http://www.screentoaster.com/watch/stUEpVR01ORFtZSV1VWlleXlVW/scratch_kart_demo
How it should have performed without the turning screwing up. Baby park worked fine, but then there were problems with Yoshi Falls that resulted in a lot of crashing into walls. I got no new records. ^^'
This game still runs pretty slow on an i7. I'm sure if I coded it on flash it would work much smoother.
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Was that with the frame skip? I'm guessing not...
Nice anyway.
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Lucario621 wrote:
Was that with the frame skip? I'm guessing not...
Nice anyway.
Yeah - it had frameskip on so there were issues.
Not even supercomputers could run this fullspeed w/o frameskip.
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Looks like a big file! I don't know if the server can handle it, even with this number of FPS.
But it still looks like an awesome game! Probably the first REAL racing game on Scratch.
YAY! You got Win7! I'll bet your project ran fast on that.
Last edited by banana500 (2010-03-20 14:28:39)

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Wow, such a simple looking game should run easily on all computers. You can probably still make it work if you took out all the CPU intensive things that are not essential.
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archmage wrote:
Wow, such a simple looking game should run easily on all computers. You can probably still make it work if you took out all the CPU intensive things that are not essential.
I could simplify collisions by making it a non-scrolling collision map, but that's about it.
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