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#1 2012-01-27 16:32:07

JSO
Community Moderator
Registered: 2007-06-23
Posts: 1000+

Bugs with the new forum blocks?

Hey scratchers!

Please report bugs related to the new forum blocks plugin that are not yet on this page here!

Thanks a lot!  smile


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#2 2012-01-27 16:58:40

gbear605
Scratcher
Registered: 2008-03-06
Posts: 1000+

Re: Bugs with the new forum blocks?

Well, not quite related to them, but the BBCode help page found here, references the old blocks, and doesn't mention the new system.


Yeah, I'm mostly inactive.  I check in once in a while though.  If you want to contact me, I have a contact form at my website, http://escratch.org

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#3 2012-01-27 17:06:48

RedRocker227
Scratcher
Registered: 2011-10-26
Posts: 1000+

Re: Bugs with the new forum blocks?

gbear605 wrote:

Well, not quite related to them, but the BBCode help page found here, references the old blocks, and doesn't mention the new system.

I noticed that too. Is there anywhere where we can find out the text that produces the blocks?


Why

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#4 2012-01-27 17:27:29

Lucario621
Community Moderator
Registered: 2007-10-03
Posts: 1000+

Re: Bugs with the new forum blocks?

RedRocker227 wrote:

gbear605 wrote:

Well, not quite related to them, but the BBCode help page found here, references the old blocks, and doesn't mention the new system.

I noticed that too. Is there anywhere where we can find out the text that produces the blocks?

More help on how to use the plugin is available on this wiki page.


http://i.imgur.com/WBkM2QQ.png

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#5 2012-01-27 17:32:48

gbear605
Scratcher
Registered: 2008-03-06
Posts: 1000+

Re: Bugs with the new forum blocks?

Lucario621 wrote:

RedRocker227 wrote:

gbear605 wrote:

Well, not quite related to them, but the BBCode help page found here, references the old blocks, and doesn't mention the new system.

I noticed that too. Is there anywhere where we can find out the text that produces the blocks?

More help on how to use the plugin is available on this wiki page.

Well, the main reason I mentioned what I did, is because it is out of date, and needs to be changed.


Yeah, I'm mostly inactive.  I check in once in a while though.  If you want to contact me, I have a contact form at my website, http://escratch.org

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#6 2012-01-27 18:42:58

veggieman001
Scratcher
Registered: 2010-02-20
Posts: 1000+

Re: Bugs with the new forum blocks?

It glitches if you put tags outside of blocks, like so:


when gf clicked
repeat until <(timer) > [10]>
  go to [mouse-pointer v]
end
think [Scripts in your posts!] for (3) secs


Posts: 20000 - Show all posts

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#7 2012-01-27 18:49:52

JJROCKER
Scratcher
Registered: 2010-09-06
Posts: 1000+

Re: Bugs with the new forum blocks?

I haven't seen any yet but it's really amazing  smile  Nice job!


http://www.blocks.scratchr.org/API.php?action=random&amp;return=image&amp;link1=http://img255.imageshack.us/img255/3491/signature1y.jpg&amp;link2=http://img577.imageshack.us/img577/5272/signature1sx.jpg&amp;link3=http://img4.imageshack.us/img4/8514/signature1et.jpg&amp;link4=http://i.imgur.com/POEpQyZ.png&amp;link5=http://img163.imageshack.us/img163/4640/jjrockerfinal.jpg

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#8 2012-01-27 21:01:00

Jonathanpb
Scratcher
Registered: 2008-07-25
Posts: 1000+

Re: Bugs with the new forum blocks?

veggieman001 wrote:

It glitches if you put tags outside of blocks, like so:


when gf clicked
repeat until <(timer) > [10]>
  go to [mouse-pointer v]
end
think [Scripts in your posts!] for (3) secs

Uh you shouldn't need to affect the scripts with BBCode?  hmm


"Human beings... must have action; and they will make it if they cannot find it.
-Charlotte Brontë

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#9 2012-01-27 21:04:45

Magnie
Scratcher
Registered: 2007-12-12
Posts: 1000+

Re: Bugs with the new forum blocks?

Is there a list of blocks and their codes somewhere? Cause <abs (-10)> or <touching [sprite v]> don't seem to work and I'm not sure if there are other codes for those blocks.

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#10 2012-01-27 21:08:16

Jonathanpb
Scratcher
Registered: 2008-07-25
Posts: 1000+

Re: Bugs with the new forum blocks?

