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#1 2011-10-19 16:29:06

efisher82
Scratcher
Registered: 2009-12-07
Posts: 100+

Costume groups.

SUPPORTERS

catfan8
joefarebrother
efisher82
torcado194
samone1310
Liru
CheeseMunchy

I know it has been suggested to have folders/groups for sprites, but what about costumes? Some new blocks to go along with it:

[next costume within group]
[move |costume1↓| to group |group1↓|] (maybe  hmm  ) this would probably go along with blocks that create new costumes.
[switch to |group1↓|] - (from joefarebrother) (maybe- see note in post #9)

EDIT: and backgrounds. Forgot about that.

Last edited by efisher82 (2012-01-27 18:38:37)


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#2 2011-10-20 14:54:29

joefarebrother
Scratcher
Registered: 2011-04-08
Posts: 1000+

Re: Costume groups.

I had this EXACT same idea!!!!!

Anyway, there needs to also be |switch to [group 1]| block too.


My latest project is called http://tinyurl.com/d2m8hne! It has http://tinyurl.com/d395ygk views, http://tinyurl.com/cnasmt7 love-its, and http://tinyurl.com/bwjy8xs comments.
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#3 2011-10-20 19:00:15

efisher82
Scratcher
Registered: 2009-12-07
Posts: 100+

Re: Costume groups.

joefarebrother wrote:

I had this EXACT same idea!!!!!

Anyway, there needs to also be |switch to [group 1]| block too.

I think that's what my [move |costume1↓| to group |group1↓|] block does, right?


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#4 2011-11-05 13:02:06

efisher82
Scratcher
Registered: 2009-12-07
Posts: 100+

Re: Costume groups.

B
U
  M
   P


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#5 2011-11-05 18:12:39

catfan8
Scratcher
Registered: 2008-07-23
Posts: 500+

Re: Costume groups.

This would be very helpful for sprites with tons of costumes, like a calculator project I started making once, I abandonned it though, because I couldn't sort through all of the number costumes, and variables were too ugly.


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#6 2011-11-05 18:33:25

efisher82
Scratcher
Registered: 2009-12-07
Posts: 100+

Re: Costume groups.

catfan8 wrote:

This would be very helpful for sprites with tons of costumes, like a calculator project I started making once, I abandonned it though, because I couldn't sort through all of the number costumes, and variables were too ugly.

big_smile


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#7 2011-11-06 09:43:12

kidlock
Scratcher
Registered: 2011-10-22
Posts: 9

Re: Costume groups.

you can use variables i guess

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#8 2011-11-06 09:54:36

joefarebrother
Scratcher
Registered: 2011-04-08
Posts: 1000+

Re: Costume groups.

efisher82 wrote:

joefarebrother wrote:

I had this EXACT same idea!!!!!

Anyway, there needs to also be |switch to [group 1]| block too.

I think that's what my [move |costume1↓| to group |group1↓|] block does, right?

no, that moves a costume to another group. My block changes to the first costume in the selected group, and that group is used when cycling through costumes using your |next costume within group|


My latest project is called http://tinyurl.com/d2m8hne! It has http://tinyurl.com/d395ygk views, http://tinyurl.com/cnasmt7 love-its, and http://tinyurl.com/bwjy8xs comments.
http://tinyurl.com/756anbk   http://tinyurl.com/iplaychess

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#9 2011-11-06 11:08:47

efisher82
Scratcher
Registered: 2009-12-07
Posts: 100+

Re: Costume groups.

joefarebrother wrote:

efisher82 wrote:

joefarebrother wrote:

I had this EXACT same idea!!!!!

Anyway, there needs to also be |switch to [group 1]| block too.

I think that's what my [move |costume1↓| to group |group1↓|] block does, right?

no, that moves a costume to another group. My block changes to the first costume in the selected group, and that group is used when cycling through costumes using your |next costume within group|

Ohhh! I get it. Yes, that block is neccesary.
Edit: Well, not completely, because there already is [switch to costume], right?

Last edited by efisher82 (2011-11-08 14:46:32)


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#10 2011-11-08 09:22:49

torcado194
New Scratcher
Registered: 2010-10-11
Posts: 11

Re: Costume groups.

i approve

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#11 2011-11-08 14:43:29

efisher82
Scratcher
Registered: 2009-12-07
Posts: 100+

Re: Costume groups.

torcado194 wrote:

i approve

Ok thanks!


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#12 2011-11-08 14:57:20

RedRocker227
Scratcher
Registered: 2011-10-26
Posts: 1000+

Re: Costume groups.

kidlock wrote:

you can use variables i guess

How? I don't think you get what he means.


Why

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#13 2011-11-08 16:47:16

efisher82
Scratcher
Registered: 2009-12-07
Posts: 100+

Re: Costume groups.

kidlock wrote:

you can use variables i guess

This can be based on a variable, but its main purpose is displaying variables in a different way.


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#14 2011-11-09 21:32:36

efisher82
Scratcher
Registered: 2009-12-07
Posts: 100+

Re: Costume groups.

B
   U
      M
         P


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#15 2011-11-10 03:18:05

samone1310
New Scratcher
Registered: 2011-11-10
Posts: 3

Re: Costume groups.

nice!! (:

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#16 2011-11-10 07:06:26

henley
Scratcher
Registered: 2008-06-21
Posts: 1000+

Re: Costume groups.

I usually just label the costumes.

Idle1
Idle2
Idle3
Idle4
Run1
Run2
Run3
Run4
Run5
Run6
Run7
Run8
Jump1
Jump2
Jump3
Jump4
Attack1
Attack2
Swim1
Swim2
Swim3
Swim4

etc.


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#17 2011-11-10 14:26:03

efisher82
Scratcher
Registered: 2009-12-07
Posts: 100+

Re: Costume groups.

samone1310 wrote:

nice!! (:

Thanks


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#18 2011-11-10 14:28:37

efisher82
Scratcher
Registered: 2009-12-07
Posts: 100+

Re: Costume groups.

henley wrote:

I usually just label the costumes.

That won't give the full functionality of what I described.


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#19 2012-01-11 04:41:05

Liru
Scratcher
Registered: 2012-01-11
Posts: 1000+

Re: Costume groups.

Yeah, animating is hard at the moment due to these limits, this'd be so much simpler.

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#20 2012-01-11 09:08:30

CheeseMunchy
Scratcher
Registered: 2008-10-13
Posts: 1000+

Re: Costume groups.

Support!


6418,

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#21 2012-01-27 18:37:07

efisher82
Scratcher
Registered: 2009-12-07
Posts: 100+

Re: Costume groups.

I'm back for a bit... Adding Liru and CheeseMunchy, thanks!


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#22 2012-01-27 22:41:32

Lightnin
Scratch Team
Registered: 2008-11-03
Posts: 1000+

Re: Costume groups.

Seems like there would be a way to do this with lists.... Too tired to figure it out but I think it could be done.  smile

While I agree that this feature would be handy in certain situations, that has to be weighed against the cost in confusion for people who are new to Scratch. When you are just getting started, costumes can seem fairly confusing. Having groups of costumes would make it just a bit more tricky to sort out.


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