This would be awesome!
You could make the sprite go to the mouse forever, but you would still be able to see the normal mouse as well
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Support!
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Yeah, all the ST has to do is make a script like this:
makeMeCursor
World activeHand showTemporaryCursor: ((Form extent: 1 @ 1 depth: 32)
fillColor: Color transparent).
self gotoX: self mouseX y: self mouseYI support!
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Pecola1 wrote:
Yeah, all the ST has to do is make a script like this:
Code:
makeMeCursor World activeHand showTemporaryCursor: ((Form extent: 1 @ 1 depth: 32) fillColor: Color transparent). self gotoX: self mouseX y: self mouseYI support!
Except it's going to be in Flash, not Squeak.
I thought that was that 777w weirdo posting Squeak code for a second, LOL.
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scimonster wrote:
Pecola1 wrote:
Yeah, all the ST has to do is make a script like this:
Code:
makeMeCursor World activeHand showTemporaryCursor: ((Form extent: 1 @ 1 depth: 32) fillColor: Color transparent). self gotoX: self mouseX y: self mouseYI support!
Except it's going to be in Flash, not Squeak.
![]()
I thought that was that 777w weirdo posting Squeak code for a second, LOL.
I thought thew were having a downloadable squeak version... must be downloadable flash.
silly me...
but still...
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I support this.

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I agree, this idea will change the world. well, almost
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RedRocker227 wrote:
This would be awesome!
You could make the sprite go to the mouse forever, but you would still be able to see the normal mouse as well
![]()
why don't you just do
When Green flag clicked:
Forever:
go to [mouse-pointer]
?
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nickbrickmaster wrote:
RedRocker227 wrote:
This would be awesome!
You could make the sprite go to the mouse forever, but you would still be able to see the normal mouse as well
![]()
why don't you just do
When Green flag clicked:
Forever:
go to [mouse-pointer]
?
That's what I was saying to do...?
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Pecola1 wrote:
Yeah, all the ST has to do is make a script like this:
Code:
makeMeCursor World activeHand showTemporaryCursor: ((Form extent: 1 @ 1 depth: 32) fillColor: Color transparent). self gotoX: self mouseX y: self mouseYI support!
For Scratch 2.0?
...
That is written in Flash?

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It's epic!

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you just need
[blocks]<when green flag clicked>
<forever>
<go to[ mouse pointer
<end>
Last edited by orangeduelmaster1 (2011-11-26 02:47:13)
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