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#1 2011-12-31 18:50:14

SpeedySpikes
Scratcher
Registered: 2010-11-20
Posts: 15

"Mode 7" Sprite Scaling

OK, so think back to the 16-Bit era... Super Mario Kart. Wasn't true 3D, but it looked like it.

F-Zero. Pseudo-3D racing. LOVE IT!

Special Stages for Sonic CD. Again, wasn't true 3D, but looked like it.

We need this type of thing for Scratch. Who else agrees? It could prove to be VERY useful for new creative ideas.


SpeedySpikes "'Sup."
Check out my games!

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#2 2011-12-31 19:31:08

Bsteward
Scratcher
Registered: 2010-04-13
Posts: 100+

Re: "Mode 7" Sprite Scaling

You can currently can do 3D with Scratch. See this wiki page to learn more.


Interested in the future of Scratch?http://ffs.us.to/1.png
http://i40.tinypic.com/2i9jejd.jpgIt has http://bit.ly/Ol3MfD views. Click to add one more!

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#3 2012-01-01 17:12:06

SpeedySpikes
Scratcher
Registered: 2010-11-20
Posts: 15

Re: "Mode 7" Sprite Scaling

OK, but maybe there can be a simpler interface then?...
Possibly something like this?:
Sonic CD SS:
To turn left:
Script for the Mode 7 plane:

<if> <key[ Left arrow ]pressed?>
<repeat until><<  <not> <key[ Left arrow ]pressed?> >>
<change[ Mode-7/RotateX ]effect by( 2

I'm aiming for something like this:
http://www.scratch.mit.edu/ext/youtube/?v=fkNA3-Nb3bM


SpeedySpikes "'Sup."
Check out my games!

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#4 2012-01-03 17:54:52

Shazrock
New Scratcher
Registered: 2012-01-03
Posts: 1

Re: "Mode 7" Sprite Scaling

I think that was supposed to be http://www.scratch.mit.edu/ext/youtube/?v=fkNA3-Nb3bM

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#5 2012-01-03 17:56:16

SpeedySpikes
Scratcher
Registered: 2010-11-20
Posts: 15

Re: "Mode 7" Sprite Scaling

Yeah, without the repeat. For some reason the forum post thing is adding that repeat to the address. Thanks for trying, though.  smile


SpeedySpikes "'Sup."
Check out my games!

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#6 2012-08-14 13:52:36

superepic1
Scratcher
Registered: 2011-08-18
Posts: 20

Re: "Mode 7" Sprite Scaling

SpeedySpikes wrote:

I'm aiming for something like this:
http://www.scratch.mit.edu/ext/youtube/?v=fkNA3-Nb3bM

So am i

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