Allo all! I would like to create a top-down game (original Zelda style) but without a scrolling screen. I was wondering if it is possible to have a series of different backgrounds that a sprite could move through. Thanks for any help!
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Well you could make the background as a sprite and put it to switch costumes instead of scrolling.Did that help?
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Dangerfield wrote:
Allo all! I would like to create a top-down game (original Zelda style) but without a scrolling screen. I was wondering if it is possible to have a series of different backgrounds that a sprite could move through. Thanks for any help!
well you can have 2 sprite scrolling at the same time, they just each need there own scroll varible.
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GOLFER3_TESTS wrote:
Dangerfield wrote:
Allo all! I would like to create a top-down game (original Zelda style) but without a scrolling screen. I was wondering if it is possible to have a series of different backgrounds that a sprite could move through. Thanks for any help!
well you can have 2 sprite scrolling at the same time, they just each need there own scroll varible.
He dosn't want a scrolling backround though.
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Sure! That can be easily be done. Just create a number of backgrounds on the Stage and set up a series of scripts on the stage that responds to broadcast messages (using the "When I Receive" block) and set the stage to different backgrounds. Create message names for the When I Recieve blocks. Then, set up scripts on sprites that will use the "Broadcast" block to send a message to the scripts on the Stage telling them it is time to change the background. This is easier to do then I am making it sound. Here is a sample that you might find helpful:
http://scratch.mit.edu/projects/Paddle2SeeFixIt/492957
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Paddle2See wrote:
Sure! That can be easily be done. Just create a number of backgrounds on the Stage and set up a series of scripts on the stage that responds to broadcast messages (using the "When I Receive" block) and set the stage to different backgrounds. Create message names for the When I Recieve blocks. Then, set up scripts on sprites that will use the "Broadcast" block to send a message to the scripts on the Stage telling them it is time to change the background. This is easier to do then I am making it sound. Here is a sample that you might find helpful:
http://scratch.mit.edu/projects/Paddle2SeeFixIt/492957
That's what I was trying to say.Paddle2see you took the words right out of my mouth.
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Thanks very much Paddle2See - fantastic help! All working excellently - now I've just got to create proper backgrounds.
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