I have many block that need to be created for the next version, i will list some here
Open URL at http://_________ in default browser
Play note for beats that key __ is pressed
Duplicate sprite and its scripts at x__ y__
toggle sprite always on screen on/off
show list____
hide list____
and some sort of checkpoint block which means that you can save your progress for games
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Lightnin wrote:
webstermath wrote:
Why not just include a local or global option like with variables and lists when the blocks are defined? If blocks are defined as global they can maybe then be moved to a collapsible header or footer in every sprites script area.
Interesting idea - I kind of like it! Care to make a mockup that shows how this might look?
I can make one.
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Venazard wrote:
I made a mockup on how Scratch could look like if we do incorporate a BYOB-type situation with Scratch 2.0. See it here.
Fabulous! As this post would suggest, something BYOB-like is going to be in 2.0, but it might not be quite as extensive as BYOB.
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so they could try "sprite change background"
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I thought I heard somewhere that was going to be in 2.0 Actually, now that I think of it, I think I read the suggestion on the Suggestions page that would put in collapse-able blocks.
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I heard about this 'block building' thing somewhere. IT SOUNDS AWSOME!!!!
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WHY would it only appear in one sprite? The default blocks don't only appear in one sprite and a block should extend past on block before the script becomes important enough to be a block.
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Will Text-Based Scratch be included in 2.0?
http://scratch.mit.edu/forums/viewtopic.php?id=21896
Here are my mockups, also on that thread:
EDIT: Hmm, I could have sworn my mockups were there...
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Lightnin wrote:
Here's the latest Scratch 2.0 Progress Report
Check it out, and then join in the discussion about the best way to do 'Create your own block' in Scratch 2.0 here:Create your own block blog post wrote:
We’re still in the process of figuring out the best way for Scratchers to create their own blocks, and there are still many questions. For example, if you create a jump block in one sprite, would other sprites be able to use the jump block too? Should the definition script appear in only one sprite -- and, if so, how would people find it? Should you be able to define “jump” differently in different sprites? These are few of the questions we have to think through before we’re ready to put this cool feature in the next version of Scratch.
A way it could be done is through a separate program that can read squeak code and has easy and advanced ways to create blocks based on squeak on what it can do. (scratches code) that appear in scratch the next time its started. Even better is a program that does all this within scratch without a separate program.
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:kitty:
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I've been waiting for that!
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Yes, yes, by right-clicking the block and adding "see block definition" to the drop-down menu (which opens a window with the script in it), and no.
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WOW make your own BLOCK! Just like at BYOB!
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one byob block two scratch blocks
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Awesome... For my Angry Birds Scratch project, I could make a 'slingshot' block... No need to copy scripts... And I could get a slingshot block from someone else to help...
A question... Can you make it 'slingshot from (sprite drop down list)' block? Or is it a limitation?
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Scratch is a great programming software for beginner programmers.
The option that might totally satisfy me in Scratch 2.0, is not a block... It's hard to explain ; but try, for exemple, with this version of Scratch, to create a chess game ! Some games (in 2D) with a grid can't be done with this version of Scratch...
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Guruji1000 wrote:
Scratch is a great programming software for beginner programmers.
The option that might totally satisfy me in Scratch 2.0, is not a block... It's hard to explain ; but try, for exemple, with this version of Scratch, to create a chess game ! Some games (in 2D) with a grid can't be done with this version of Scratch...
I've actually seen a pretty good chess simulation, I'll see if I can find the link...
edit: http://scratch.mit.edu/projects/Midecah/569176
Last edited by puppetadventurer (2012-02-02 09:36:08)
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When is Scratch 2.0 coming out?
Looking forward to this new feature!
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When scratch 2.0 comes i'll build theese blocks:
send [ ] fly [ ] pixels if on [edge v ] fly if on [edge v ] jump if on [edge v ] send [ ] if on [edge v ] [increase v ] [variable v ] if on [edge v ] [delete v ] [ ] from [list v ] if on [edge v ] broadcast [item to brodcast v ] ask [type what to send] and send eat [sprite v ] mini game
Last edited by Jonathan50 (2012-02-05 21:51:40)
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This is the definition for if on < (input 1) > fly < (input 2) > pixels
if < (touching input 1) > change y by < (input 2) > wait [0.5] secs change y by < (input 2) * [-1] > end
Last edited by Jonathan50 (2012-02-05 21:55:00)
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