I'd like to get a few opinions on the engine I made for a game called Agent 13:
Link Here
Things to look at:
AI system
Bullet Speed
Health Bar (Kind of a unique system)
movement/sensing
other stuff
Thanks!
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There's been an update!
Now you can crouch behind objects (but if you are, you can't shoot through them) to avoid bullets. There's a separate map for bullets so they can hit if you're standing behind a table.
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