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#1 2012-01-31 16:29:20

MrMokey
Scratcher
Registered: 2009-05-06
Posts: 1000+

Sprite Organization

I just had a thought, wouldn't it be helpful f there was a sort of Stardock Fences way of organizing sprites?

I had this thought when I was trying to organize a bunch of different sprites for a game, and that they would be easier to group together that way.

It could help in games by making sections for interactive objects, hazards and such. It could help in animations by being able to make a sections for characters, background objects, etc.

This would be so helpful. Support!


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#2 2012-01-31 16:34:34

RedRocker227
Scratcher
Registered: 2011-10-26
Posts: 1000+

Re: Sprite Organization

This has been suggested before, I'll just find the thread...


Why

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#3 2012-01-31 16:35:45

MrMokey
Scratcher
Registered: 2009-05-06
Posts: 1000+

Re: Sprite Organization

RedRocker227 wrote:

This has been suggested before, I'll just find the thread...

ok


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#4 2012-03-21 07:01:25

MrFichter
New Scratcher
Registered: 2011-09-04
Posts: 17

Re: Sprite Organization

I searched for another thread about this but couldn't find it, so I'll second the motion here:

Grouping sprites would be great! My students and I often want to do something like tell all of our button sprites to appear or disappear at a given time. It would be neat if I could drag a script to one location and have it apply to all of my button sprites. It would also be neat if I could add or remove a sprite from the "Button Sprites" group and have the associated scripts start or stop applying to that sprite.

Let me know if you'd like me to sketch this out: I'm imagining it in a way that I think would be consistent with the way Scratch visualizes things.

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#5 2012-03-21 15:24:21

turkey3
Scratcher
Registered: 2011-12-04
Posts: 500+

Re: Sprite Organization

I support!

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