You shouldn't have left the Scratch Team, Jens. You seem to be making so much more progress on Snap! than they are on Scratch 2.0.
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The new URL is http://snap.berkeley.edu/snapsource/snap.html
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roijac wrote:
@jens, http://snap.berkeley.edu/snapsource/nasciturus.html says you have to go to http://snap.berkeley.edu/run, which redirects you back to the same page
Fixed. Jens changed nasciturus,html; it was my job to update run/index.html. But I live in UTC-8, so I get up later than y'all.
PS Thanks to fullmoon for the sound blocks, which finally pushed Jens into declaring this "alpha" rather than "pre-alpha"!
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scimonster wrote:
The new URL is http://snap.berkeley.edu/snapsource/snap.html
You should really bookmark http://snap.berkeley.edu/run, which is the official external link guaranteed to persist despite changes in the internal structure of the code.
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bharvey wrote:
PS Thanks to fullmoon for the sound blocks, which finally pushed Jens into declaring this "alpha" rather than "pre-alpha"!
Absolutely! Fullmoon and nxIII have both been awesome contributors to Snap! (running out of exclamation marks here )
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Hi Xavier,
don't worry, your projects are still there and accessible. If you've previously used the chirp.scratchr.org/.../nasciturus.html page you can instead exchange "nasciturus" for "snap", and all your saved projects will be there again.
The reason why we would like you to use the berkeley site is that we're working on implementing online storage there...
This works for me, please let me know if it doesn't for you. Thanks!
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Hi Jens,
Correct, it does work for me , and I have immediately checked the costume features which have been slightly improved with 1 - file extension of costume files 2 - no renaming 3 - and thus no resorting.
Thanks!
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roijac wrote:
may i ask why dropped svg images get bitmapped?
Good grief! Costumes just barely work, and already they want new capabilities! You should be happy the svg was accepted at all.
We'll get to vector costumes, but for an alpha test we're happy to be able to do what Scratch (1.4) does.
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bharvey wrote:
roijac wrote:
may i ask why dropped svg images get bitmapped?
Good grief! Costumes just barely work, and already they want new capabilities! You should be happy the svg was accepted at all.
We'll get to vector costumes, but for an alpha test we're happy to be able to do what Scratch (1.4) does.
Why didn't you write a decoder for mp3 files! Just because firefox doesn't support mp3 playback you think you can skip it!!!!!
(and yes I'm joking)
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bharvey wrote:
roijac wrote:
may i ask why dropped svg images get bitmapped?
Good grief! Costumes just barely work, and already they want new capabilities! You should be happy the svg was accepted at all.
That's why i asked if i may
bharvey wrote:
We'll get to vector costumes, but for an alpha test we're happy to be able to do what Scratch (1.4) does.
well, i thought until you make an image editor it's not really an issue, because you could use the image like any normal one. of course if it's harder, take the time
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roijac wrote:
That's why i asked if i may
I love that smiley. I can just picture you with your tongue out.
OOP is what good programmers do.
Is this sarcasm, or do we have to have an argument?
Join us making the first text-based Scratch!
You're about 45 years too late!
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bharvey wrote:
roijac wrote:
That's why i asked if i may
I love that smiley. I can just picture you with your tongue out.
I massively overuse this smiley. I've started using it in real life, which looks slightly weird...
roijac wrote:
Join us making the first text-based Scratch!
You're about 45 years too late!
But the syntax is different! D:
Last edited by blob8108 (2012-04-19 05:58:35)
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blob8108 wrote:
bharvey wrote:
roijac wrote:
That's why i asked if i may
I love that smiley. I can just picture you with your tongue out.
I massively overuse this smiley. I've started using it in real life, which looks slightly weird...
It does sound really weird to say "colon p".
@Jens: When do you expect Snap! 4.0 to be complete? Before the end of the year?
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scimonster wrote:
It does sound really weird to say "colon p".
Logo mavens say "dots p" instead.
EDIT: Duh, I thought you were following up on my "45 years too late" comment by talking about Logo syntax, and realized only after posting that you were pronouncing " "! Still, I propose "dots P" in that context too.
@Jens: When do you expect Snap! 4.0 to be complete? Before the end of the year?
IANJ, but the plan is for a stable release June 1 (which means a feature freeze May 1, all too soon, to leave debugging time) and then another stable release mid-Aug. These dates are constrained by the school calendar and the teacher preparation workshops this summer. The August release will still probably not be as complete as we'd like, but it has to be able to support the BJC curriculum.
I can't wait to demo at Scratch Day how much further along we are than they are, bwahahahaha!
After June 1, we'll probably have snap.b.e/run (stable) and s.b.e/dev (daily developers' build).
Last edited by bharvey (2012-04-19 11:08:57)
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scimonster wrote:
blob8108 wrote:
bharvey wrote:
I love that smiley. I can just picture you with your tongue out.
I massively overuse this smiley. I've started using it in real life, which looks slightly weird...
It does sound really weird to say "colon p".
You have to stick your tongue out as well...
bharvey wrote:
@Jens: When do you expect Snap! 4.0 to be complete? Before the end of the year?
IANJ...
"I Am Not Jens". This should be in your signature!
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Wow, the newest Snap is amazing. Now there's more of it there, it's like Scratch, but in the browser! O_o
...though I guess that's kinda the point.
You can't reorder costumes yet! D: (jk — sorry Jens ).
I just clicked in the URL bar, and Chrome nearly crashed...
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