I know how to make a sprite which has no costume change jump but my question is how to make a sprite jump so he changes sprites during the jump so it wont bust.
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[blocks]
<when green flag clicked>
<forever if><key[ space ]pressed?>
<wait until><< <not> >><key[ space ]pressed?>
<switch to costume[ jumping
<wait until><touching[ GroundSprite
<switch to costume[ NotJumping
[/blocks]
Of coarse, I left out the part where the character actually moves...
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