On Qaz's idea for the game mode changing: No hardcore, I suck at stuff like that, unless you op me so I can use TooManyItems mod to make it slightly easier for me. RPG: I'm all for it, my favorite mode would be creative, but that would get old faster, due to lack of PvP, inability to spleef and whatnot so I am with RPG.
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werdna123 wrote:
DarkerWorld wrote:
Other than that, we need to sort out the role playing. I think the mods and admins should be the guards, and you the king. The rest of us can be the commoners.
What about retired mods?
:3
lol why not? Its qaz's choice though.
Last edited by DarkerWorld (2011-12-08 07:21:11)
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Daroach1 wrote:
On Qaz's idea for the game mode changing: No hardcore, I suck at stuff like that, unless you op me so I can use TooManyItems mod to make it slightly easier for me. RPG: I'm all for it, my favorite mode would be creative, but that would get old faster, due to lack of PvP, inability to spleef and whatnot so I am with RPG.
You expect to be given an advantage just to be more comfortable?
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Wow, I hate how all of you are creeperphobic. I mean really. I can understand how in regular survival, explosions should be turned off. But do explosions need to be turned off AND creepers burn in sunlight? NO! I think that in RPG format, burningmobs should DEFINITELY be off. It ruins everything about the forest! I also think that in this RPG format that explosions should be left on. It's a king dictator! It should look like a place torn up by war, because that's the POINT of the ENTIRE RPG!
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DarkerWorld wrote:
Daroach1 wrote:
On Qaz's idea for the game mode changing: No hardcore, I suck at stuff like that, unless you op me so I can use TooManyItems mod to make it slightly easier for me. RPG: I'm all for it, my favorite mode would be creative, but that would get old faster, due to lack of PvP, inability to spleef and whatnot so I am with RPG.
You expect to be given an advantage just to be more comfortable?
NO. Just so no monsters spawn
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16Skittles wrote:
Wow, I hate how all of you are creeperphobic. I mean really. I can understand how in regular survival, explosions should be turned off. But do explosions need to be turned off AND creepers burn in sunlight? NO! I think that in RPG format, burningmobs should DEFINITELY be off. It ruins everything about the forest! I also think that in this RPG format that explosions should be left on. It's a king dictator! It should look like a place torn up by war, because that's the POINT of the ENTIRE RPG!
I think any game mode is ruined without creepers AND their explosions AND them surviving in the day. Unless *grins evilly* The mod I commonly use I am able to use >:DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
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16Skittles wrote:
Wow, I hate how all of you are creeperphobic. I mean really. I can understand how in regular survival, explosions should be turned off. But do explosions need to be turned off AND creepers burn in sunlight? NO! I think that in RPG format, burningmobs should DEFINITELY be off. It ruins everything about the forest! I also think that in this RPG format that explosions should be left on. It's a king dictator! It should look like a place torn up by war, because that's the POINT of the ENTIRE RPG!
Okay, so creepers don't burn fine, but creeper explosions are just annoying if the break stuff, and the point of the RPG is a medieval theme, and in medieval times, the didn't have freaking bombs.
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Daroach1 wrote:
16Skittles wrote:
Wow, I hate how all of you are creeperphobic. I mean really. I can understand how in regular survival, explosions should be turned off. But do explosions need to be turned off AND creepers burn in sunlight? NO! I think that in RPG format, burningmobs should DEFINITELY be off. It ruins everything about the forest! I also think that in this RPG format that explosions should be left on. It's a king dictator! It should look like a place torn up by war, because that's the POINT of the ENTIRE RPG!
I think any game mode is ruined without creepers AND their explosions AND them surviving in the day. Unless *grins evilly* The mod I commonly use I am able to use >:DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
You won't be allowed to, its still got a survival theme.
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werdna123 wrote:
DarkerWorld wrote:
Other than that, we need to sort out the role playing. I think the mods and admins should be the guards, and you the king. The rest of us can be the commoners.
What about retired mods?
