Here's a project you might be able to use as a starter...it has an archer
http://scratch.mit.edu/projects/Paddle2See/240027
Or, if you want to see a gallery of shooting demos and tutorials, there's this one
http://scratch.mit.edu/galleries/view/71748
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1. use 2 sprites, one for the character and the other for the arrow
2. when the player shoots, have the arrow....
A. go to the player
B. point at the mouse cursor
3. as for going where the mouse was clicked, I would save that position as 2 variables (X and Y) and then use those to tell the arrow where to go
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