Treasure Labyrinth
DOWNLOAD, DOESN'T WORK ONLINE.
Equipped with only a sword, shield, and compass, travel through a FP 2-color environment with randomly generated dungeons.
Screenshots:
There is one treasure chest you are looking for, but every time you take 1 treasure from inside by pressing T, it dissapears to somewhere else in the dungeon! Monsters will get in your way every now and then. Defeat them, but don't let them defeat you.
On the title screen, use left and right to move the cursor and A to select your difficulty. During the game, press the arrow keys to move in the direction shown on the walls and floor. Press T to open a Treasure Chest.
Press A to slash any monsters and B to block attacks. Watch your vitality in the bottom right corner, or you just might get a game over!
In the upper right hand corner is a Compass to show your direction. In other words, it's a compass.
Treasure:
Ring: 5 Points
Goblet: 10 Points
Heart: Full Vitality
Necklace: 25 Points
Gem: 50 Points
The harder the difficulty, the larger the dungeon.
Last edited by TheBlueRocky (2012-03-01 19:00:18)
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Bump! I worked REALLY hard on it, trust me, if you download and play, I guarantee you will be AMAZED!
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Bump?
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Bump!
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Bump.
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I'm curious as to how the map is generated. But so far I am quite amazed how much more stable compared to a lot of the other projects I've seen. I hope you continue working on it, adding more features.
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I'm on an iPod so I don't time right now to explain the dungeon, but I will add a boss where you must find the key in a chest, find THE boss door, and fight the boss inside. If you lose, you are fully healed and sent outside. A refight requires a new key. If you beat the boss, you get fully healed, plus score, and-wait for it-a map under your compass! I'm also adding Crowns as treasure for 100 points along with the boss key.
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Updated to v2.0!
Changelog---
v2.0-
- Title Screen now says "Press A"
- Added Keys and Crowns to Treasure Chests
- New Inventory system
- Inventory's visibility can be toggled with E
- X and Y use items
- Locked Goodie Chests (more items to be added inside other than potions)
- Potions (In the future they will have either a positive or negative effect; for now, it fully heals you)
- Goodie Chests can be opened with a key
Bugfixes---
v2.0-
- Spiders now appear again
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Added Revanants! (In the code they are called Ghouls, don't mind that)
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I've added a hidden boss...can you find it? (Check project description for more info)
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Here's the plot, if any of you have been wondering.
Legend tells of these dungeons, the Treasure Labyrinths, that contain great treasures. Many, in search in wealth, have ventured into the Treasure Labyrinth and never returned. They lost to the monsters that dwell in the dungeons; the minions of the Dungeon Keeper. You, on the other hand, were drawn in by these rare treasures, the Tear Jewels. Survival is difficult, but with the right strategy and skills, you just might get your hands on one.
Last edited by TheBlueRocky (2011-11-25 13:19:45)
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Bump!
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What 4.0 will hold (at the moment, gonna think of more soon):
Bombs *
Rope
Hammer
Chisel
New Dungeon Master
* = finished
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Click me!
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Can I enter with this project?
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Bump!
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The game has been updated to Beta 4.0. Here's the change log:
[Beta 4.0]
- Added equipment
- Added monster loot, sometimes dropped when defeated
- Loot Bags can be looted by pressing L
- Items can be trashed by holding G and using the item
- Armor can be equipped by using it
- Fixed some bugs
Last edited by TheBlueRocky (2012-03-01 18:57:18)
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