Undoubtedly my best game so far, I've made a 1s1s Pong game which has lots of features, such as instructions, in-game scores, a play again button, high scores, a pause feature, and more - all with one sprite and script!
It can be found here.
Last edited by RedRocker227 (2012-04-23 15:28:07)
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xJira wrote:
It's really amazing that it's just one script! Well I couln't do that.
Haha, thanks.
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http://scratch.mit.edu/projects/Borrego6165/2490367 i gave up on the music bit i added the clicky noise, but i just used a random effect, so the sound may need to be replaced.
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I personally think no sounds fits the theme better, but I'll see if I can make it sound good.
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Loved and faved. Amazing! The score showing is really nice. So is the detection of which side it bounces on.
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zammer990 wrote:
You could do with a proper bounce script
It is a proper bounce script...?
scimonster wrote:
Loved and faved. Amazing! The score showing is really nice. So is the detection of which side it bounces on.
Thanks. Wait, weren't you the one who provided the workaround for "point towards x: [] y:[]" in the first place? (On the Wiki I mean). If so, I need to give you some credit. ;D
Last edited by RedRocker227 (2012-04-24 14:15:33)
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Bump.
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mythbusteranimator wrote:
You fixed the glitching?
How did you get everything smooth since it is 1s1s?
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mythbusteranimator wrote:
You fixed the glitching?
The "blinking"? Yeah, MoreGamesNow helped me with it.
mythbusteranimator wrote:
How did you get everything smooth since it is 1s1s?
Well, the player runs faster than you'd expect, so it can stamp multiple times without it being noticeable.
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RedRocker227 wrote:
mythbusteranimator wrote:
You fixed the glitching?
The "blinking"? Yeah, MoreGamesNow helped me with it.
mythbusteranimator wrote:
How did you get everything smooth since it is 1s1s?
Well, the player runs faster than you'd expect, so it can stamp multiple times without it being noticeable.
Nice! The game rocks.
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Bump.
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This would be an epic game 1s1s or not.
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