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Ok this I think it is a bit complex because I want to make an object fall on the other, but if this is way too heavy or is off limits, I want the object to fall from side to side agree to pass the stand.
Hoping you can help in any way, thank you.
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can you tell me more specifically what you mean? all I got is that you want an object (sprite) to fall on another object (another sprite). I don't really get what you mean with the other stuff though.
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set a variable called weight and then use this code
when touching [sprite1]//the falling sprite if <(weight) > [x]>//the weight at witch you want the sprite to do something do whatever end
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