O.K so I am making a game called move it when you hit a circle you take a life away and go back to start but it is not doing that i put this if green flag clicked forever if touching every sprite except one you play as add 1 death move to sstarting point.Please Help!
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It should start with When [Green Flag] Clicked.
Then you should have Go To x[x value of starting point] y[y value of starting point]
Then: Forever
If Touching [One enemy sprite]
Change [variable eg. Lives] by -1
Go to [starting point]
Wait 0.5 secs
Make similar scripts to the forever loop above for each enemy sprite.
This is still on the forever loop.
If [lives]=0
Stop All/Stop Script/Switch to Backgound [Game Over]
You were making two mistakes, 1 major, 1 minor.
1. (The Major One) You made the script add deaths instead of taking away lives.
2. (The Minor One) You didn't let the script wait after losing a life. If the script worked, all of your lives would be lost by touching the enemy once. Most games people claim are glitchy are just not waited out.
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