MathWizz wrote:
Forms with depth of 16 are... Umm... Interesting. http://jsscratch.co.cc/player/player.ht … g+test3.sb
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Hmm. What method are you using to do this? Maybe there's a better way.
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What functions does this have right now?
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W00tage wrote:
I really want to help this project get going. Can I join? I've got some javascript and html experience.
no
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midnightleopard wrote:
W00tage wrote:
I really want to help this project get going. Can I join? I've got some javascript and html experience.
no
I can kinda see why that troll face is on your signature.
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W00tage wrote:
I can kinda see why that troll face is on your signature.
I'm pretty sure midnightleopard was being serious. These guys want to keep this project and the team manageable and compact.
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MoreGamesNow wrote:
W00tage wrote:
I can kinda see why that troll face is on your signature.
I'm pretty sure midnightleopard was being serious. These guys want to keep this project and the team manageable and compact.
exactly. I am glad someone gets it.
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Hey guys, I'm just bumping this up with a question of mine.
As very few of you may know, Mod Share 2 had been taken down by 000webhost for some stupid reason, so I am now developing Mod Share 3 with the aid of a friend from the U.S.
Of course, we plan on implementing the Flash player just like we did in MS2 for project previews. However, I wanted to know how JsScratch is going and if there's any hope you can finish it soon enough, so I can add functionality for (some) bingo/panther blocks to it and use it as a second option on Mod Share 3!
Thanks
Last edited by LS97 (2011-12-30 09:22:08)
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We could start making blocks at this point. Getting threads and things to work in JavaScript could be a minor pain but if we work at it, it could be done soon (I don't really know what soon means ).
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I guess that's a reasonable response...
Mod Share 3 won't really take any more than a month (or even two weeks maybe) but of course the viewer can come later.
I saw you got costumes working, and everything looks ready for blocks to edge their way in. Also, is there any current source to view except for the one that my browser reads? Which is messy and hard to organize
Last edited by LS97 (2011-12-30 10:32:20)
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LS97 wrote:
I saw you got costumes working, and everything looks ready for blocks to edge their way in. Also, is there any current source to view except for the one that my browser reads? Which is messy and hard to organize
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Nope.
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MathWizz wrote:
LS97 wrote:
I saw you got costumes working, and everything looks ready for blocks to edge their way in. Also, is there any current source to view except for the one that my browser reads? Which is messy and hard to organize
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Nope.
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Aww OK, I'll wait for the finished product. You'll release a source then wont ya
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Remember, scratch started out without an online viewer as well. You don't have to wait for us. (Anyways, I hardly understand the code. I spend a lot of time reading it, but I am new to binary.)
MathWizz, maybe you could explain it to me in Magnie's chat sometime?
Last edited by midnightleopard (2011-12-30 12:05:29)
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LS97 wrote:
MathWizz wrote:
LS97 wrote:
I saw you got costumes working, and everything looks ready for blocks to edge their way in. Also, is there any current source to view except for the one that my browser reads? Which is messy and hard to organize
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Nope.
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Aww OK, I'll wait for the finished product. You'll release a source then wont ya
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The source is jsscratch.js.
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midnightleopard wrote:
Remember, scratch started out without an online viewer as well. You don't have to wait for us. (Anyways, I hardly understand the code. I spend a lot of time reading it, but I am new to binary.)
MathWizz, maybe you could explain it to me in Magnie's chat sometime?
I don't understand the code very well. I'm trying to read through it a lot.
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ZeroLuck wrote:
GP1 wrote:
I don't understand the code very well. I'm trying to read through it a lot.
I wrote a SBReader in Java... (Using Decompiler)
If you want I can give it to you.
No thanks. I would, but I don't know Java
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Jeez, I'm confused. Some with the code and others with what I'm supposed to do. :'(
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Just some foresight, won't this run a little worse than it could because you're using morphic? That's a considerable overhead that you could do away with by making it 100% native.
Last edited by Dawgles (2011-12-31 08:49:09)
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Dawgles wrote:
Just some foresight, won't this run a little worse than it could because you're using morphic? That's a considerable overhead that you could do away with by making it 100% native.
I think you should help. You're extremely smart in Javascript and other things.
Last edited by ProgrammingFreak (2011-12-31 08:52:44)
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Dawgles wrote:
Just some foresight, won't this run a little worse than it could because you're using morphic? That's a considerable overhead that you could do away with by making it 100% native.
Potentially. I'm beginning to think about ditching it mainly because of rotating sprites that morphic does not support (it may in the future, idk.) If I weren't so busy, I'd be working on it right now...
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Ha. I was against using morphic this whole time (I don't get squeak). If we're ever going to switch over, I've got an algorithm already planned out.
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ProgrammingFreak wrote:
Dawgles wrote:
Just some foresight, won't this run a little worse than it could because you're using morphic? That's a considerable overhead that you could do away with by making it 100% native.
I think you should help. You're extremely smart in Javascript and other things.
I have some idea to do with dynamic code generation, but I don't think I can work with morphic or the scratch file format as I'm not familiar with either.
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Here is some JSON for a raw script directly from the Scratch file:
[{"x":20,"y":747},[["changeVariable","HighScore","setVar:to:",["readVariable","Score"]]]]
Can you do anything with that?
Last edited by MathWizz (2011-12-31 10:59:53)
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