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#1 2011-01-18 16:10:32

poopo
Scratcher
Registered: 2009-09-20
Posts: 1000+

3D...ness

If I were to make a 3D game(kinda like rhy's) would you veiw it, would you loveit? Making a 3D game is a big under taking and I don't want to waste my time making a game that will get 20 veiws. So should I make a 3D game?


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#2 2011-01-18 16:12:44

werdna123
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Registered: 2010-06-12
Posts: 1000+

Re: 3D...ness

Yes. But it'd be hard. I would view it.

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#3 2011-01-18 16:14:04

poopo
Scratcher
Registered: 2009-09-20
Posts: 1000+

Re: 3D...ness

werdna123 wrote:

Yes. But it'd be hard. I would view it.

I know but i have my.........methods. O_o
Thanks for your input.  smile


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#4 2011-01-18 16:15:43

pika100chu
Scratcher
Registered: 2009-07-26
Posts: 500+

Re: 3D...ness

I'd view it, love-it, fave it, comment on it, maybe even link to it (in my signature)

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#5 2011-01-18 16:16:29

Kileymeister
Scratcher
Registered: 2008-04-17
Posts: 1000+

Re: 3D...ness

I'd only love-it if I love it, of course.  And I can't decide that until I see it.


I'm back, and showcasing two new* projects!  Click left or right on the image below to see!
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#6 2011-01-18 17:01:14

antimonyarsenide
Scratcher
Registered: 2010-02-03
Posts: 1000+

Re: 3D...ness

poopo wrote:

If I were to make a 3D game(kinda like rhy's) would you veiw it, would you loveit? Making a 3D game is a big under taking and I don't want to waste my time making a game that will get 20 veiws. So should I make a 3D game?

If you linked me to it I'll probably view it  tongue
And to get more views you can use a variety of advertising strategies.

And what sort of 3D? The kind of plane based 3D that I make all the time (and RHY dislikes) or the kind of object oriented, one-surface thing that RHY makes?


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#7 2011-01-18 17:02:37

RHY3756547
Scratcher
Registered: 2009-08-15
Posts: 1000+

Re: 3D...ness

antimonyarsenide wrote:

poopo wrote:

If I were to make a 3D game(kinda like rhy's) would you veiw it, would you loveit? Making a 3D game is a big under taking and I don't want to waste my time making a game that will get 20 veiws. So should I make a 3D game?

If you linked me to it I'll probably view it  tongue
And to get more views you can use a variety of advertising strategies.

And what sort of 3D? The kind of plane based 3D that I make all the time (and RHY dislikes) or the kind of object oriented, one-surface thing that RHY makes?

No rotation, no perspective projection, no 3d. >:C

Last edited by RHY3756547 (2011-01-18 17:02:49)

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#8 2011-01-18 17:04:57

poopo
Scratcher
Registered: 2009-09-20
Posts: 1000+

Re: 3D...ness

antimonyarsenide wrote:

poopo wrote:

If I were to make a 3D game(kinda like rhy's) would you veiw it, would you loveit? Making a 3D game is a big under taking and I don't want to waste my time making a game that will get 20 veiws. So should I make a 3D game?

If you linked me to it I'll probably view it  tongue
And to get more views you can use a variety of advertising strategies.

And what sort of 3D? The kind of plane based 3D that I make all the time (and RHY dislikes) or the kind of object oriented, one-surface thing that RHY makes?

Like rhys.  smile


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#9 2011-01-18 17:06:00

RHY3756547
Scratcher
Registered: 2009-08-15
Posts: 1000+

Re: 3D...ness

poopo wrote:

antimonyarsenide wrote:

poopo wrote:

If I were to make a 3D game(kinda like rhy's) would you veiw it, would you loveit? Making a 3D game is a big under taking and I don't want to waste my time making a game that will get 20 veiws. So should I make a 3D game?

If you linked me to it I'll probably view it  tongue
And to get more views you can use a variety of advertising strategies.

