Okay, so when we finish Gray, do you guys think we should make a user called "ScorpionStudiosCollab"? All the managers should have the password so that they can login on it, but i don't know how we are going to share the password... any ideas?
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The password could be the user name, but with a 3 afterwards, I'm not sure if people would try to hack us, though.
I have some decent music, but it's not THAT great, but music would be a great addition. In, say level 3, we could go back to 50 points, but with 2 red balls, or a rare, quick moving yellow ball that, if touched with gray, grants extra lives. Maybe we could also add barriers that gray would have to go around.
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I recently made another version ( with a few songs downloaded (uder gameball), my choice was a total fail), and I implemented a few features, including a few new level designs you can choose to keep or not use (I don't care). The blue makes you really big, and the red makes you lose a life. I also added a new red ball that starts at level (I think) 3 or 4, and gets faster in later levels.
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Also, for the password, you can post it under any of my really old projects that have, like, 3 views.
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Mythbusteranimator, testing out the account. Looks good! (except for the Antartica location part :p)
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Cool! Bad news, though: I lost all progress I've recently made on the game, including the health ball. Stupid saving glitch on my computer.
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mythbusteranimator wrote:
Cool! Bad news, though: I lost all progress I've recently made on the game, including the health ball. Stupid saving glitch on my computer.
Ouch. I know that feeling (Lost 2 hours of work that way)
So, do you have any ideas for improving?
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I got it back and am going to upload it to our progress galleries. I haven't teswted stuff yet, I just want to keep the basic plan alive.
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OK, I made another edition (I found a few glitches testing. Were getting close to the finish, if we don't add a ton of features. Only other thing is possibly a new default backround.
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Feel free to change it into something cooler and goes with the theme "Gray."
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I've reeled off 3 versions in the last 30 minutes or so, because I am constantly finding glitches.
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mythbusteranimator wrote:
I recently made another version ( with a few songs downloaded (uder gameball), my choice was a total fail), and I implemented a few features, including a few new level designs you can choose to keep or not use (I don't care). The blue makes you really big, and the red makes you lose a life. I also added a new red ball that starts at level (I think) 3 or 4, and gets faster in later levels.
Where did you get the music? I need to put it in the credits.
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Scorpion_Studios wrote:
mythbusteranimator wrote:
I recently made another version ( with a few songs downloaded (uder gameball), my choice was a total fail), and I implemented a few features, including a few new level designs you can choose to keep or not use (I don't care). The blue makes you really big, and the red makes you lose a life. I also added a new red ball that starts at level (I think) 3 or 4, and gets faster in later levels.
Where did you get the music? I need to put it in the credits.
I had it on my computer for a long time; it was from a Scratch project that I forget.
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mythbusteranimator wrote:
Scorpion_Studios wrote:
mythbusteranimator wrote:
I recently made another version ( with a few songs downloaded (uder gameball), my choice was a total fail), and I implemented a few features, including a few new level designs you can choose to keep or not use (I don't care). The blue makes you really big, and the red makes you lose a life. I also added a new red ball that starts at level (I think) 3 or 4, and gets faster in later levels.
Where did you get the music? I need to put it in the credits.
I had it on my computer for a long time; it was from a Scratch project that I forget.
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Oh.
I'm nearly done with 0.9, and I'll try to upload it later today. (It's 3:32PM here)
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