Hey guys I was wondering if there was a stable compiler for panther which will turn the .pt to .exe. Is this possible? Thanks
Offline
I don't think so. In order to do that, the compiler would have to translate Squeak into .exe. For the compiler to work, the project couldn't use any custom blocks.
Offline
I'm slowly trying to mod Scratch2exe to Panther2exe, but its going kinda slow, but eventualy there will be one.
Offline
markyparky56 wrote:
I'm slowly trying to mod Scratch2exe to Panther2exe, but its going kinda slow, but eventualy there will be one.
i dont see your problem.
i have modded scratch2exe ages ago to fit my custom blocks, now there's a compiler for Bingo 1.0.0 and a (working) compiler for 1.2.0 which you can download here
Offline
LS97 wrote:
markyparky56 wrote:
I'm slowly trying to mod Scratch2exe to Panther2exe, but its going kinda slow, but eventualy there will be one.
i dont see your problem.
i have modded scratch2exe ages ago to fit my custom blocks, now there's a compiler for Bingo 1.0.0 and a (working) compiler for 1.2.0 which you can download here
Did you have to re-compile it? Because I've changed it to work with the image, but I'm trying to change the text, and its not working for me.
Offline
markyparky56 wrote:
LS97 wrote:
markyparky56 wrote:
I'm slowly trying to mod Scratch2exe to Panther2exe, but its going kinda slow, but eventualy there will be one.
i dont see your problem.
i have modded scratch2exe ages ago to fit my custom blocks, now there's a compiler for Bingo 1.0.0 and a (working) compiler for 1.2.0 which you can download hereDid you have to re-compile it? Because I've changed it to work with the image, but I'm trying to change the text, and its not working for me.
oh, right. no i didn't decompile it yet.
never thought of that to be honest.
but in fact i could decompile it into C++ and edit it...
good point.
i'll try it tomorrow
Offline
LS97 wrote:
markyparky56 wrote:
LS97 wrote:
i dont see your problem.
i have modded scratch2exe ages ago to fit my custom blocks, now there's a compiler for Bingo 1.0.0 and a (working) compiler for 1.2.0 which you can download hereDid you have to re-compile it? Because I've changed it to work with the image, but I'm trying to change the text, and its not working for me.
oh, right. no i didn't decompile it yet.
never thought of that to be honest.
but in fact i could decompile it into C++ and edit it...
good point.
i'll try it tomorrow![]()
Decompiling? No way! I just went into the source files and played around, but when I try to compile it, it says things are missing, idk what. Jens said that the compiler should already have the thing it wants. So... I'm totaly confused.
Offline
ok then, can you link the source files?
i'm not bothered to find them
EDIT
never mind they're in the program.
what the heck of a language is that though?
what do i compile it as?
Last edited by LS97 (2010-08-06 03:26:55)
Offline
LS97 wrote:
ok then, can you link the source files?
i'm not bothered to find them![]()
EDIT
never mind they're in the program.
what the heck of a language is that though?
what do i compile it as?
It's NSIS. google it (Or Bing.) It's quite simple if you just read it over a few times.
Offline
Simple: download Scratch2exe go into the folder 'kit' and replace 'runtime.image' with '[name of panther image]' and rename the panther image to runtime.image
That worked for me with my mod of scratch. Whats the point of panther, why not just mod scratch on it's own?
Offline
@daffy22:
me and mp56 have already done that ages ago, but we're trying to change the EXE's code itself to fit our mod's names etc. alothugh it seems jens left quite a lot of errors in the source
oh and, if you don't understand the usefulness of modding scratch to make it your own public version, all the better.
Last edited by LS97 (2010-08-09 04:44:14)
Offline
Daffy22 wrote:
Simple: download Scratch2exe go into the folder 'kit' and replace 'runtime.image' with '[name of panther image]' and rename the panther image to runtime.image As LS97 said, we've already done that
That worked for me with my mod of scratch. Whats the point of panther, why not just mod scratch on it's own?
Panther is already a mod, saves you a bit of time.
@LS97, http://scratch.mit.edu/forums/viewtopic.php?id=40061 that the topic I put up a while ago.
Offline
i think i saw that topic a minute ago
Offline
LS97 wrote:
i think i saw that topic a minute ago
![]()
Thats because I'd just bumped it.
Offline
Offline
i know that. in fact, if you go into appData -> temp, you'll find that SB project if the program's running (along with the scratch image)
Offline
Yes, but its the only way for it to be an .exe file.
Offline
Daffy22 wrote:
If LS97's already made a complier. If I was you markyparky56, I would ask LS97 to make it for you or at least give you some help
![]()
LS97 didn't make the compiler, we're just both trying to mod it. Jens made the compiler. Just kinda confusing since theres something in it that doesn't seem to exist anywhere on the internet.
Offline
markyparky56 wrote:
Daffy22 wrote:
If LS97's already made a complier. If I was you markyparky56, I would ask LS97 to make it for you or at least give you some help
![]()
LS97 didn't make the compiler, we're just both trying to mod it. Jens made the compiler. Just kinda confusing since theres something in it that doesn't seem to exist anywhere on the internet.
it's the NSIS dialogs nsh header file to be precise. you can only find dialogs.dll on the internet and it's not the right thing.
in fact, it woul be great if Jens could lend us the dialogs.nsh on mediafire
Offline
LS97 wrote:
markyparky56 wrote:
Daffy22 wrote:
If LS97's already made a complier. If I was you markyparky56, I would ask LS97 to make it for you or at least give you some help
![]()
LS97 didn't make the compiler, we're just both trying to mod it. Jens made the compiler. Just kinda confusing since theres something in it that doesn't seem to exist anywhere on the internet.
it's the NSIS dialogs nsh header file to be precise. you can only find dialogs.dll on the internet and it's not the right thing.
in fact, it woul be great if Jens could lend us the dialogs.nsh on mediafire![]()
So he made it him self maybe? Though I recall him saying that the program should have it already...
Offline
PLEASE. you need to make it convert to .app to. be nice to ihaveamac.

Offline
markyparky56 wrote:
Daffy22 wrote:
If LS97's already made a complier. If I was you markyparky56, I would ask LS97 to make it for you or at least give you some help
![]()
LS97 didn't make the compiler, we're just both trying to mod it. Jens made the compiler. Just kinda confusing since theres something in it that doesn't seem to exist anywhere on the internet.
Yeah I know Jens made the complier but LS97 is trying to mod it to work with bingo, his mod.
Last edited by Daffy22 (2010-09-07 11:26:57)
Offline
Daffy22 wrote:
markyparky56 wrote:
Daffy22 wrote:
If LS97's already made a complier. If I was you markyparky56, I would ask LS97 to make it for you or at least give you some help
![]()
LS97 didn't make the compiler, we're just both trying to mod it. Jens made the compiler. Just kinda confusing since theres something in it that doesn't seem to exist anywhere on the internet.
Yeah I know Jens made the complier but LS97 is trying to mod it to work with bingo, his mod.
![]()
Yes, and I'm trying to mod it for panther.
Offline