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Specifically, I want some ASCII blocks in the image LS97 made for SilverOS to work with BYOB. (I'm moving a password encryption system I originally made for SilverOS to BYOB.) Hex-editing the sprite file to change the methods to those used in BYOB corrupts the file for some reason. I just want the blocks to be there, but run BYOB's methods. Any idea how to do this?
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I tried that, and it didn't work. I tried adding the blocks that were in the original sprite I had exported (they were a different name than the BYOB ones) and changing the method name on the original BYOB ones (after changing the name on the originals in the sprite, but being unable to change the method name).
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Bumpz...
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