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#1 2009-12-01 17:50:33

RHY3756547
Scratcher
Registered: 2009-08-15
Posts: 1000+

Full 3D Bomberman64 Character

http://scratch.mit.edu/projects/RHY3756547/785107

Download and run in presentation. Not for the impatient.

While playing some games on my N64 emulator I noticed that one of my favourite games (Bomberman 64) used mainly sprites for most of it's characters. So I decided to recreate Bomberman exactly as he appeared in the N64 version (with minor improvements) and I created this.

The character can rotate on the X and Z axis, but not the Y axis because of scratch's lack of Scaling Functions would make it look unusual.

For the face I used an interesting method - I simulated a 3D plane by using multiple thin sprites placed around the head - which is slow but effective.

At the start I was planning to make a 3D bomberman64 remake, but the speed of rendering this one character (Game's meant to have 4 AND AI.) just proves that until scratch speeds up A LOT this is unfeasable.

Comment nicely. I spent a lot of time on this.  smile

DO NOT SAY "THIS IS SLOW" OR YOU WILL BE LAUGHED AT UNTIL YOU CRY.

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#2 2009-12-02 11:32:27

RHY3756547
Scratcher
Registered: 2009-08-15
Posts: 1000+

Re: Full 3D Bomberman64 Character

Bump. :3

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