http://scratch.mit.edu/projects/RedRocker227/2155512
Keep going right until you get to the door bit. Then try to go through the door. You'll notice that the majority of the time, it will work, and you won't go through. However, it looks really messy when you hold the down key when above the door, and occasionally, if you switch from pressing the down arrow to the up arrow almost instantly, you can get through without the key. I tried using a variable to store the sprite's direction, using colour sensors, and checking which key's held down, but they all produce that 'messy' effect.
Any help is appreciated!
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Please help me!
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Dinoclor wrote:
I don't see a bug
It's not really a bug, it's just that when you hold the down kewheaten above the door it looks a bit 'messy'. It's hard to write in words, but just go above the door and hold the down arrow key down, and you'll see what I mean.
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You can still post if you want to, but I think I've solved it using colour sensors. I must have just been doing it wrong before...
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Mods, can you please close or delete this topic, as I've deleted the project and replaced it with a non-glitchy one.
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