today, i learned that if you shift-click the green flag, it does something called turbo mode. What is that supposed to be?
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All Scratch blocks in normal mode (how projects usually run) have a very slight pause in between. Switching to Turbo Mode removes this, and makes the project run as fast as possible. Although, I've noticed the Flash Turbo Mode works faster than the one in the program, though.
For the one in the program, go to "Edit", then "Set Single Stepping", and press Turbo Mode.
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fuz50 wrote:
All Scratch blocks in normal mode (how projects usually run) have a very slight pause in between. Switching to Turbo Mode removes this, and makes the project run as fast as possible. Although, I've noticed the Flash Turbo Mode works faster than the one in the program, though.
For the one in the program, go to "Edit", then "Set Single Stepping", and press Turbo Mode.
I believe only the "loop" blocks have the deliberate pause built in.
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As for the Java Player, I'm sure that it was because there wasn't much need for it. Turbo mode only has a huge effect on programs that do drawing tasks and are heavy on math, such as 3D renderers (especially ray tracers). Most programs like these are newer, as far as my knowledge goes.
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It makes the project run faster. Even though it may not be noticeable, blocks don't actually execute instantly. I read that Scratch can execute about thirty blocks per second, but in turbo mode, a lot more can be executed
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