instead of broadcasting there should be keyframes, so you could add and delete them, and once you add something and you change it ( usually looks like a huge dramatic change) it would put in all the frames in between, so it would look nicer and it wouldn't be so time consumeing <--- spelling error (I hate grammer) to animate and get something done
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>KEYFRAMES
instead of broadcasting there should be keyframes, so you could add and delete them, and once you add something and you change it ( usually looks like a huge dramatic change) it would put in all the frames in between, so it would look nicer and it wouldn't be so time consumeing <--- spelling error (I hate grammer) to animate and get something done
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I still see a problem with the idea--how would this idea be implemented? I mean, broadcast 1 was a "say 'hi'" block, and broadcast 2 was a "say 'bye'" block, how would you make them key frames. Key frames refer to pictures in frame-by-frame animation, but Scratch isn't animator. You could, however, implement frames as a completely different thing from broadcasts, and have them be implemented like Adobe Flash Professional has frames.
Sorry if it was a little hard to understand.
-bobbybee
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