:3
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DarkerWorld wrote:
16Skittles wrote:
Wow, I hate how all of you are creeperphobic. I mean really. I can understand how in regular survival, explosions should be turned off. But do explosions need to be turned off AND creepers burn in sunlight? NO! I think that in RPG format, burningmobs should DEFINITELY be off. It ruins everything about the forest! I also think that in this RPG format that explosions should be left on. It's a king dictator! It should look like a place torn up by war, because that's the POINT of the ENTIRE RPG!
Okay, so creepers don't burn fine, but creeper explosions are just annoying if the break stuff, and the point of the RPG is a medieval theme, and in medieval times, the didn't have freaking bombs.
In medieval times, they didn't have Minecraft either. Or pistons. Or redstone.
The whole POINT of creepers is that they break stuff. They are a danger that must be avoided, and in RP that's still the same.
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16Skittles wrote:
DarkerWorld wrote:
16Skittles wrote:
Wow, I hate how all of you are creeperphobic. I mean really. I can understand how in regular survival, explosions should be turned off. But do explosions need to be turned off AND creepers burn in sunlight? NO! I think that in RPG format, burningmobs should DEFINITELY be off. It ruins everything about the forest! I also think that in this RPG format that explosions should be left on. It's a king dictator! It should look like a place torn up by war, because that's the POINT of the ENTIRE RPG!
Okay, so creepers don't burn fine, but creeper explosions are just annoying if the break stuff, and the point of the RPG is a medieval theme, and in medieval times, the didn't have freaking bombs.
In medieval times, they didn't have Minecraft either. Or pistons. Or redstone.
The whole POINT of creepers is that they break stuff. They are a danger that must be avoided, and in RP that's still the same.
And being exploded into oblivion isn't a danger? The damaging of ground is a pest. I just don't want the explosion to damage stuff.
Also, what does the fact that they didn't have minecraft or redstone have to do with anything? Redstone is a fictional thing for crying out loud.
Last edited by DarkerWorld (2011-12-08 07:53:24)
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gbear605 wrote:
Also, I plan to make plugins for this server (if qaz wants them) like /help, and /phoenix, that provide info, etc.
I know that qaz also plans to go to the minecraft forum, and that will help our community. Also, for anyone who says there will be griefers, yes: that is a fact of life, but, if we get MCbans, and hawkeye, we should be safe from anything they can throw at us. Also, there aren't that many griefers as you think. There are a very few, they just are really annoying when they happen. However, we shouldn't remove the whitelist. (maybe we should make a graylist, where guests can come on, but they can't build?)
I am globally banned there so MCbans is a no.
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Daroach1 wrote:
gbear605 wrote:
Also, I plan to make plugins for this server (if qaz wants them) like /help, and /phoenix, that provide info, etc.
I know that qaz also plans to go to the minecraft forum, and that will help our community. Also, for anyone who says there will be griefers, yes: that is a fact of life, but, if we get MCbans, and hawkeye, we should be safe from anything they can throw at us. Also, there aren't that many griefers as you think. There are a very few, they just are really annoying when they happen. However, we shouldn't remove the whitelist. (maybe we should make a graylist, where guests can come on, but they can't build?)I am globally banned there so MCbans is a no.
Just because you don't like it doesn't mean its a no.
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DarkerWorld wrote:
Daroach1 wrote:
gbear605 wrote:
Also, I plan to make plugins for this server (if qaz wants them) like /help, and /phoenix, that provide info, etc.
I know that qaz also plans to go to the minecraft forum, and that will help our community. Also, for anyone who says there will be griefers, yes: that is a fact of life, but, if we get MCbans, and hawkeye, we should be safe from anything they can throw at us. Also, there aren't that many griefers as you think. There are a very few, they just are really annoying when they happen. However, we shouldn't remove the whitelist. (maybe we should make a graylist, where guests can come on, but they can't build?)I am globally banned there so MCbans is a no.
Just because you don't like it doesn't mean its a no.
Guess what? I am globally banned on MCbans so that makes it impossible for me to even come on.
