CopperHawk wrote:
B-BUMP-tch
Sorry, haven't been able to work on the next version for awhile, but I have Adawa Town, all sprites, and the start of Nomo's idea for a quest. I've added in the title too! Just fine-tuning a few things now. I haven't worked much on the Potion Shop, anyone who could do that? Thanks!
Potion Shop eh? I don't have much free time, but I'll try to make that. Can it wait until after the next version is done? So then I can just add it to the town.
Offline
Nomolos wrote:
CopperHawk wrote:
B-BUMP-tch
Sorry, haven't been able to work on the next version for awhile, but I have Adawa Town, all sprites, and the start of Nomo's idea for a quest. I've added in the title too! Just fine-tuning a few things now. I haven't worked much on the Potion Shop, anyone who could do that? Thanks!Potion Shop eh? I don't have much free time, but I'll try to make that. Can it wait until after the next version is done? So then I can just add it to the town.
Eh? I'm Canadian. .... No really, I am.
Sorry, that's what I meant, after I'm done this version.
Offline
CopperHawk wrote:
Nomolos wrote:
CopperHawk wrote:
B-BUMP-tch
Sorry, haven't been able to work on the next version for awhile, but I have Adawa Town, all sprites, and the start of Nomo's idea for a quest. I've added in the title too! Just fine-tuning a few things now. I haven't worked much on the Potion Shop, anyone who could do that? Thanks!Potion Shop eh? I don't have much free time, but I'll try to make that. Can it wait until after the next version is done? So then I can just add it to the town.
Eh? I'm Canadian. .... No really, I am.
Sorry, that's what I meant, after I'm done this version.
You're Canadian? That is awesome!
Offline
Nomolos wrote:
CopperHawk wrote:
Nomolos wrote:
Potion Shop eh? I don't have much free time, but I'll try to make that. Can it wait until after the next version is done? So then I can just add it to the town.Eh? I'm Canadian. .... No really, I am.
Sorry, that's what I meant, after I'm done this version.You're Canadian? That is awesome!
You didn't notice my account location? It's really not that different from USA... Just a bit colder in most parts.
Anyway, here'sVersion 6.5!
Offline
"Also it would be cool if there were different characters and weapons" - A comment on 6.5.
So what do you think? We've discussed some about weapons, what about characters?
I think a choice of gender would be good.
Offline
CopperHawk wrote:
Nomolos wrote:
CopperHawk wrote:
Eh? I'm Canadian. .... No really, I am.
Sorry, that's what I meant, after I'm done this version.You're Canadian? That is awesome!
You didn't notice my account location? It's really not that different from USA... Just a bit colder in most parts.
Anyway, here'sVersion 6.5!
Yus!
I'm going somewhere now, but I'll play and review when I can, and then add the potion shop!
Offline
I have a surprise for you guys...
SURPIRSE!
pixainia.weebly.com
We have a website!
It's just one page, but it holds news and updates, a cool page, and a link to the current version!
Offline
Nomolos wrote:
I have a surprise for you guys...
SURPIRSE!
pixainia.weebly.com
We have a website!
It's just one page, but it holds news and updates, a cool page, and a link to the current version!
OH MY-WHAT-I DON'T EVEN
Nomolos you're so awesome!!!
Offline
CopperHawk wrote:
Nomolos wrote:
I have a surprise for you guys...
SURPIRSE!
pixainia.weebly.com
We have a website!
It's just one page, but it holds news and updates, a cool page, and a link to the current version!OH MY-WHAT-I DON'T EVEN
Nomolos you're so awesome!!!
*Grins sheepishly* It was nothing.
Offline
New version!
I give you...
Pixainia 2.75!
Offline
Ok, here are some stuff I think should be in future versions (They don't have to be added at all):
~The troll in the castle I think needs to be harder, like a mini-boss or something.
~Maybe have grass sprites that go on the land and when you touch them they pick random a number out of 10? If the number is 10, then it gives you a gem!
