How would I make one? I can't quite get the background working.
The point is, you're just exploring Jupiter as a T3 planet (one that can support life), and I can't get it to work right. I'm using arrow keys, not WASD.
I have grass that changes shape when you walk, but how would I script arms and tools, exactly?
EDIT:
I'm doing the sprite-based raycaster.... but I'm clueless on the script. .3.
Last edited by GLaDOS2 (2012-02-08 18:52:10)
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Make separate sprites for each action, maybe about 3-10 per action. And have it run through the costumes.
Have the other sprites with some code like forever > if {touching [mouse or lens]} > (make it run through costumes or dissapear for death)
Last edited by wildplayer (2012-02-07 22:37:29)
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Well, for the world you probably want to raycast
And for the arms tools etc... you will have to change costumes ie.
when gf clicked if <key [e v] pressed?> // your punching key :P switch to costume [punch1] switch to costume [punch2] switch to costume [punch3] //untill the punch costumes are done end
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zackman94 wrote:
I don't mean to be annoying, but jupiter is gas with a bit of liquid near the core. there is no solid ground on it...
Actually, it DOES have a core.
(also, bump)
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