I'm trying to make a game with Mesh. That's all good and well. There's two thingies you can play as. How do I make it determine which player plays as which thingy? I want it to be consistent. Like if there's a red thing and a blue thing, whoever starts the mesh is red. Any help would be wonderful.
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Harakou wrote:
You could make two separate versions, one for the host, and one for the guest. Or I think Panther has a "hosting mesh?" boolean; you could try that route.
Darn, I forgot to respond. Anyhoo, I'm not interested in Panther, and I know it's possible to do it in one project. RHY(numbers) did it here. However, I don't understand it.
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TRocket wrote:
player 1 presses the green flag and brordcasts go to player 2 ;-)
"And, has thou slain the Jabberwock?
Come to my arms, my beamish boy!
O frabjous day! Callooh! Callay!'
He chortled in his joy.
Awesome, thanks.
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