A collaboration for me and G0D_M0D3.
- Order of Camelot -
An adventure/strategy game similar to The Revenant.
(Note: The creator if this was G0D_M0D3, not me. I just created this topic.)
Details coming soon.
Last edited by Shadowsonics (2011-12-06 17:41:16)

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G0D_M0D3 wrote:
Well, hello. I see you made a topic.
Yep. Let's discuss the Order of Camelot here.
Last edited by Shadowsonics (2011-12-06 17:42:03)

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Shadowsonics wrote:
G0D_M0D3 wrote:
Well, hello. I see you made a topic.
Yep. Let's discuss the knight game here. What would you like me to put in the blank on the first post?
adventure/strategy
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G0D_M0D3 wrote:
We gonna get started on art and ideas?
Yup. Let's see: Art: Who or where we get it from?
Ideas: The chapters that you have prepared.
But the main thing that we need so we can advertise is a title. Kingdom Knight? Or something else. So who's the programmer? Who can draw, or can we get images directly from somewhere without editing it?
We need to have a decent storyline.
Oh, and by ideas, you mean moves and characters? I was thinking we could have a plot twist here and there in the story. I suggest we have a chapter a project.
The things we need down flat:
1. Title
2. Characters
3. Places and ideas
4. Material (where and what?)
So that's the basics.

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Shadowsonics wrote:
G0D_M0D3 wrote:
We gonna get started on art and ideas?
Yup. Let's see: Art: Who or where we get it from?
Ideas: The chapters that you have prepared.
But the main thing that we need so we can advertise is a title. Kingdom Knight? Or something else. So who's the programmer? Who can draw, or can we get images directly from somewhere without editing it?
We need to have a decent storyline.
Oh, and by ideas, you mean moves and characters? I was thinking we could have a plot twist here and there in the story. I suggest we have a chapter a project.
The things we need down flat:
1. Title
2. Characters
3. Places and ideas
4. Material (where and what?)
So that's the basics.![]()
I'm a pixel artist. I can do stuff similar to nitrome and armyoftrolls. (look 'em up)
I want the game to be like an old-school arcade game.
1. worry about that later
2. Sir (user-imputed-name)
3. In a kingdom called Camelot
4. I'll start.
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G0D_M0D3 wrote:
Shadowsonics wrote:
G0D_M0D3 wrote:
We gonna get started on art and ideas?
Yup. Let's see: Art: Who or where we get it from?
Ideas: The chapters that you have prepared.
But the main thing that we need so we can advertise is a title. Kingdom Knight? Or something else. So who's the programmer? Who can draw, or can we get images directly from somewhere without editing it?
We need to have a decent storyline.
Oh, and by ideas, you mean moves and characters? I was thinking we could have a plot twist here and there in the story. I suggest we have a chapter a project.
The things we need down flat:
1. Title
2. Characters
3. Places and ideas
4. Material (where and what?)
So that's the basics.![]()
I'm a pixel artist. I can do stuff similar to nitrome and armyoftrolls. (look 'em up)
I want the game to be like an old-school arcade game.
1. worry about that later
2. Sir (user-imputed-name)
3. In a kingdom called Camelot
4. I'll start.
Isn't Camelot taken?

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Shadowsonics wrote:
G0D_M0D3 wrote:
Shadowsonics wrote:
Yup. Let's see: Art: Who or where we get it from?
Ideas: The chapters that you have prepared.
But the main thing that we need so we can advertise is a title. Kingdom Knight? Or something else. So who's the programmer? Who can draw, or can we get images directly from somewhere without editing it?
We need to have a decent storyline.
Oh, and by ideas, you mean moves and characters? I was thinking we could have a plot twist here and there in the story. I suggest we have a chapter a project.
The things we need down flat:
1. Title
2. Characters
3. Places and ideas
4. Material (where and what?)
So that's the basics.![]()
I'm a pixel artist. I can do stuff similar to nitrome and armyoftrolls. (look 'em up)
I want the game to be like an old-school arcade game.
1. worry about that later
2. Sir (user-imputed-name)
3. In a kingdom called Camelot
4. I'll start.Isn't Camelot taken?
Yes, but it was destroyed and taken a later king early in its years.
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G0D_M0D3 wrote:
Shadowsonics wrote:
G0D_M0D3 wrote:
I'm a pixel artist. I can do stuff similar to nitrome and armyoftrolls. (look 'em up)
I want the game to be like an old-school arcade game.
1. worry about that later
2. Sir (user-imputed-name)
3. In a kingdom called Camelot
4. I'll start.Isn't Camelot taken?
Yes, but it was destroyed and taken a later king early in its years.
xD
No, I meant like, isn't Camelot already taken, like, by another company or person? It's not original.