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Daroach1 wrote:
DarkerWorld wrote:
Daroach1 wrote:
I am globally banned there so MCbans is a no.Just because you don't like it doesn't mean its a no.
Guess what? I am globally banned on MCbans so that makes it impossible for me to even come on.
Why are you globally banned?
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Daroach1 wrote:
DarkerWorld wrote:
Daroach1 wrote:
I am globally banned there so MCbans is a no.Just because you don't like it doesn't mean its a no.
Guess what? I am globally banned on MCbans so that makes it impossible for me to even come on.
Guess what? We didn't know that. Plus how are you globally banned?
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DarkerWorld wrote:
16Skittles wrote:
DarkerWorld wrote:
Okay, so creepers don't burn fine, but creeper explosions are just annoying if the break stuff, and the point of the RPG is a medieval theme, and in medieval times, the didn't have freaking bombs.In medieval times, they didn't have Minecraft either. Or pistons. Or redstone.
The whole POINT of creepers is that they break stuff. They are a danger that must be avoided, and in RP that's still the same.And being exploded into oblivion isn't a danger? The damaging of ground is a pest. I just don't want the explosion to damage stuff.
Also, what does the fact that they didn't have minecraft or redstone have to do with anything? Redstone is a fictional thing for crying out loud.
well, you made the argument that "they didn't have creepers in medieval times," so I returned the favor with other things tha they didn't have. Creepers are fictional as well.
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16Skittles wrote:
DarkerWorld wrote:
16Skittles wrote:
In medieval times, they didn't have Minecraft either. Or pistons. Or redstone.
The whole POINT of creepers is that they break stuff. They are a danger that must be avoided, and in RP that's still the same.And being exploded into oblivion isn't a danger? The damaging of ground is a pest. I just don't want the explosion to damage stuff.
Also, what does the fact that they didn't have minecraft or redstone have to do with anything? Redstone is a fictional thing for crying out loud.well, you made the argument that "they didn't have creepers in medieval times," so I returned the favor with other things tha they didn't have. Creepers are fictional as well.
I said they didn't have bombs in medieval times, which argues against your point that creepers make the land look torn up by war.
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DarkerWorld wrote:
16Skittles wrote:
DarkerWorld wrote:
And being exploded into oblivion isn't a danger? The damaging of ground is a pest. I just don't want the explosion to damage stuff.
Also, what does the fact that they didn't have minecraft or redstone have to do with anything? Redstone is a fictional thing for crying out loud.well, you made the argument that "they didn't have creepers in medieval times," so I returned the favor with other things tha they didn't have. Creepers are fictional as well.
I said they didn't have bombs in medieval times, which argues against your point that creepers make the land look torn up by war.
But creepers aren't bombs. If you want it to be so flipping realistic why not remove zombie, skeletons, spiders, redstone...
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werdna123 wrote:
DarkerWorld wrote:
16Skittles wrote:
well, you made the argument that "they didn't have creepers in medieval times," so I returned the favor with other things tha they didn't have. Creepers are fictional as well.
I said they didn't have bombs in medieval times, which argues against your point that creepers make the land look torn up by war.
But creepers aren't bombs. If you want it to be so flipping realistic why not remove zombie, skeletons, spiders, redstone...
Nobody seems to understand what I'm saying. I didn't say remove creepers, I said make them not damage the ground, only the player.
I didn't say creepers were bombs, he said that creepers make the land look torn by war, I said they didn't have bombs in medieval times, so what did they have to explode to make it look torn by war.
Last edited by DarkerWorld (2011-12-08 08:51:43)
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Also, when exactly are we switching? If we want to get it done, the earlier the better.
Last edited by DarkerWorld (2011-12-08 09:23:25)
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Guys, won't be on until Monday. If I do, it will be for less than five minutes.
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I keep getting kicked for "flying".
See, I go on these hunting missions, and at the moment I've set up camp on an extreme hills biome, and everytime I jump, apparantly I'm so high it kicks me for flying.
Last edited by DarkerWorld (2011-12-08 11:00:47)
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