Doing a really resource intensive task in Scratch, and looking at the Activity Monitor, it looks like only one of my 4 cores at a time are doing any work...
Would it be possible to make Scratch use more than one?
Also, a 64-bit version of Scratch should be developed so that more RAM can be used
Last edited by jji7skyline (2012-03-01 20:15:20)
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I'm not sure if that would be possible.
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Isn't this more of a language issue? I'm not sure if Squeak, Java, or Flash can handle multi-threading properly. (without cheating, any way)
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bobbybee wrote:
Isn't this more of a language issue? I'm not sure if Squeak, Java, or Flash can handle multi-threading properly. (without cheating, any way)
I'm pretty sure they can.
64-bit would also be good...
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