Ok, I need help with all the wall programs, while scrolling. My game has walls as sprites and I can't do 'move -2' steps or 'touching color' , so, please help!
Oh, and it is 'point towards mouse' pointer type.
Please help!
-----------------------------------------------------EXTRAS--------------------------------------------------------------
Here is what I tried but useless:
]
Sprite1: ] walls what I tried>
<when green flag clicked> ]
<forever> ] <when green flag clicked>
<point towards( mousepointer ] <forever>
------------------------------------------------- <if><touching[ wall
<move(-1 )steps>
Offline
Use colour sensing to make it so that if the front of the car is touching a wall do not alter the scrolling variables.
Offline
<when green flag clicked>
<forever>
<point towards( mouse pointer
<move( ---- )steps>
<if><touching[ wall
<turn cw( 180 )degrees>
<move( ---- )steps>
<end>
Offline
What? Don't you like this one?
Offline
<when green flag clicked>
<forever>
<point towards( mouse pointer
<move( 3 )steps>
<if><touching[ wall
<move( -3 )steps>
<end>
Tat way the spite wouldn' turn bakk each time it touches a wal.
Offline