I was thinking of attempting to make the first virtual world in scratch. The only thing is, I'd need a server to manage all of the players info, to prevent cheating. Are there any like, free online servers, that could host this? Any help tips to what I'm looking for would be great.
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456bingo123 wrote:
I was thinking of attempting to make the first virtual world in scratch. The only thing is, I'd need a server to manage all of the players info, to prevent cheating. Are there any like, free online servers, that could host this? Any help tips to what I'm looking for would be great.
Powrhost is pretty good... it is free it has lots of bandwidth and space... and if you don't wanna pay money for the "text-ad free" version, just use the php die function at the bottom
Last edited by nathanprocks (2011-12-16 00:12:01)
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nathanprocks wrote:
456bingo123 wrote:
I was thinking of attempting to make the first virtual world in scratch. The only thing is, I'd need a server to manage all of the players info, to prevent cheating. Are there any like, free online servers, that could host this? Any help tips to what I'm looking for would be great.
Powrhost is pretty good... it is free it has lots of bandwidth and space... and if you don't wanna pay money for the "text-ad free" version, just use the php die function at the bottom
Thanks! I'm going to check it out now!
Edit: Could you quickly make a tutorial on how to host mesh with this?
Last edited by 456bingo123 (2011-12-16 00:21:55)
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If you want to run Scratch and host mesh on it, you will need to run it on a desktop computer. There is no hosting ( other than cloud computers ) that run can run actual programs with a GUI.
If you want to host a virtual world, you need to code the server in a different language ( like Python ). Which I have been trying to "advertise". If you want to create a game and host it 24/7, you will need a program other than Scratch to run it.
The client can be in Scratch, but the server must be in any other language that can be run in a console.
But just so you know: Do not use web-hosting and create the project with PHP. You will not have enough bandwidth to run 10 people for more than 5 hours, or depending on how many variables are sent and received it may be more or less.
If you want to create a game that can have "unlimited" connections, then change the sensor block so you can type in the sensor-variable you want and it isn't predefined. ( No drop down menu. )
You can't run Mesh on PowrHost. It's only for websites, so you can't run Scratch on it or anything.
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Before you attempt this virtual world: Please learn another language and about networking/sockets. Otherwise, you won't be able to get this to run.
Not to be rude or anything, but you really need to know what you are doing before you try to do it. There is a reason no one has been successful with this. Even the ScratchChat that used Scratch Live ( not really live though ) wasn't very successful because of inefficient it used Scratch Live.
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Magnie wrote:
If you want to run Scratch and host mesh on it, you will need to run it on a desktop computer. There is no hosting ( other than cloud computers ) that run can run actual programs with a GUI.
If you want to host a virtual world, you need to code the server in a different language ( like Python ). Which I have been trying to "advertise". If you want to create a game and host it 24/7, you will need a program other than Scratch to run it.
The client can be in Scratch, but the server must be in any other language that can be run in a console.
But just so you know: Do not use web-hosting and create the project with PHP. You will not have enough bandwidth to run 10 people for more than 5 hours, or depending on how many variables are sent and received it may be more or less.
If you want to create a game that can have "unlimited" connections, then change the sensor block so you can type in the sensor-variable you want and it isn't predefined. ( No drop down menu. )
You can't run Mesh on PowrHost. It's only for websites, so you can't run Scratch on it or anything.
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Before you attempt this virtual world: Please learn another language and about networking/sockets. Otherwise, you won't be able to get this to run.
Not to be rude or anything, but you really need to know what you are doing before you try to do it. There is a reason no one has been successful with this. Even the ScratchChat that used Scratch Live ( not really live though ) wasn't very successful because of inefficient it used Scratch Live.
Ok
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MathWizz wrote:
@Magnie Do you know of any free servers? Web hosting is everywhere, but I can't find anything else. I'd host things like this myself, but I can't figure out how to port forward.
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Free Dedicated Servers don't really exist ( there are trials here and there, but they only last for a bit ). If you want to host a custom coded server, you should search for "free shells". Those are almost the same as Dedicated Servers, but you just have an account on it. It's like having an account on a computer where others also have accounts on the same computer.
There are only Unix Shells that I've seen, but I see no reason to get a Windows shell, but Windows would just give you more disadvantages.
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