I used the SMILEY PLATFORM engine to re-create a demo of the stunning Xbox game "Super meat boy" It's not altogether yet, but the physics are down pack. Check it out by clicking here!
Feedback would be very much appreciated. I plan on putting tons of new features, such as meat trails (like in the real game). I would also like to add that the platform in the first level is fully operational, and it's not like most platforms. Most people make them to where you have to move while on the platform, mine is different. The platform moves you, just like it should.
Any suggestions? Bugs? Please let me know (:
Thanks for the time of those who are willing to check out my project.<3
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