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#1 2010-08-14 05:54:09

08jackt
Scratcher
Registered: 2007-09-12
Posts: 1000+

SynOS 6 Progress log.

It ended here?
That's what I thought too. But it seems like Xeno and Sangle are putting up a good fight, making the SynOS -={V}=- look out dated. So really, my only option would be to create a new computer sim to get in front of them. The iSyn 2 helped me keep in the game, but I still want to further. And so, here I am. Making a progress log for the SynOS 6.

New Features
-ALL glitches fixed
-Windows wok perfectly, with NOT A SINGLE window issue
-Built from the ground up
-"Home Desktop" screen
-The "Home Bar"
-3 Wallpapers
-Support for custom wallpapers
-A unqiue file browser, which allows you to navigate between imported images and music
-Support for 1 step imported images
-Support for 1 step imported music
-Support for 1 step imported apps
-It's own appstore
-All new applications
-Imported apps appear on the desktop, while pre-installed apps stay on the "Home Dock"
-The "Home Dock"
-Awesome sound effects
-Going back to its roots, with it's blue/white theme
-Improved Customisability: Custom Wallpapers, Custom Themes, Further Account Options
-Dragable Desktop Icons
-ALOT more.

Progress Log
Window Programming =100%
Desktop Programming =60%
Imported Apps Support =0%
File Browser App =0%
SynMusic App =0%
SynGallery App =0%
Import Content support (images and music) =0%
Import Wallpaper support =0%
About App  =100%
Settings App =70%
Help App =70%
Wallpapers =100%
Graphics =60%
Polish =5%
Secret Never done before Features =10%
Bug Fixing =30%
Extra =0%

Last edited by 08jackt (2010-08-14 05:54:22)


http://i39.tinypic.com/jgtswi.png

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#2 2010-08-14 07:05:38

iCode-747
Scratcher
Registered: 2009-11-21
Posts: 1000+

Re: SynOS 6 Progress log.

YES!!!!!!!

I'M SO HAPPEH THAT THIS THREAD IS OUT!

I'll post a longer post later, need to go play wii.  big_smile


-End Transmission-

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#3 2010-08-14 17:28:23

iCode-747
Scratcher
Registered: 2009-11-21
Posts: 1000+

Re: SynOS 6 Progress log.

Questions:

1. Differant SDK? Why not make iSyn apps compatible with iSyn and SynOS 6, with SynOS apps only working on SynOS 6?

That's it, as I'm a devver.  tongue   wink

Sorry to double post.  sad


-End Transmission-

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#4 2010-08-14 22:15:55

08jackt
Scratcher
Registered: 2007-09-12
Posts: 1000+

Re: SynOS 6 Progress log.

iCode-747 wrote:

1. Differant SDK? Why not make iSyn apps compatible with iSyn and SynOS 6, with SynOS apps only working on SynOS 6?

I was thinking about doing this for a while, but I've decided against it.

Although I could quite easy do it, it would make extra work for the devers. That'd have to reposition all their sprites for the different "modes" and it also put a limit on what they can do.

The iSyn is really open: the panel system is there so people can do what ever they want. Whether it's stamping, or side sensing.

The SynOS 6 dev tool will be somewhat limited, as the graphics have always been really important to me.

Although there will be an option for full screen mode, there are some limitations for what people can do.

That being said though; the SynOS 6 dev tool will still be really open, though it's for more advance users.


http://i39.tinypic.com/jgtswi.png

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#5 2010-08-14 22:58:10

iCode-747
Scratcher
Registered: 2009-11-21
Posts: 1000+

Re: SynOS 6 Progress log.

08jackt wrote:

iCode-747 wrote:

1. Differant SDK? Why not make iSyn apps compatible with iSyn and SynOS 6, with SynOS apps only working on SynOS 6?

I was thinking about doing this for a while, but I've decided against it.

Although I could quite easy do it, it would make extra work for the devers. That'd have to reposition all their sprites for the different "modes" and it also put a limit on what they can do.

The iSyn is really open: the panel system is there so people can do what ever they want. Whether it's stamping, or side sensing.

The SynOS 6 dev tool will be somewhat limited, as the graphics have always been really important to me.

