release] [MC Adventure Map]

ProgrammingFreak wrote:

werdna123 wrote:

Then I'll upload and it can become version 1.4 (or maybe 2.0 since it's so big?)

Lol, you sound like one of the ST.  tongue

Why?  tongue

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#193 2012-02-11 07:36:23

ProgrammingFreak
Scratcher
Registered: 2010-09-04
Posts: 1000+

Re: The Adventures of Resevila: 1.1 [Full Release] [MC Adventure Map]

werdna123 wrote:

ProgrammingFreak wrote:

werdna123 wrote:

Then I'll upload and it can become version 1.4 (or maybe 2.0 since it's so big?)

Lol, you sound like one of the ST.  tongue

Why?  tongue

"Hmm, should the next version be 1.4 or 2.0?"

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#194 2012-02-11 07:39:25

werdna123
Scratcher
Registered: 2010-06-12
Posts: 1000+

Re: The Adventures of Resevila: 1.1 [Full Release] [MC Adventure Map]

ProgrammingFreak wrote:

werdna123 wrote:

ProgrammingFreak wrote:


Lol, you sound like one of the ST.  tongue

Why?  tongue

"Hmm, should the next version be 1.4 or 2.0?"

Haha, yeah, except with the st it would be 1.5,  tongue

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#195 2012-02-11 07:42:22

ProgrammingFreak
Scratcher
Registered: 2010-09-04
Posts: 1000+

Re: The Adventures of Resevila: 1.1 [Full Release] [MC Adventure Map]

werdna123 wrote:

ProgrammingFreak wrote:

werdna123 wrote:


Why?  tongue

"Hmm, should the next version be 1.4 or 2.0?"

Haha, yeah, except with the st it would be 1.5,  tongue

Aw darn.

This was based off of the Phoenix map, right?

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#196 2012-02-11 07:42:55

werdna123
Scratcher
Registered: 2010-06-12
Posts: 1000+

Re: The Adventures of Resevila: 1.1 [Full Release] [MC Adventure Map]

ProgrammingFreak wrote:

werdna123 wrote:

ProgrammingFreak wrote:


"Hmm, should the next version be 1.4 or 2.0?"

Haha, yeah, except with the st it would be 1.5,  tongue

Aw darn.

This was based off of the Phoenix map, right?

This is the old Phoenix map.

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#197 2012-02-11 07:44:06

slinger
Scratcher
Registered: 2011-06-21
Posts: 1000+

Re: The Adventures of Resevila: 1.1 [Full Release] [MC Adventure Map]

Really sweet. And bioa had mc back then!  yikes


http://s0.bcbits.com/img/buttons/bandcamp_130x27_blue.png

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#198 2012-02-11 07:44:24

ProgrammingFreak
Scratcher
Registered: 2010-09-04
Posts: 1000+

Re: The Adventures of Resevila: 1.1 [Full Release] [MC Adventure Map]

werdna123 wrote:

ProgrammingFreak wrote:

werdna123 wrote:


Haha, yeah, except with the st it would be 1.5,  tongue

Aw darn.

This was based off of the Phoenix map, right?

This is the old Phoenix map.

Yeah, I know. It's just added to.

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#199 2012-02-11 07:46:12

werdna123
Scratcher
Registered: 2010-06-12
Posts: 1000+

Re: The Adventures of Resevila: 1.1 [Full Release] [MC Adventure Map]

O: Rab, you forgot Diadaros and Jack_Bitters on the credits list.


And rab, how is Diadaros pronounced? I always said it as die-add-a-ross but in the youtube video of the map you said it some other way.

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#200 2012-02-11 07:48:20

slinger
Scratcher
Registered: 2011-06-21
Posts: 1000+

Re: The Adventures of Resevila: 1.1 [Full Release] [MC Adventure Map]

@werdna123 yeah that's how I say it  tongue
Btw this is an awesome map. You have inspired me... Mine is gonna be like the shortest map yet xD Anyway I got stuck after the iron temple.


http://s0.bcbits.com/img/buttons/bandcamp_130x27_blue.png

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