I want to make an Turn-based RPG game, which I'm not quite sure if you can, as I am horrible at programming. Is there a way to randomize enemy attacks?
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You could try making the enemy attack a variable (let's call it attack) and the guy's health a variable (let's call it "health"), and then whenever it attacks, have the bad guy
<change{ health }by( <pick random( lowest attack he can do )to( highest attack he can do)>
Make sure to make all the numbers negative or they'll add to his health instead.
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Thank you
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