Although there will be an option for full screen mode, there are some limitations for what people can do.

That being said though; the SynOS 6 dev tool will still be really open, though it's for more advance users.

Like meh?  tongue


Sounds cool. I wanna beta-test teh dev tool... May I do so?  smile


-End Transmission-

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#6 2010-08-14 23:01:57

08jackt
Scratcher
Registered: 2007-09-12
Posts: 1000+

Re: SynOS 6 Progress log.

iCode-747 wrote:

08jackt wrote:

iCode-747 wrote:

1. Differant SDK? Why not make iSyn apps compatible with iSyn and SynOS 6, with SynOS apps only working on SynOS 6?

I was thinking about doing this for a while, but I've decided against it.

Although I could quite easy do it, it would make extra work for the devers. That'd have to reposition all their sprites for the different "modes" and it also put a limit on what they can do.

The iSyn is really open: the panel system is there so people can do what ever they want. Whether it's stamping, or side sensing.

The SynOS 6 dev tool will be somewhat limited, as the graphics have always been really important to me.

Although there will be an option for full screen mode, there are some limitations for what people can do.

That being said though; the SynOS 6 dev tool will still be really open, though it's for more advance users.

Like meh?  tongue


Sounds cool. I wanna beta-test teh dev tool... May I do so?  smile

I don't actually have a dev. tool ready at this point (still going over different concepts) but if you have googe wave, i can give you the early beta of SynOS 6?  smile


http://i39.tinypic.com/jgtswi.png

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#7 2010-08-15 00:17:04

fg123
Scratcher
Registered: 2008-11-13
Posts: 1000+

Re: SynOS 6 Progress log.

OMGOMGOMGOMG.
I have to make one of these too!  yikes   tongue


Hai.

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#8 2010-08-15 01:18:40

iCode-747
Scratcher
Registered: 2009-11-21
Posts: 1000+

Re: SynOS 6 Progress log.

08jackt wrote:

iCode-747 wrote:

08jackt wrote:


I was thinking about doing this for a while, but I've decided against it.

Although I could quite easy do it, it would make extra work for the devers. That'd have to reposition all their sprites for the different "modes" and it also put a limit on what they can do.

The iSyn is really open: the panel system is there so people can do what ever they want. Whether it's stamping, or side sensing.

The SynOS 6 dev tool will be somewhat limited, as the graphics have always been really important to me.

Although there will be an option for full screen mode, there are some limitations for what people can do.

That being said though; the SynOS 6 dev tool will still be really open, though it's for more advance users.

Like meh?  tongue


Sounds cool. I wanna beta-test teh dev tool... May I do so?  smile

I don't actually have a dev. tool ready at this point (still going over different concepts) but if you have googe wave, i can give you the early beta of SynOS 6?  smile

I have Wave... So... How do we do this?  big_smile

I'd love to help, thanks so much!  smile


-End Transmission-

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#9 2010-08-15 01:23:13

fg123
Scratcher
Registered: 2008-11-13
Posts: 1000+

Re: SynOS 6 Progress log.

iCode-747 wrote:

08jackt wrote:

iCode-747 wrote:

Like meh?  tongue


Sounds cool. I wanna beta-test teh dev tool... May I do so?  smile

I don't actually have a dev. tool ready at this point (still going over different concepts) but if you have googe wave, i can give you the early beta of SynOS 6?  smile

I have Wave... So... How do we do this?  big_smile

I'd love to help, thanks so much!  smile

I WANNA HELP TOO!  big_smile   big_smile  Jack, please?  big_smile


Hai.

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#10 2010-08-15 01:25:01

iCode-747
Scratcher
Registered: 2009-11-21
Posts: 1000+

Re: SynOS 6 Progress log.

fg123 wrote:

iCode-747 wrote:

08jackt wrote:


I don't actually have a dev. tool ready at this point (still going over different concepts) but if you have googe wave, i can give you the early beta of SynOS 6?  smile

I have Wave... So... How do we do this?  big_smile

I'd love to help, thanks so much!  smile

I WANNA HELP TOO!  big_smile   big_smile  Jack, please?  big_smile

No.  mad

Don't steal my spotlight.  mad

lol

If it's ok with him... Which I think it will be... It's all right with me.  wink


-End Transmission-

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#11 2010-08-15 01:25:56

fg123
Scratcher
Registered: 2008-11-13
Posts: 1000+

Re: SynOS 6 Progress log.