And what sort of 3D? The kind of plane based 3D that I make all the time (and RHY dislikes) or the kind of object oriented, one-surface thing that RHY makes?

Like rhys.  smile

good boy

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#10 2011-01-18 17:07:06

poopo
Scratcher
Registered: 2009-09-20
Posts: 1000+

Re: 3D...ness

RHY3756547 wrote:

poopo wrote:

antimonyarsenide wrote:


If you linked me to it I'll probably view it  tongue
And to get more views you can use a variety of advertising strategies.

And what sort of 3D? The kind of plane based 3D that I make all the time (and RHY dislikes) or the kind of object oriented, one-surface thing that RHY makes?

Like rhys.  smile

good boy

Do I gt a tweat?


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#11 2011-01-18 17:19:27

Sunrise-Moon
Scratcher
Registered: 2009-06-27
Posts: 1000+

Re: 3D...ness

I'd only play it if I liked it, but I couldn't know if I'd like it or not unless I played the game.


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#12 2011-01-18 17:23:33

antimonyarsenide
Scratcher
Registered: 2010-02-03
Posts: 1000+

Re: 3D...ness

RHY3756547 wrote:

antimonyarsenide wrote:

poopo wrote:

If I were to make a 3D game(kinda like rhy's) would you veiw it, would you loveit? Making a 3D game is a big under taking and I don't want to waste my time making a game that will get 20 veiws. So should I make a 3D game?

If you linked me to it I'll probably view it  tongue
And to get more views you can use a variety of advertising strategies.

And what sort of 3D? The kind of plane based 3D that I make all the time (and RHY dislikes) or the kind of object oriented, one-surface thing that RHY makes?

No rotation, no perspective projection, no 3d. >:C

True, but using planes gives certain advantages in terms of versatility.
Like the inclined plane and irregular barrier examples I gave you.
Well I guess you could make them with real 3d too, but it'd be a lot harder.

Then again, I haven't really tried it with plane 3d either. But I have an idea of what scripts would work.


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#13 2011-01-18 18:28:37

RHY3756547
Scratcher
Registered: 2009-08-15
Posts: 1000+

Re: 3D...ness

antimonyarsenide wrote:

RHY3756547 wrote:

antimonyarsenide wrote:


If you linked me to it I'll probably view it  tongue
And to get more views you can use a variety of advertising strategies.

And what sort of 3D? The kind of plane based 3D that I make all the time (and RHY dislikes) or the kind of object oriented, one-surface thing that RHY makes?

No rotation, no perspective projection, no 3d. >:C

True, but using planes gives certain advantages in terms of versatility.
Like the inclined plane and irregular barrier examples I gave you.
Well I guess you could make them with real 3d too, but it'd be a lot harder.

And? is there something wrong with challenge? >:CCCCCCCCCCCCC

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#14 2011-01-18 18:59:59

what-the
Scratcher
Registered: 2009-10-04
Posts: 1000+

Re: 3D...ness

The question is have you viewed mine?

Li'l Ball 3D adventure
flight simulator
3D space game (Demo)
3D map generator

If you haven't then you will get simular views to.

Expect. 100 - 600 views if it doesn't make the front page.


http://imageshack.us/m/64/9034/ddfss.pngMy site
Find someone post count. Click posts under username. Find number of pages. Times that by 40 for min and 60 for max and you have a rough estimate of post count.

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#15 2011-01-18 19:19:27

Aidan
Scratcher
Registered: 2007-06-15
Posts: 1000+

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#16 2011-01-18 19:23:01

RHY3756547
Scratcher
Registered: 2009-08-15
Posts: 1000+

Re: 3D...ness

Aidan wrote:

Depends.

Yeah. Depends on advertisement techniques including:

- Timing
- Thumbnail image
- Name
- Viral Advertising
- Getting help from "famous" friends
- if you are famous

If you are famous then you don't need to worry about any of this stuff.