The blocks are generally typed the way they look in the Scratch program, so um the abs block would be ([abs v] of (10)) :S

Most sensing blocks have a question mark on the end; you have to include those too ^^

if <touching [Sprite1 v]?>
 say ([abs v] of (10))


"Human beings... must have action; and they will make it if they cannot find it.
-Charlotte Brontë

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#11 2012-01-27 21:10:52

Magnie
Scratcher
Registered: 2007-12-12
Posts: 1000+

Re: Bugs with the new forum blocks?

Jonathanpb wrote:

The blocks are generally typed the way they look in the Scratch program, so um the abs block would be ([abs v] of (10)) :S

Most sensing blocks have a question mark on the end; you have to include those too ^^

if <touching [Sprite1 v]?>
 say ([abs v] of (10))

Ah, okay, thanks!

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#12 2012-01-30 13:55:03

joefarebrother
Scratcher
Registered: 2011-04-08
Posts: 1000+

Re: Bugs with the new forum blocks?

It won't let me make dropdown don't appear in reporters

 (fake reporter [dropdown v])//fake reporter
([slider v] sensor value)//real reporter

Last edited by joefarebrother (2012-01-30 13:58:57)


My latest project is called http://tinyurl.com/d2m8hne! It has http://tinyurl.com/d395ygk views, http://tinyurl.com/cnasmt7 love-its, and http://tinyurl.com/bwjy8xs comments.
http://tinyurl.com/756anbk   http://tinyurl.com/iplaychess

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#13 2012-01-31 09:55:27

veggieman001
Scratcher
Registered: 2010-02-20
Posts: 1000+

Re: Bugs with the new forum blocks?

joefarebrother wrote:

It won't let me make dropdown don't appear in reporters

 (fake reporter [dropdown v])//fake reporter
([slider v] sensor value)//real reporter

<you can do it with [booleans v] which have the same shape>


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#14 2012-01-31 10:50:54

scimonster
Community Moderator
Registered: 2010-06-13
Posts: 1000+

Re: Bugs with the new forum blocks?

veggieman001 wrote:

joefarebrother wrote:

It won't let me make dropdown don't appear in reporters

 (fake reporter [dropdown v])//fake reporter
([slider v] sensor value)//real reporter

<you can do it with [booleans v] which have the same shape (for [now v])>

Edited.

Last edited by scimonster (2012-01-31 10:51:05)

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#15 2012-01-31 11:15:49

veggieman001
Scratcher
Registered: 2010-02-20
Posts: 1000+

Re: Bugs with the new forum blocks?

scimonster wrote:

veggieman001 wrote:

joefarebrother wrote:

It won't let me make dropdown don't appear in reporters

 (fake reporter [dropdown v])//fake reporter
([slider v] sensor value)//real reporter

<you can do it with [booleans v] which have the same shape (for [now v])>

Edited.

Well yeah


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#16 2012-01-31 11:41:26

Mokat
Scratcher
Registered: 2011-12-08
Posts: 1000+

Re: Bugs with the new forum blocks?

The Forever blocks have a hump thingy at the bottom

 forever 
a;lkgj;al
end


http://www.eggcave.com/egg/977371.pnghttp://www.eggcave.com/egg/977376.pnghttp://www.eggcave.com/egg/1005291.pnghttp://www.eggcave.com/egg/996745.png

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#17 2012-01-31 11:56:42

mattlai2
Scratcher
Registered: 2011-12-06
Posts: 100+

Re: Bugs with the new forum blocks?

Mokat wrote:

The Forever blocks have a hump thingy at the bottom

 forever 
a;lkgj;al
end

Don't put "end" at the end.  tongue

 forever 
a;lkgj;al

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#18 2012-02-10 11:36:01

sparks
Community Moderator
Registered: 2008-11-05
Posts: 1000+

Re: Bugs with the new forum blocks?

I've noticed a glitch to do with unrecognise block argument problems in reporters. In the script I drew out in AT, I wanted this:

if  <(connect to internet?) = [true]>
if <not <<contents of file at url [accidentalgames.com/ping.php?ping=test]> = [1]>>//returns 1 for a success
set [connect to internet v] to [false]
end
end
Contents of file at url [] being a Panther reporter block. However, I ended up having to enter it into the scratchblocks code as a boolean in order for the string argument to appear as an argument not as text. Entered as a reporter it looks like this:

if  <(connect to internet?) = [true]>
if <not <(contents of file at url [accidentalgames.com/ping.php?ping=test]) = [1]>>//returns 1 for a success
set [connect to internet v] to [false]
end
end
since
(contents of file at url [accidentalgames.com/ping.php?ping=test])
as a reporter has the same problem, I decided the problem wasn't to do with nesting as I first thought when I began this post. More likely, arguments are not accepted in reporters that are not listed by the script whilst booleans will accept strings whilst obsolete.