YAY!  big_smile  You get first test for Xenotype 9 BTW.  smile


Hai.

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#12 2010-08-15 01:29:53

iCode-747
Scratcher
Registered: 2009-11-21
Posts: 1000+

Re: SynOS 6 Progress log.

fg123 wrote:

YAY!  big_smile  You get first test for Xenotype 9 BTW.  smile

Soudsn good.

If Omnicron ever gets off the ground, you can beta test.  smile

You too, Jack, if you're interested.  big_smile

I just can't do graphics. That's the only thing that's holding me back.  sad


-End Transmission-

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#13 2010-08-15 01:45:54

fg123
Scratcher
Registered: 2008-11-13
Posts: 1000+

Re: SynOS 6 Progress log.

I can help. Contact me on wave right now...


Hai.

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#14 2010-08-15 01:58:37

iCode-747
Scratcher
Registered: 2009-11-21
Posts: 1000+

Re: SynOS 6 Progress log.

fg123 wrote:

I can help. Contact me on wave right now...

How?

I could never understand how to do this. :(

How do I contact you? >:(


-End Transmission-

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#15 2010-08-15 02:00:25

fg123
Scratcher
Registered: 2008-11-13
Posts: 1000+

Re: SynOS 6 Progress log.

Add me as a contact... Or whats your google wave address?


Hai.

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#16 2010-08-15 03:57:57

08jackt
Scratcher
Registered: 2007-09-12
Posts: 1000+

Re: SynOS 6 Progress log.

Awesomeness  big_smile  fg, you can have da beta to  wink

i made a wave for it, though because i don't have iCode's wave address, you have to add him fg  big_smile


http://i39.tinypic.com/jgtswi.png

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#17 2010-08-15 11:24:24

fg123
Scratcher
Registered: 2008-11-13
Posts: 1000+

Re: SynOS 6 Progress log.

I don't have him either... hmm


Hai.

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#18 2010-08-15 17:48:39

iCode-747
Scratcher
Registered: 2009-11-21
Posts: 1000+

Re: SynOS 6 Progress log.

Here's my wave adress: sramceo@googlewave.com

Is that ok?  hmm


-End Transmission-

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#19 2010-08-25 16:00:38

rocket101
Scratcher
Registered: 2009-08-21
Posts: 500+

Re: SynOS 6 Progress log.

can I beta test?

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#20 2010-08-26 22:28:11

Dazachi
Retired Community Moderator
Registered: 2009-09-12
Posts: 1000+

Re: SynOS 6 Progress log.

Oh, YEAH! Yay.


Dazachi, Retired Community Moderator
May also know me as OJACheung.

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#21 2010-08-31 07:56:09

RocksAndFire
Scratcher
Registered: 2010-04-17
Posts: 1000+

Re: SynOS 6 Progress log.

I have google wave? Can I test!?!

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#22 2010-08-31 07:57:57

RocksAndFire
Scratcher
Registered: 2010-04-17
Posts: 1000+

Re: SynOS 6 Progress log.

I'm [removed - please don't post personal information]

Sorry, I didn't know google wave was that personal...

Last edited by RocksAndFire (2010-09-04 15:23:39)

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#23 2010-08-31 08:39:31

Dazachi
Retired Community Moderator
Registered: 2009-09-12
Posts: 1000+

Re: SynOS 6 Progress log.

If you need me to test I will.


Dazachi, Retired Community Moderator
May also know me as OJACheung.

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#24 2010-08-31 09:44:58

Luigitailsdoll45
Scratcher
Registered: 2009-12-16
Posts: 1000+

Re: SynOS 6 Progress log.

I'll test,and bring back rocket.


Derpcepticon.

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#25 2010-08-31 15:37:28

rocket101
Scratcher
Registered: 2009-08-21
Posts: 500+

Re: SynOS 6 Progress log.

rocket101 wrote:

can I beta test?

question bump

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