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#17 2011-01-18 19:41:38

bananaman114
Scratcher
Registered: 2010-03-15
Posts: 1000+

Re: 3D...ness

I would view it.


the sun still shines

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#18 2011-01-18 19:54:00

MiffinTheMuffin
Scratcher
Registered: 2010-12-11
Posts: 1000+

Re: 3D...ness

I would totally view it.


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#19 2011-01-19 00:42:39

Chrischb
Scratcher
Registered: 2008-07-24
Posts: 1000+

Re: 3D...ness

poopo wrote:

If I were to make a 3D game(kinda like rhy's) would you veiw it, would you loveit? Making a 3D game is a big under taking and I don't want to waste my time making a game that will get 20 veiws. So should I make a 3D game?

It won't be a waste of time; you make projects for the fun, not to get viewed, right?  smile

Well, that's the idea anyway.  tongue


I fall: It's a tragedy. You fall: It's comedy.
Hmph enjoy your fall - I get a lovely spring... without pans of new leaves.

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#20 2011-01-19 02:19:57

Jonathanpb
Scratcher
Registered: 2008-07-25
Posts: 1000+

Re: 3D...ness

I would view it  big_smile

Use this to [hopefully] get more views  big_smile


"Human beings... must have action; and they will make it if they cannot find it.
-Charlotte Brontë

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#21 2011-01-19 11:49:10

poopo
Scratcher
Registered: 2009-09-20
Posts: 1000+

Re: 3D...ness

Chrischb wrote:

poopo wrote:

If I were to make a 3D game(kinda like rhy's) would you veiw it, would you loveit? Making a 3D game is a big under taking and I don't want to waste my time making a game that will get 20 veiws. So should I make a 3D game?

It won't be a waste of time; you make projects for the fun, not to get viewed, right?  smile

Well, that's the idea anyway.  tongue

Very true.  smile

Thaank you everyone I'm working on it now! (if I ever release it is aanother question.  tongue )


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#22 2011-01-19 11:59:13

PoDo
Scratcher
Registered: 2009-02-23
Posts: 500+

Re: 3D...ness

its gonna be epic







i hope


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#23 2011-01-19 12:12:45

poopo
Scratcher
Registered: 2009-09-20
Posts: 1000+

Re: 3D...ness

PoDo wrote:

its gonna be epic







i hope

Yes lets hope.  smile


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#24 2011-01-19 18:33:13

antimonyarsenide
Scratcher
Registered: 2010-02-03
Posts: 1000+

Re: 3D...ness

RHY3756547 wrote:

antimonyarsenide wrote:

RHY3756547 wrote:


No rotation, no perspective projection, no 3d. >:C

True, but using planes gives certain advantages in terms of versatility.
Like the inclined plane and irregular barrier examples I gave you.
Well I guess you could make them with real 3d too, but it'd be a lot harder.

And? is there something wrong with challenge? >:CCCCCCCCCCCCC

No, but if you've got a tight schedule, it's better to do something the easier way if the result is just about as good.

But I'd like to see you make a 3D thing where you can jump and climb slopes and stuff with real 3D  tongue
I know you could do it, but I'd like to see how you would do it. And how long it takes  tongue


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#25 2011-01-20 12:11:20

poopo
Scratcher
Registered: 2009-09-20
Posts: 1000+

Re: 3D...ness

antimonyarsenide wrote:

RHY3756547 wrote:

antimonyarsenide wrote:

True, but using planes gives certain advantages in terms of versatility.
Like the inclined plane and irregular barrier examples I gave you.
Well I guess you could make them with real 3d too, but it'd be a lot harder.

And? is there something wrong with challenge? >:CCCCCCCCCCCCC

No, but if you've got a tight schedule, it's better to do something the easier way if the result is just about as good.

But I'd like to see you make a 3D thing where you can jump and climb slopes and stuff with real 3D  tongue
I know you could do it, but I'd like to see how you would do it. And how long it takes  tongue

Lol Make sure you both keep your heads intacted.  tongue


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