Hi, I finished a preview of a 2d tilemap scroller, you can see it here:
http://scratch.mit.edu/projects/MacbthPSW/171681
It's inspired by old-school 2D RPGs, like Final Fantasy or Ultima. Any comments on how I could make it faster?
The map is 60x60 tiles (you can see it in miniature form in the top left corner). Sorry my art is bad!
I tried searching around for other people making scrolling tilemap games, but didn't find any... I'd like to see how other people have done it.
Thanks!
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Looks pretty good but there is a defiant lag try fixing that by making no wait for the tiles.
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demosthenes wrote:
Looks pretty good but there is a defiant lag try fixing that by making no wait for the tiles.
Hmm, if I don't wait for the tiles, then the screen update doesn't finish.
I followed Mayhem's suggestion and split the screen draw into 6 sprite stampers, and it's much faster now.
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