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Shadowsonics wrote:
G0D_M0D3 wrote:
Shadowsonics wrote:
Isn't Camelot taken?Yes, but it was destroyed and taken a later king early in its years.
xD
No, I meant like, isn't Camelot already taken, like, by another company or person? It's not original.
Camelot was a real (mythlogical) place. It was taken by legend, not some game company.
http://en.wikipedia.org/wiki/Camelot
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GodMode has 111 posts.
And Shadow has 1111 posts. :O
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G0D_M0D3 wrote:
Shadowsonics wrote:
G0D_M0D3 wrote:
Yes, but it was destroyed and taken a later king early in its years.
xD
No, I meant like, isn't Camelot already taken, like, by another company or person? It's not original.Camelot was a real (mythlogical) place. It was taken by legend, not some game company.
http://en.wikipedia.org/wiki/Camelot
Argh, should've worded that differently.
What I mean is, shouldn't we take up another name? Camelot isn't original, and many others may have used it before. But then again, it should be realistic...
Well, I think we should do both ways. Take Camelot and morph it so it is original yet realistic. But the name is up to you. I think Camelot would work okay.
By the way, saw your comment.
Hopefully no one saw it except me.
And I don't think we've collabed together before. Anyways, I haven't seen you on Scratch for a while? Working on the game?

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Shadowsonics wrote:
G0D_M0D3 wrote:
Shadowsonics wrote:
xD
No, I meant like, isn't Camelot already taken, like, by another company or person? It's not original.Camelot was a real (mythlogical) place. It was taken by legend, not some game company.
http://en.wikipedia.org/wiki/CamelotArgh, should've worded that differently.
What I mean is, shouldn't we take up another name? Camelot isn't original, and many others may have used it before. But then again, it should be realistic...
Well, I think we should do both ways. Take Camelot and morph it so it is original yet realistic. But the name is up to you. I think Camelot would work okay.
By the way, saw your comment.Hopefully no one saw it except me.
And I don't think we've collabed together before. Anyways, I haven't seen you on Scratch for a while? Working on the game?![]()
Getting inspiration for sprites. Maybe we can use these as a basic idea: http://www.spriters-resource.com/genesis/sf2/sheet/1901
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G0D_M0D3 wrote:
I have a text base and background. I made a project here
Great!
I don't know what to include, though...

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Shadowsonics wrote:
G0D_M0D3 wrote:
I have a text base and background. I made a project here
Great!
I don't know what to include, though...
What do you mean?
I can get started on overworld/map sprites, if you want.
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I have basic AI movement and player movement. The player sprite is the overworld sprite of the text box, so that should work fine.
http://scratch.mit.edu/projects/G0D_M0D3/2193459
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G0D_M0D3 wrote:
Shadowsonics wrote:
G0D_M0D3 wrote:
I have a text base and background. I made a project here
Great!
I don't know what to include, though...What do you mean?
I can get started on overworld/map sprites, if you want.
What can I do?
What should I include in the game?
I can download your project and get started on something.
If you want, I can shorten the scripts, if they're not short already.
Great art by the way!
I could do research and guide you along, I can test it along with others and see if it is satisfactory or excellent.
Good job by the way.
EDIT: By the way, I think you should delete/redesign your SK project. It isn't called that anymore and could mislead users.
Last edited by Shadowsonics (2011-12-04 09:55:07)

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Shadowsonics wrote:
G0D_M0D3 wrote:
Shadowsonics wrote:
Great!
I don't know what to include, though...What do you mean?
I can get started on overworld/map sprites, if you want.What can I do?
What should I include in the game?
I can download your project and get started on something.
If you want, I can shorten the scripts, if they're not short already.
Great art by the way!
I could do research and guide you along, I can test it along with others and see if it is satisfactory or excellent.
Good job by the way.
EDIT: By the way, I think you should delete/redesign your SK project. It isn't called that anymore and could mislead users.
Try making power-ups. Look at the full sprite sheet here: http://www.spriters-resource.com/genesis/sf2/sheet/1901 and make a battle engine that senses what sword you have at that moment.
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