GameGuy64 wrote:
http://scratch.mit.edu/projects/GameGuy64/2252732
This is something a made quickly. I was experimenting on something that could be used on ShadOS (or my own OS)
Possibly.... I think we need a paint app right now.
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mmww wrote:
jmbaconbob4 and I made a paint app but we need somebody to convert it to something we could put on shadow. Volunteers?
sure, just post it and tell me where, i have some free time lately
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GameCentral wrote:
mmww wrote:
jmbaconbob4 and I made a paint app but we need somebody to convert it to something we could put on shadow. Volunteers?
sure, just post it and tell me where, i have some free time lately
Just go to my page. you will see it. it is called paintpro.
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Hey guys. Im going to post a separate thread/topic for Hardware (Shadow-Pad). Link will be posted soon.
EDIT: Link: Shadow-Pad
Last edited by mmww (2012-01-04 19:38:16)
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I'd love to be a programmer, and I'm pretty good at art but I take a while, if someone else wants into art and it's full I'd definitely be the first person to boot Also, I'm awesome at making good concepts/storylines for games. So do I get in?
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DisasterMaster wrote:
I'd love to be a programmer, and I'm pretty good at art but I take a while, if someone else wants into art and it's full I'd definitely be the first person to boot
Also, I'm awesome at making good concepts/storylines for games. So do I get in?
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Congrats! Your on the team, Please stay active with this company.
mmww,
President
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I am almost done with the bug-free conversion of paintpro. Will add to 1.2, bebug the whole thning, then post as 1.3 sometime tommorow.
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I've started something new, every day i work on this i will post a daily report(like this) to show what i have been doing.
Finally finished paintpro,
not fully done with all those pesky bugs, but still on schedule for tommorow.
Check out the brand new converted paintpro by going to my account. i made it only 1 sprite, not one script, but 1 sprite. this way it will bug less and will be much easier for integration.
identified bugs not even mentioned.
found a way to solve the "s key" problem, turned out to be simple.
Signed,
GameCentral.
Vice President
PS. to mmww: have you heard anything from maxdoss in a while.
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I have a small request, Iw anted to know if i could help with the website.
If you let me, tell me how i cangain access to edit, and if you dont let me,
let me offer this sugestion: embed the latest version of the projects to the site. to do this click on embeded(right below the "add a tag" on the project page) and use the applet code.
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GameCentral wrote:
I've started something new, every day i work on this i will post a daily report(like this) to show what i have been doing.
Finally finished paintpro,
not fully done with all those pesky bugs, but still on schedule for tommorow.
Check out the brand new converted paintpro by going to my account. i made it only 1 sprite, not one script, but 1 sprite. this way it will bug less and will be much easier for integration.
identified bugs not even mentioned.
found a way to solve the "s key" problem, turned out to be simple.
Signed,
GameCentral.
Vice PresidentPS. to mmww: have you heard anything from maxdoss in a while.
No i havent heard from max. Urgh! Nice progress!
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mmww wrote:
Gamecentral: make paint and word downloadable based off this project plz: ShadOS
yes, word and paint will have to download. i had an idea that some of the things, like the calculator, or paint could "update via the download page or an updates app. what do you think?
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I have posted 1.3, so please tell me if there are any bugs, then i will fix them for 1.4 the word was correctly converted to i sprite and checked
and could you please take this test and read my two higher comments
Last edited by GameCentral (2012-01-07 15:36:21)
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GameCentral wrote:
mmww wrote:
Gamecentral: make paint and word downloadable based off this project plz: ShadOS
yes, word and paint will have to download. i had an idea that some of the things, like the calculator, or paint could "update via the download page or an updates app. what do you think?
Maybe... I will look at 1.3
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