This is a read-only archive of the old Scratch 1.x Forums.
Try searching the current Scratch discussion forums.

#1 2012-05-18 14:43:12

jacob9598
New Scratcher
Registered: 2012-04-15
Posts: 4

Scratch 2.0 ideas

1. Scratch 2.0 should have a downloadable version for users that go online and offline.

2. Scratch should have multiplayer blocks such as this is player 1 and this is player 2.

anymore ideas just comment!

Offline

 

#2 2012-05-18 14:57:35

RedRocker227
Scratcher
Registered: 2011-10-26
Posts: 1000+

Re: Scratch 2.0 ideas

There will be an offline version.  wink


Why

Offline

 

#3 2012-05-19 15:32:22

scimonster
Community Moderator
Registered: 2010-06-13
Posts: 1000+

Re: Scratch 2.0 ideas

You'll be able to make multiplayer using cloud data.

Offline

 

#4 2012-05-21 17:16:01

ImagineIt
Scratcher
Registered: 2011-02-28
Posts: 1000+

Re: Scratch 2.0 ideas

scimonster wrote:

You'll be able to make multiplayer using cloud data.

You can, but it loads every 2 seconds. So unless the scratch team changes the way that cloud variables work, then they will be ludicrously slow as shown in the project that bobbybee created. I believe that a better way for them to work as someone else said would be to send a message whenever they change. Then there would be no use for these blocks besides the simplicity of them.

Last edited by ImagineIt (2012-05-21 17:17:25)

Offline

 

#5 2012-06-01 03:36:02

ZULVE1
Scratcher
Registered: 2011-04-14
Posts: 1

Re: Scratch 2.0 ideas

LAN would be heavily useful to advanced programmers, for use in multiplayer. Also the ability to create 3D images and objects (because 2D is old). If these aren't in Scratch 2.0 I'm going to Python!

Offline

 

#6 2012-06-01 06:31:39

williambl
Scratcher
Registered: 2011-04-08
Posts: 100+

Re: Scratch 2.0 ideas

ZULVE1 wrote:

LAN would be heavily useful to advanced programmers, for use in multiplayer. Also the ability to create 3D images and objects (because 2D is old). If these aren't in Scratch 2.0 I'm going to Python!

Sorry, but 3D will never come to scratch and I don't think they will have LAN.


http://internetometer.com/imagesmall/34650.png
http://www.danasoft.com/sig/Epicnesssign.jpg

Offline

 

#7 2012-06-14 12:30:42

littlebrownmonkey
Scratcher
Registered: 2010-06-20
Posts: 7

Re: Scratch 2.0 ideas

ImagineIt wrote:

scimonster wrote:

You'll be able to make multiplayer using cloud data.

You can, but it loads every 2 seconds. So unless the scratch team changes the way that cloud variables work, then they will be ludicrously slow as shown in the project that bobbybee created. I believe that a better way for them to work as someone else said would be to send a message whenever they change. Then there would be no use for these blocks besides the simplicity of them.

So the multiplayer variables update every two seconds? How come you know that?

Offline

 

#8 2012-06-15 16:25:16

joefarebrother
Scratcher
Registered: 2011-04-08
Posts: 1000+

Re: Scratch 2.0 ideas

ImagineIt wrote:

I believe that a better way for them to work as someone else said would be to send a message whenever they change.

I said that.


My latest project is called http://tinyurl.com/d2m8hne! It has http://tinyurl.com/d395ygk views, http://tinyurl.com/cnasmt7 love-its, and http://tinyurl.com/bwjy8xs comments.
http://tinyurl.com/756anbk   http://tinyurl.com/iplaychess

Offline

 

#9 2012-06-15 18:04:11

Tbtemplex97
Scratcher
Registered: 2011-11-12
Posts: 100+

Re: Scratch 2.0 ideas

BTW, You Can Have LAN!, They Have it now, People use Applets to Connect through through sensor values, using third party servers.

That is lan.


Online Status: http://blocks.scratchr.org/API.php?action=onlineStatus&user=Tbtemplex97
Darkspace Coming Soon!, Try the Singleplayer Demo

Offline

 

#10 2012-06-15 18:49:59

ImagineIt
Scratcher
Registered: 2011-02-28
Posts: 1000+

Re: Scratch 2.0 ideas

joefarebrother wrote:

ImagineIt wrote:

I believe that a better way for them to work as someone else said would be to send a message whenever they change.

I said that.

Yes you did. That doesn't mean I don't believe it. :p

Last edited by ImagineIt (2012-06-15 18:50:36)

Offline

 

#11 2012-06-15 20:14:11

trinary
Scratcher
Registered: 2012-01-29
Posts: 1000+

Re: Scratch 2.0 ideas

ZULVE1 wrote:

LAN would be heavily useful to advanced programmers, for use in multiplayer. Also the ability to create 3D images and objects (because 2D is old). If these aren't in Scratch 2.0 I'm going to Python!

Read the sticky before suggesting.

Chrischb wrote:

7. Scratch 3D

Mawile suggested this, so credit to him.

Now, the point is that many people have been suggesting spinoffs to Scratch that use 3D, as you can tell by the name of this suggestion. Just mentioning, so there's no need to throw pies at me.

Technoguyx put a post on shortly after one of the suggestions:

technoguyx wrote:

Already suggested a lot of times, and will probably never be done.
You can use StarLogo TNG which is similar: http://education.mit.edu/drupal/starlogo-tng

Archmage posted after him...

archmage wrote:

Starlogo is pretty much the same as scratch, but in 3d... or that is what it looks like from the pictures.

And down some more, coolstuff agrees with technoguyx.

coolstuff wrote:

I just don't htink it will ever happen. It takes up too much time and resources, which frankly the Scratch team doesn't have.

'

That should explain a lot. The problem is, I didn't see any members of the Scratch Team reply, so I don't know what they'd say. But the posters mentioned have points, and they should be taken seriously.

EDIT: mathematics has provided some links:

1, 2, 3, 4.

Last edited by trinary (2012-06-15 20:14:37)


http://trinary.tk/images/signature_.php

Offline

 

Board footer