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What the title says.
How can i make it so that when a specific costume appear, specific variables change to specific value?
somewhat-stupid-and-useless-EDIT: i repeated specific 3 times
Last edited by FG20 (2011-09-01 19:56:52)
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Go to sensing and look for the <[x postion] of [Sprite1]> box.
Change [x position] to costume# and [Sprite1] to your desired sprite. Either you can have a variable be set to that value, or if that value = something (a number), set the variable to something (typically people use a 1 or 0 to indicate whether or not something somewhere else should be done).
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AtomicBawm3 wrote:
Go to sensing and look for the <[x postion] of [Sprite1]> box.
Change [x position] to costume# and [Sprite1] to your desired sprite. Either you can have a variable be set to that value, or if that value = something (a number), set the variable to something (typically people use a 1 or 0 to indicate whether or not something somewhere else should be done).
thank you
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