Hey scratchers!
Please report bugs related to the new forum blocks plugin that are not yet on this page here!
Thanks a lot!
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Well, not quite related to them, but the BBCode help page found here, references the old blocks, and doesn't mention the new system.
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gbear605 wrote:
Well, not quite related to them, but the BBCode help page found here, references the old blocks, and doesn't mention the new system.
I noticed that too. Is there anywhere where we can find out the text that produces the blocks?
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RedRocker227 wrote:
gbear605 wrote:
Well, not quite related to them, but the BBCode help page found here, references the old blocks, and doesn't mention the new system.
I noticed that too. Is there anywhere where we can find out the text that produces the blocks?
More help on how to use the plugin is available on this wiki page.
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Lucario621 wrote:
RedRocker227 wrote:
gbear605 wrote:
Well, not quite related to them, but the BBCode help page found here, references the old blocks, and doesn't mention the new system.
I noticed that too. Is there anywhere where we can find out the text that produces the blocks?
More help on how to use the plugin is available on this wiki page.
Well, the main reason I mentioned what I did, is because it is out of date, and needs to be changed.
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It glitches if you put tags outside of blocks, like so:
when gf clicked
repeat until <(timer) > [10]>
go to [mouse-pointer v]
end
think [Scripts in your posts!] for (3) secs
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veggieman001 wrote:
It glitches if you put tags outside of blocks, like so:
when gf clicked repeat until <(timer) > [10]> go to [mouse-pointer v] end think [Scripts in your posts!] for (3) secs
Uh you shouldn't need to affect the scripts with BBCode?
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Is there a list of blocks and their codes somewhere? Cause <abs (-10)> or <touching [sprite v]> don't seem to work and I'm not sure if there are other codes for those blocks.
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The blocks are generally typed the way they look in the Scratch program, so um the abs block would be ([abs v] of (10)) :S
Most sensing blocks have a question mark on the end; you have to include those too ^^
if <touching [Sprite1 v]?> say ([abs v] of (10))
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Jonathanpb wrote:
The blocks are generally typed the way they look in the Scratch program, so um the abs block would be ([abs v] of (10)) :S
Most sensing blocks have a question mark on the end; you have to include those too ^^if <touching [Sprite1 v]?> say ([abs v] of (10))
Ah, okay, thanks!
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It won't let me make dropdown don't appear in reporters
(fake reporter [dropdown v])//fake reporter ([slider v] sensor value)//real reporter
Last edited by joefarebrother (2012-01-30 13:58:57)
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joefarebrother wrote:
It won't let me make dropdown don't appear in reporters
(fake reporter [dropdown v])//fake reporter ([slider v] sensor value)//real reporter
<you can do it with [booleans v] which have the same shape>
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veggieman001 wrote:
joefarebrother wrote:
It won't let me make dropdown don't appear in reporters
(fake reporter [dropdown v])//fake reporter ([slider v] sensor value)//real reporter<you can do it with [booleans v] which have the same shape (for [now v])>
Edited.
Last edited by scimonster (2012-01-31 10:51:05)
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scimonster wrote:
veggieman001 wrote:
joefarebrother wrote:
It won't let me make dropdown don't appear in reporters
(fake reporter [dropdown v])//fake reporter ([slider v] sensor value)//real reporter<you can do it with [booleans v] which have the same shape (for [now v])>Edited.
Well yeah
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I've noticed a glitch to do with unrecognise block argument problems in reporters. In the script I drew out in AT, I wanted this:
if <(connect to internet?) = [true]> if <not <<contents of file at url [accidentalgames.com/ping.php?ping=test]> = [1]>>//returns 1 for a success set [connect to internet v] to [false] end endContents of file at url [] being a Panther reporter block. However, I ended up having to enter it into the scratchblocks code as a boolean in order for the string argument to appear as an argument not as text. Entered as a reporter it looks like this:
if <(connect to internet?) = [true]> if <not <(contents of file at url [accidentalgames.com/ping.php?ping=test]) = [1]>>//returns 1 for a success set [connect to internet v] to [false] end endsince
(contents of file at url [accidentalgames.com/ping.php?ping=test])as a reporter has the same problem, I decided the problem wasn't to do with nesting as I first thought when I began this post. More likely, arguments are not accepted in reporters that are not listed by the script whilst booleans will accept strings whilst obsolete.
Last edited by sparks (2012-02-10 11:36:24)
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sparks wrote:
I've noticed a glitch to do with unrecognise block argument problems in reporters. In the script I drew out in AT, I wanted this:
if <(connect to internet?) = [true]> if <not <<contents of file at url [accidentalgames.com/ping.php?ping=test]> = [1]>>//returns 1 for a success set [connect to internet v] to [false] end endContents of file at url [] being a Panther reporter block. However, I ended up having to enter it into the scratchblocks code as a boolean in order for the string argument to appear as an argument not as text. Entered as a reporter it looks like this:if <(connect to internet?) = [true]> if <not <(contents of file at url [accidentalgames.com/ping.php?ping=test]) = [1]>>//returns 1 for a success set [connect to internet v] to [false] end endsince(contents of file at url [accidentalgames.com/ping.php?ping=test])as a reporter has the same problem, I decided the problem wasn't to do with nesting as I first thought when I began this post. More likely, arguments are not accepted in reporters that are not listed by the script whilst booleans will accept strings whilst obsolete.
However, you're probably not too interested in supporting blocks correctly that aren't in Scratch, which is a shame, since Panther and BYOB are used a lot, but understandable. Nevertheless, this is a glitch I found, now you know!
The rendering machine basically picks up any reporter that doesn't match the block library as a variable.
So this isn't really a bug. It's actually intended.
(And as for how I know this, the wiki got the block plugin before the forums, so I've had time to play around with it in my sandbox)
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The argument of the "if" loop just inside the "repeat" loop in this post got messed up somehow.

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Why is the if button messed up.
if [ ] practice script end
Last edited by joletole (2012-03-07 19:08:43)
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joletole wrote:
Why is the if button messed up.
if [ ] practice script end
Use <>:
if < > practice script end

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Greenatic wrote:
joletole wrote:
Why is the if button messed up.
if [ ] practice script endUse <>:
if < > practice script end
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turkey3 wrote:
Greenatic wrote:
joletole wrote:
Why is the if button messed up.
if [ ] practice script endUse <>:
if < > practice script end
That appears to mess up for me too.
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