muppetds wrote:
Servine wrote:
muppetds wrote:
I' don't know flash at all
doesn't matter. I dont either. Thats where crummy stencyl comes in which has almost no flexibility. gar.
lol I'm good at stencyl though
cool.
Offline
Servine wrote:
muppetds wrote:
Servine wrote:
doesn't matter. I dont either. Thats where crummy stencyl comes in which has almost no flexibility. gar.
lol I'm good at stencyl though
cool.
Oh we're doing this in Stencyl? Um, shouldn't be too much of a problem as long as I can stick to block-based; never quite figured out their API.
Offline
maxskywalker wrote:
Servine wrote:
muppetds wrote:
lol I'm good at stencyl thoughcool.
Oh we're doing this in Stencyl? Um, shouldn't be too much of a problem as long as I can stick to block-based; never quite figured out their API.
I know. But the actual game WILL be text based. Stencyl is only for mini-games, animation etc.
Offline
Servine wrote:
maxskywalker wrote:
Servine wrote:
cool.
Oh we're doing this in Stencyl? Um, shouldn't be too much of a problem as long as I can stick to block-based; never quite figured out their API.
I know. But the actual game WILL be text based. Stencyl is only for mini-games, animation etc.
...thought we were doing this entirely in PHP. Shouldn't be too much of a problem.
Last edited by maxskywalker (2012-06-03 09:56:58)
Offline
maxskywalker wrote:
Servine wrote:
maxskywalker wrote:
Oh we're doing this in Stencyl? Um, shouldn't be too much of a problem as long as I can stick to block-based; never quite figured out their API.I know. But the actual game WILL be text based. Stencyl is only for mini-games, animation etc.
...thought we were doing this entirely in PHP. Shouldn't be too much of a problem.
Oh, I mean PHP. Yes. Just forget about the flash. pretend it isn't here. Now think of it just like a game we copied pasted onto the website.
It's down for some reason, hopefully it will come back up soon!
Offline
maxskywalker wrote:
Due to Septimus's lack of leadership qualities (no offense), I might join, but I'll probably wait for a stable release just to see what kind of thing it is. What/how's it going to be?
Sorry, I was busy at the time and had no idea where to start.'
We should do a web game. I liked that.
Last edited by SeptimusHeap (2012-06-03 11:56:55)
Offline
SeptimusHeap wrote:
maxskywalker wrote:
Due to Septimus's lack of leadership qualities (no offense), I might join, but I'll probably wait for a stable release just to see what kind of thing it is. What/how's it going to be?
Sorry, I was busy at the time and had no idea where to start.'
We should do a web game. I liked that.
Ahem. We have, and we've added flash! (although not giving away any links to the location of the website yet, MWAHAHA!)
Offline
Servine wrote:
SeptimusHeap wrote:
maxskywalker wrote:
Due to Septimus's lack of leadership qualities (no offense), I might join, but I'll probably wait for a stable release just to see what kind of thing it is. What/how's it going to be?
Sorry, I was busy at the time and had no idea where to start.'
We should do a web game. I liked that.Ahem. We have, and we've added flash! (although not giving away any links to the location of the website yet, MWAHAHA!)
Not to me? :C
Also, is the encryption method the one I used in Icarea? If so, I could make it more secure if you'd let me. I could work as a server manager (I've created code already for password reset that I could add )
Last edited by SeptimusHeap (2012-06-03 19:45:28)
Offline
SeptimusHeap wrote:
Servine wrote:
SeptimusHeap wrote:
Sorry, I was busy at the time and had no idea where to start.'
We should do a web game. I liked that.Ahem. We have, and we've added flash! (although not giving away any links to the location of the website yet, MWAHAHA!)
Not to me? :C
Also, is the encryption method the one I used in Icarea? If so, I could make it more secure if you'd let me. I could work as a server manager (I've created code already for password reset that I could add )
I can't really remember the one used in Icarea. I think it isn't. I'll tell you the encode method once we find a better way to communicate than just scratch messaging. Twitter?
Offline
Problem.
The Flash Game updates every 30 seconds. However, for some reason, it makes LOADS of connections, and powrhost seems to think that there is an attack on the website and just shuts it down for 3 HOURS. I'm trying to fix the bug, but it seems EXTTREEEMELLYY annoying. I may just host it with apache. I can't go back to 000webhost.
Offline
Servine wrote:
Problem.
The Flash Game updates every 30 seconds. However, for some reason, it makes LOADS of connections, and powrhost seems to think that there is an attack on the website and just shuts it down for 3 HOURS. I'm trying to fix the bug, but it seems EXTTREEEMELLYY annoying. I may just host it with apache. I can't go back to 000webhost.
000 is decent, why not there?
Also, twitter messages are PUBLIC.
Last edited by SeptimusHeap (2012-06-04 07:06:48)
Offline
Servine wrote:
Problem.
The Flash Game updates every 30 seconds. However, for some reason, it makes LOADS of connections, and powrhost seems to think that there is an attack on the website and just shuts it down for 3 HOURS. I'm trying to fix the bug, but it seems EXTTREEEMELLYY annoying. I may just host it with apache. I can't go back to 000webhost.
why does it need to make so many connections?
