maxdoss wrote:
All4one wrote:
maxdoss wrote:
All4one, can you give me a game to review? I don't have any of the ones in issue #2
Super Mario Sunshine?
EDIT: Or Rayman Origins, as it has been requested.I don't have rayman origins.
I have nto completed super mario sunshine yet
Hm. Galaxy? 1 or 2?

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All4one wrote:
maxdoss wrote:
All4one wrote:
Super Mario Sunshine?
EDIT: Or Rayman Origins, as it has been requested.I don't have rayman origins.
I have nto completed super mario sunshine yetHm. Galaxy? 1 or 2?
2. I'll review it later today.
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maxdoss wrote:
All4one wrote:
maxdoss wrote:
I don't have rayman origins.
I have nto completed super mario sunshine yetHm. Galaxy? 1 or 2?
2. I'll review it later today.
Alright, but the issue is being released today. Try to have it in by 6PM Scratch Time.
Last edited by All4one (2011-12-27 15:23:04)

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Do we only have 3 articles ready for issue 3?
Issue 3 is out and can be found Here. It really needs a few more articles though so please write one as soon as you can if you haven't already.
Last edited by JackERY (2011-12-28 15:38:40)
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JackERY wrote:
Do we only have 3 articles ready for issue 3?
Issue 3 is out and can be found Here. It really needs a few more articles though so please write one as soon as you can if you haven't already.
Yeah, a lot of people didn't submit their articles this time; probably because it's the holiday season, so I don't blame them.
And sorry for not submitting any of my articles, because I usually write mine as I edit the newspaper. Sorry about that.
Anyway, we shall start work on Gamer's Delight Issue 4 on Dec. 29th (Scratch Time), and have your articles in by Jan. 8th (also Scratch Time :P)!
Last edited by All4one (2011-12-29 01:01:14)

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ja8eri wrote:
1. What is "Scratch Time"
2. Can I write the introduction for issue 4?
3. Srry for not submitting my article!
1. I believe Scratch Time is Eastern Time on the 24-hour clock.
2. Sorry, usually I would but that's the job of whoever edits the issue.
3. No problem, just make sure you get it in for this issue.

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jslomba wrote:
All4one wrote:
jslomba wrote:
Is Issue 3 coming out soon?
It is out. Check out my newest project. ^^
Oh, can you put a link on the first post, then?
Oh, yeah, I forgot.

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All4one wrote:
Bump. We need articles for the fourth issue!
Shoot, um, lemme think...:
3DS a failure? Not so!
Millions of people agree that the 3DS is a failure. What they haven't agreed on was the facts.
The 3DS had a better 9 months than the Wii, and the Wii was famous for outselling even the Xbox and Playstation 3. This is unheard of. It out-sold the PlayStation Vita during its launch week in Japan, despite the 3DS being 9 months past its launch in comparison. It was the best-selling game system of 2011 in Japan. As for games, it had a fantastic holiday lineup of games, 3 of the 5 best-selling games in December were 3DS games, and some of its holiday lineup sold over a million copies even this early in the system's life. Then, if that wasn't enough, it's trending to have a better first year of system sales than the DS, which was the most-successful handheld of all time.
How is it doomed to failure in any possible way?
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kayybee wrote:
Id like to help!
However, the only spot left, comic template, is something im horrible at. Could you make more positions or do you have enough help?
What do you think you could specialize in? I could fit in a special spot in the roster for you.

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Anything not art related.
I'm really good at reviewing and up-to-date with the games (however, I only like Nintendo), I love nintendocore, and I have tons of iOS games.
Oh, and I'm also a really critical editor. I always scribble (with meaning) on other's people's essays and stuff. Maybe it's just cause they make too many mistakes, but I think it's cause I'm super critical about grammar, spelling, etc.
Last edited by kayybee (2012-01-08 17:23:15)
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kayybee wrote:
Anything not art related.
I'm really good at reviewing and up-to-date with the games (however, I only like Nintendo), I love nintendocore, and I have tons of iOS games.
Oh, and I'm also a really critical editor. I always scribble (with meaning) on other's people's essays and stuff. Maybe it's just cause they make too many mistakes, but I think it's cause I'm super critical about grammar, spelling, etc.
You could be a good substitute editor. JackERY holds that place right now, however. But, if we need a substitute editor, and JackERY can't do it, then you can be a substitute substitute editor.

