I'm not sure what you're asking. Do you want to know how to make sprites go up if the up-arrow is pressed, but to still have a gravitational pull acting on them?
when gf clicked forever if <key [up arrow] pressed?> change [y-velocity] by (0.2) else change [y-velocity] by (-0.2) end change y by (y-velocity) endOf course, that doesn't take into account hitting walls and the ground. But that's the basic script.
Last edited by MoreGamesNow (2012-02-05 20:17:27)
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Can you explain a bit more please?
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