Hardmath123 wrote:
Random request: can you erase my account?
Umm, no, not yet implemented. But you can create a new account,
move your projects over, delete them from the old account, change
its password, and give it to your friend.
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But you can only have one account per email…
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@xly: I've inspected your shared 'fillcirclenew' project and there is something fishy about its format, a part of it seems to be missing.
Can you open your 'fillcirclenew' project yourself and save it again (overwrite the stored version with a new one). I'd like to find out if that part still works for you, and whether the public URL works if you save it again (which should restore the missing part - I've been able to test this myself, so I'm in good hopes that it might work for you, too).
Thanks for your help in debugging this feature!
Last edited by Jens (2013-04-09 12:00:11)
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Hardmath123 wrote:
But you can only have one account per email…
Oh yeah I forgot that. Maybe you can get Jens to do it by hand.
And @Jens: maybe we need a "change email" option, like "change password," in the cloud menu.
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Jens the lawyer knows how to defend against things, lol.
Person: Can we have that?
Jens with lawyer voice: No. [insert legal stuff here]
xP
EDIT: Mysteriously the posts disappeared. Since they're gone, I'll delete the quote.
Because I'm me like that.
Last edited by DigiTechs (2013-04-09 12:22:12)
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Jens wrote:
@Xavier: I'd like your issue to be "on top", let's fix this!
Thanks.
I've still the same error.
I'm not sure that I'm doing the things correctly.
I've modified the version by "clearing" screen.
Eventually try It with the same link.
I'll try with another project.
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@Jens
I've tried this one.
http://snap.berkeley.edu/snapsource/snap.html#present:Username=xleroy&ProjectName=ballshoot
The project is starting to load...and then turns, turns, turns a long time but finally It loads and ...WORKS.
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Thanks, Xavier!
I believe I've found the cause for your project's behavior, and there are other projects causing the same error. It's my fault and it'll be fixed tomorrow. Again sorry, and thanks for your patience.
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I figured out how to combine Snap! modules! There's a preliminary version here if y'all (yes, I did just use y'all ) want to combine two block modules.
https://github.com/Technoboy10/snap-module-combiner
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Jens wrote:
Thanks, Xavier!
I believe I've found the cause for your project's behavior, and there are other projects causing the same error. It's my fault and it'll be fixed tomorrow. Again sorry, and thanks for your patience.
Jens, try to find a minute to load my first Snap! Invader :
http://snap.berkeley.edu/snapsource/snap.html#present:Username=xleroy&ProjectName=invadermove02
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I've just put the Kurt 2 interface on read the docs. What are your thoughts so far?
EDIT: this is the page you want!
Last edited by blob8108 (2013-04-09 19:55:11)
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kurtDoc wrote:
Global variables and lists are stored on the stage.
Not in Snap!.
Whether the value of the list is persisted on the server.
!=English.
(EDIT: Actually, all variable values are kept on the server, inside projects. What you mean is, made available to other users.)
The shape of the block. Valid values:
...
'eblock'
Like C blocks, but with two mouths (eg. the if/else block).
...
What do you do about >2 C-slots?
'boolean'
Like reporter blocks, but return a true/false value. Appear hexagonal.
Of course this should be called "predicate"!
Otherwise looks great!
Last edited by bharvey (2013-04-09 23:33:05)
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Zygorithm wrote:
Is Snap incapable of handling 17MB files? Is there some kind of limit or is a fix coming soon?
There certainly isn't an intentional limit, and other large projects do load. I suspect there's still something wrong with your project, although maybe you're experiencing the same problem that Jens is fixing tonight for xly.
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Yeah, could be. I'm going to try and ignore costumes to bring down the size, so that we'll know if the error was because of a script mis-compilation.
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Okay, I've just updated Snap! and I can now load all your shared projects, including those which previously didn't load. Can you please try for yourselves again? Thanks!
The one remaining problem I'm bumping into is that Chrome on OS/X on a MacBook Air (and only on an Air) can't connect to the cloud via https. We're checking our backend proxy settings and will be working on resolving this issue. In the meantime you can connect to the cloud and also open shared cloud projects in Chrome on a MacBook Air in an anonymous tab/window.
@Zygorithm:
Snap! doesn't have any limit on the file size it can read. I have huge projects taking up more than 30 MB with lots of costumes (stop motion animation movies) and they load quickly. It's not the graphics or sounds, but the deserializing of scripts which is taking up most of the time when loading a project. Chrome is especially nervous about this, I've been able to open any project in Firefox. If it takes long Firefox will pop up a "Script not responding" notification (sometimes even a couple of times), which you just ignore by pressing "continue".
You could also just post you project somewhere, I'd like to have a look at it, and nXIII would like to examine it, too.
Thanks!
Last edited by Jens (2013-04-10 03:17:22)
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@Jens
My shared projects are available to an Url built with the string prefix :
http://snap.berkeley.edu/snapsource/snap.html#present:Username=xleroy&ProjectName=
followed by the name of any of following projects :
snakeclo ballshoot 19-filography fern gogocar colorwheel invadermove02 runtospring
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bharvey wrote:
kurtDoc wrote:
Global variables and lists are stored on the stage.
Not in Snap!.
Ew. Does Snap! have stage-specific variables & lists, too, then?
Whether the value of the list is persisted on the server.
!=English.
(EDIT: Actually, all variable values are kept on the server, inside projects. What you mean is, made available to other users.)
Aha, okay. How about "Whether the value of the variable is shared with other users"?
What do you do about >2 C-slots?
I don't, actually. Is that a thing? What should I do about it?
'boolean'
Like reporter blocks, but return a true/false value. Appear hexagonal.Of course this should be called "predicate"!
Are you being serious? Can you rephrase it for me?
Otherwise looks great!
Thank!
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What do you do about >2 C-slots?
I don't, actually. Is that a thing? What should I do about it?
Aha! Snap! lets you have as many as you want, of course: "bob %'a' %'b' %'c'"
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Yes, Snap has stage-local variables, too. Also, in Snap you can have blocks with any number of C-shaped slots in any order combined with or without other slots, and even have variadic C-slots. Therefore, trying to abstract block-shapes as in Scratch isn't going to work.
A predicate is a function returning a Boolean value (true or false). Scratch calls them "Boolean blocks" but the correct mathematical terminology is "predicate". Brian cares about these things, because he's a Mathematician
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