~Allow the player to talk to the Adawa townspeople.
~Take away those slimes and that bat at the beginning, and begin storyline.
~Make the knight armor harder to get. Maybe you have to do something for the guy first.
~Give the monsters a bit more life?
~Make the sword swinging animation better.
~Add a purple potion that heals all your lives and costs 15 gems.
The bat spell rocks, but the problem is you can fly over the Adawa gate, over the castle, over the cave, and all that. Do you think we should keep that spell?
Offline
Nomolos wrote:
Updated the site. You can now submit ideas for the game!
You're going to get a random idea submit from me then Nomolos. Sorry!
Offline
Nomolos wrote:
Ok, here are some stuff I think should be in future versions (They don't have to be added at all):
~The troll in the castle I think needs to be harder, like a mini-boss or something.
~Maybe have grass sprites that go on the land and when you touch them they pick random a number out of 10? If the number is 10, then it gives you a gem!
~Allow the player to talk to the Adawa townspeople.
~Take away those slimes and that bat at the beginning, and begin storyline.
~Make the knight armor harder to get. Maybe you have to do something for the guy first.
~Give the monsters a bit more life?
~Make the sword swinging animation better.
~Add a purple potion that heals all your lives and costs 15 gems.
The bat spell rocks, but the problem is you can fly over the Adawa gate, over the castle, over the cave, and all that. Do you think we should keep that spell?
I like all ideas, sword animation might be hard though. Also, the speed potion makes the sword be slightly behind the player when you run.
I think the troll should have a lot more life, and maybe make the bats and slimes take two hits instead.
It could be that if you press E you can talk to the townspeople. (Like in the potion shop.)
As for the bat spell, I can make it that you can't fly over certain areas. Problem solved!
Offline
CopperHawk wrote:
Nomolos wrote:
Ok, here are some stuff I think should be in future versions (They don't have to be added at all):
~The troll in the castle I think needs to be harder, like a mini-boss or something.
~Maybe have grass sprites that go on the land and when you touch them they pick random a number out of 10? If the number is 10, then it gives you a gem!
~Allow the player to talk to the Adawa townspeople.
~Take away those slimes and that bat at the beginning, and begin storyline.
~Make the knight armor harder to get. Maybe you have to do something for the guy first.
~Give the monsters a bit more life?
~Make the sword swinging animation better.
~Add a purple potion that heals all your lives and costs 15 gems.
The bat spell rocks, but the problem is you can fly over the Adawa gate, over the castle, over the cave, and all that. Do you think we should keep that spell?I like all ideas, sword animation might be hard though. Also, the speed potion makes the sword be slightly behind the player when you run.
I think the troll should have a lot more life, and maybe make the bats and slimes take two hits instead.
It could be that if you press E you can talk to the townspeople. (Like in the potion shop.)
As for the bat spell, I can make it that you can't fly over certain areas. Problem solved!
Or maybe the bat spell can make you be a bat, but you hover over the ground, not fly.
Offline
Oh, and Copper. Just telling you, the comment system is kind of broken. xD
When you make a comment, it doesn't show, but I can see it cause I'm the site owner. It's just like a contact form, not a comment box. I should probably rename it.
Offline
Nomolos wrote:
Oh, and Copper. Just telling you, the comment system is kind of broken. xD
When you make a comment, it doesn't show, but I can see it cause I'm the site owner. It's just like a contact form, not a comment box. I should probably rename it.
Yeah... Sorta figured that out.
Offline
Well, 2.0 is coming along... See you guys on the new site!
Offline
CopperHawk wrote:
Well, 2.0 is coming along... See you guys on the new site!
Yup! Also, should I put forums on the site so we can plan the game during downtime?
Offline
Nomolos wrote:
CopperHawk wrote:
Well, 2.0 is coming along... See you guys on the new site!
Yup! Also, should I put forums on the site so we can plan the game during downtime?
Ehhh, doesn't matter to me, I don't think there will be much new posts.
Offline