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For Hire: "gameminer"
Can:
Do pixel art, layout, add pictures to articles, link videos for reading aid, design-wise stuff.
Specialties:
Retro games, especially 80s, 90s. Not that familiar with early 2000s, but can do.
Reviewing, non-biased.
Introducing, great games that were overlooked and forgotten.
Analysis, professional but can still make it enjoyable to read w/ pictures.
Knowledge of a variety of game soft companies, and game series.
Can't:
Resist not to participate in this awesome project.
Can write my application entry.
Audition for hiring? Audition accepted.
Sorry if this seems like spamming. I'm that desperate. For realz. D:
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gameminer wrote:
I feel the urge to to particpate in this project.
I hope there's a spot I could fill DDDDDDD:
Hey... you joined the day the first issue came out! Heard of EarthBound? Excellent game, never got as high as Mario and Zelda
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Earthbound? Are you kidding me?
I grew up with it andI love that game! (long story)
I could do any kind of in-depth review for it, explain its classical RPG techniques, and still note the comical and modern-style functions.
Imma be writing one now!
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here LAS VEGAS — Nintendo Co.'s upcoming Wii U game console will come with a controller that has a big touch-enabled screen. At first glance, that seems like an obstacle to the kind of casual multiplayer gaming that made the first Wii console such a breakout hit.
But in demonstrations Tuesday, the company emphasized that the Wii U will work with the cheaper, stick-like Wii controllers as well, making family multiplayer games feasible.
The Japanese company is giving some journalists hands-on time with the console on the sidelines of the International Consumer Electronics Show, which started Tuesday in Las Vegas.
It's the second time the U.S. media is getting a glimpse of the device, which was first shown in June. Nintendo said the device will go on sale after the next Electronic Entertainment Expo gaming trade show in June.
Nintendo went against conventional wisdom with the original Wii in 2006. The quirky, cheap game console relied not on high-end graphics and complex buttons to lure in hardcore players, but on simple motion controls to lure in everyone.
Although the company successfully courted casual gamers with the Wii, it is now facing increased competition from Apple Inc.'s iPhone and other devices that offer simple games. It had hoped to win new gamers through a 3-D handheld device. But sales were slow, and Nintendo slashed prices on the device within six months.
The Wii U will be sold as a bundle with one touch-screen controller almost as big as the game console itself. Nintendo hasn't said what the package or an extra controller will cost. Touch screens are expensive, often accounting for nearly half the cost of a phone or a tablet computer.
Nintendo's demonstrations reveal that the touch-screen controller is designed to work with older controllers. For example, in one of Nintendo's demonstration games, four players with Wii remotes chase a fifth, who uses the touch controller. The fifth player uses the screen on the controller to guide his movements, which are thus kept secret from the other players. The other players keep track of their own movements on the TV screen.
In another demonstration game, two players with Wii remotes collaborate to fight a third, who zooms around in a spaceship, controlled through the touch controller.
The integration of the older remotes and the touch controller goes even further. The existing Wii console is able to keep track of where the old-style Wii remotes are with the help of a "sensor bar" that attaches to the TV set. That's how the Wii remote can be used to "point" to things on the screen. The new Wii U controller has its own sensor bar, so the Wii U can figure out where a Wii remote is in relation to the controller, not just the TV set.
This sounds complicated, but it enables simple, unexpected forms of game play. For instance, Nintendo showed in a video how the Wii U controller could be placed on the floor for a golf game. The screen of the controller shows a teed-up golf ball. Swinging a Wii remote like a golf club above the controller gets the ball flying.
Last edited by ja8eri (2012-01-11 07:02:16)
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Hey All4one, I think I should send my article through email.
I can't post any images, which I put in my article.
Sorry to bother you, but could you please tell me your email?
I'll send a MS Word file for you.
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