However, you're probably not too interested in supporting blocks correctly that aren't in Scratch, which is a shame, since Panther and BYOB are used a lot, but understandable. Nevertheless, this is a glitch I found, now you know!

Last edited by sparks (2012-02-10 11:36:24)


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#19 2012-02-10 16:35:27

SJRCS_011
Scratcher
Registered: 2011-02-07
Posts: 1000+

Re: Bugs with the new forum blocks?

sparks wrote:

I've noticed a glitch to do with unrecognise block argument problems in reporters. In the script I drew out in AT, I wanted this:

if  <(connect to internet?) = [true]>
if <not <<contents of file at url [accidentalgames.com/ping.php?ping=test]> = [1]>>//returns 1 for a success
set [connect to internet v] to [false]
end
end
Contents of file at url [] being a Panther reporter block. However, I ended up having to enter it into the scratchblocks code as a boolean in order for the string argument to appear as an argument not as text. Entered as a reporter it looks like this:

if  <(connect to internet?) = [true]>
if <not <(contents of file at url [accidentalgames.com/ping.php?ping=test]) = [1]>>//returns 1 for a success
set [connect to internet v] to [false]
end
end
since
(contents of file at url [accidentalgames.com/ping.php?ping=test])
as a reporter has the same problem, I decided the problem wasn't to do with nesting as I first thought when I began this post. More likely, arguments are not accepted in reporters that are not listed by the script whilst booleans will accept strings whilst obsolete.

However, you're probably not too interested in supporting blocks correctly that aren't in Scratch, which is a shame, since Panther and BYOB are used a lot, but understandable. Nevertheless, this is a glitch I found, now you know!

The rendering machine basically picks up any reporter that doesn't match the block library as a variable.
So this isn't really a bug.  It's actually intended.
(And as for how I know this, the wiki got the block plugin before the forums, so I've had time to play around with it in my sandbox)


http://i.imgur.com/vQqtH.png
Learning to Program in a Nutshell:  "You're missing a closing parentheses" - LS97

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#20 2012-02-19 20:54:50

Greenatic
Scratcher
Registered: 2009-05-03
Posts: 1000+

Re: Bugs with the new forum blocks?

The argument of the "if" loop just inside the "repeat" loop in this post got messed up somehow.   hmm

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#21 2012-02-19 21:24:52

Mokat
Scratcher
Registered: 2011-12-08
Posts: 1000+

Re: Bugs with the new forum blocks?

mattlai2 wrote:

Mokat wrote:

The Forever blocks have a hump thingy at the bottom

 forever 
a;lkgj;al
end

Don't put "end" at the end.  tongue

 forever 
a;lkgj;al

testing:

 
forever
'alkjaluih894


http://www.eggcave.com/egg/977371.pnghttp://www.eggcave.com/egg/977376.pnghttp://www.eggcave.com/egg/1005291.pnghttp://www.eggcave.com/egg/996745.png

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#22 2012-03-07 19:08:22

joletole
Scratcher
Registered: 2011-02-20
Posts: 1000+

Re: Bugs with the new forum blocks?

Why is the if button messed up.

if [ ]
   practice script
end

Last edited by joletole (2012-03-07 19:08:43)

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#23 2012-03-07 19:22:12

Greenatic
Scratcher
Registered: 2009-05-03
Posts: 1000+

Re: Bugs with the new forum blocks?

joletole wrote:

Why is the if button messed up.

if [ ]
   practice script
end

Use <>:

if < >
   practice script
end

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#24 2012-03-08 15:14:25

turkey3
Scratcher
Registered: 2011-12-04
Posts: 500+

Re: Bugs with the new forum blocks?

Greenatic wrote:

joletole wrote:

Why is the if button messed up.

if [ ]
   practice script
end

Use <>:

if < >
   practice script
end

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#25 2012-03-09 11:56:54

rdococ
Scratcher
Registered: 2009-10-11
Posts: 1000+

Re: Bugs with the new forum blocks?

turkey3 wrote:

Greenatic wrote:

joletole wrote:

Why is the if button messed up.

if [ ]
   practice script
end

Use <>:

if < >
   practice script
end

That appears to mess up for me too.

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