Offline
muppetds wrote:
Servine wrote:
Problem.
The Flash Game updates every 30 seconds. However, for some reason, it makes LOADS of connections, and powrhost seems to think that there is an attack on the website and just shuts it down for 3 HOURS. I'm trying to fix the bug, but it seems EXTTREEEMELLYY annoying. I may just host it with apache. I can't go back to 000webhost.why does it need to make so many connections?
According to my code, it SHOULDN't.
Septimus, we're gonna violate their T&C (unless someone wants to pay for me) and they're gonna shut us down sooner or later.
Offline
Servine wrote:
muppetds wrote:
Servine wrote:
Problem.
The Flash Game updates every 30 seconds. However, for some reason, it makes LOADS of connections, and powrhost seems to think that there is an attack on the website and just shuts it down for 3 HOURS. I'm trying to fix the bug, but it seems EXTTREEEMELLYY annoying. I may just host it with apache. I can't go back to 000webhost.why does it need to make so many connections?
According to my code, it SHOULDN't.
Septimus, we're gonna violate their T&C (unless someone wants to pay for me) and they're gonna shut us down sooner or later.
So could I join the team?
Offline
SeptimusHeap wrote:
Servine wrote:
muppetds wrote:
why does it need to make so many connections?According to my code, it SHOULDN't.
Septimus, we're gonna violate their T&C (unless someone wants to pay for me) and they're gonna shut us down sooner or later.So could I join the team?
Do you even need to ask? Of course!
Sign up to the RPG with your email, then I'll send you the details!
Offline
SeptimusHeap wrote:
Servine wrote:
SeptimusHeap wrote:
Sorry, I was busy at the time and had no idea where to start.'
We should do a web game. I liked that.Ahem. We have, and we've added flash! (although not giving away any links to the location of the website yet, MWAHAHA!)
Not to me? :C
Also, is the encryption method the one I used in Icarea? If so, I could make it more secure if you'd let me. I could work as a server manager (I've created code already for password reset that I could add )
WOW. Sure, you can work as server manager!
See previous post please
(Typing on a 3DS is really not that bad!)
Offline
Wait, sign up where?
Offline
maxskywalker wrote:
Wait, sign up where?
You've already signed up, so you don't need to! I'll just send you a copy of the details and you're then good to go.
EDIT:
Sent, check your emaiL!
Last edited by Servine (2012-06-05 10:42:48)
Offline
Servine wrote:
I have a new consequence for planet nuking!
~ Extermination of the Weak (or spammers)
Accounts under the level of 3 are instantly deleted. This'll be fun and will save space for the server!
"fun"
never make account deletion part of a game. ever.
Also, passwords aren't hashed, I could change that, but that would require each player to sign up again.
Also, you do know you'll need custom art for the horse and members logo when you actually start selling stuff.
Last edited by SeptimusHeap (2012-06-05 17:57:09)
Offline
SeptimusHeap wrote:
Servine wrote:
I have a new consequence for planet nuking!
~ Extermination of the Weak (or spammers)
Accounts under the level of 3 are instantly deleted. This'll be fun and will save space for the server!"fun"
never make account deletion part of a game. ever.
Also, passwords aren't hashed, I could change that, but that would require each player to sign up again.
Also, you do know you'll need custom art for the horse and members logo when you actually start selling stuff.
Yes, I know that. It's just a placeholder till we get custom art.
About account deletion, I think you're right.
Offline
SeptimusHeap wrote:
Servine wrote:
I have a new consequence for planet nuking!
~ Extermination of the Weak (or spammers)
Accounts under the level of 3 are instantly deleted. This'll be fun and will save space for the server!"fun"
never make account deletion part of a game. ever.
Also, passwords aren't hashed, I could change that, but that would require each player to sign up again.
Also, you do know you'll need custom art for the horse and members logo when you actually start selling stuff.
Ok, I've changed the horse to my own graphics, just need to change the game logo and rid of the credits.
I'm deciding to go along with account deletion if I think that the account is a spam or just an injector. Although, no accounts will be delete by a nuke.
I'm not really worried about hashing as of now as the encryption is better than nothing.
Offline
Servine wrote:
SeptimusHeap wrote:
Servine wrote:
I have a new consequence for planet nuking!
~ Extermination of the Weak (or spammers)
Accounts under the level of 3 are instantly deleted. This'll be fun and will save space for the server!"fun"
never make account deletion part of a game. ever.
Also, passwords aren't hashed, I could change that, but that would require each player to sign up again.
Also, you do know you'll need custom art for the horse and members logo when you actually start selling stuff.Ok, I've changed the horse to my own graphics, just need to change the game logo and rid of the credits.
I'm deciding to go along with account deletion if I think that the account is a spam or just an injector. Although, no accounts will be delete by a nuke.
I'm not really worried about hashing as of now as the encryption is better than nothing.
OK, I can set up password reset/changing once I get to know the system. Also, the bottom banner is way to big, it covers most pages almost halfway.
Last edited by SeptimusHeap (2012-06-06 07:11:26)
Offline