Ok, I'm really getting tired of Mesh, and hamachi.
Scratch should really look into making a Built In Server.
Scratch would have it's own category of blocks called Server.
One of the blocks would be sort of a database or something.
Some block suggestions:
Database.
Username=[Rank]
Rank list
username create
password create
Example:
<when green flag clicked>
Ask username
<if> Answer= databaseUsername
<broadcast[ usernameCorrect
<when I receive[ usernameCorrect
Ask password
<if> Answer= databasePassword
<broadcast[ Login
Ask Questions Here!
Last edited by peterkap (2011-09-10 12:50:52)
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hmnwilson wrote:
The only problem is that too many people using it might overload the server
![]()
^^^ This is why it will never happen.
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hmnwilson wrote:
The only problem is that too many people using it might overload the server
![]()
It should allow you to make your own SEPARATE server.
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peterkap wrote:
hmnwilson wrote:
The only problem is that too many people using it might overload the server
![]()
It should allow you to make your own SEPARATE server.
That sounds good...
Too good to be true though
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kayybee wrote:
peterkap wrote:
hmnwilson wrote:
The only problem is that too many people using it might overload the server
![]()
It should allow you to make your own SEPARATE server.
Where would it be stored?
Well I doubt scratch would do this but:
They would have a large database.
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peterkap wrote:
kayybee wrote:
peterkap wrote:
It should allow you to make your own SEPARATE server.Where would it be stored?
Well I doubt scratch would do this but:
They would have a large database.
You'd need a good number of servers to run everything on...as of right now, peer-to-peer Mesh seems like the best way to handle multi-computer connections...
I do, however, think that there should be Mesh blocks in Scratch to aid users unfamiliar with Mesh
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peterkap wrote:
kayybee wrote:
peterkap wrote:
It should allow you to make your own SEPARATE server.
Where would it be stored?
Well I doubt scratch would do this but:
They would have a large database.
hmnwilson wrote:
The only problem is that too many people using it might overload the servers
![]()
Scratch could make it like minecraft where you can host your own server (or do it online by DNS or VPN or something) and so scratch doesn't have to host it.
But that might take a lot of work...
Last edited by kayybee (2011-09-11 20:25:25)
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kayybee wrote:
peterkap wrote:
kayybee wrote:
Where would it be stored?Well I doubt scratch would do this but:
They would have a large database.hmnwilson wrote:
The only problem is that too many people using it might overload the servers
![]()
Scratch could make it like minecraft where you can host your own server (or do it online by DNS or VPN or something) and so scratch doesn't have to host it.
But that might take a lot of work...
That's pretty much what you're already doing with the current setup though. You don't have to use Hamachi after all; it's just easier than port forwarding.
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Harakou wrote:
kayybee wrote:
peterkap wrote:
Well I doubt scratch would do this but:
They would have a large database.hmnwilson wrote:
The only problem is that too many people using it might overload the servers
![]()
Scratch could make it like minecraft where you can host your own server (or do it online by DNS or VPN or something) and so scratch doesn't have to host it.
But that might take a lot of work...That's pretty much what you're already doing with the current setup though. You don't have to use Hamachi after all; it's just easier than port forwarding.
Well, i guess...
So I guess the suggestion goes back to just making mesh blocks.
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Woah wait.
You don't have to use hamachi for mesh?
How do you portforward for Mesh?
Like whats the port?
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