This is a read-only archive of the old Scratch 1.x Forums.
Try searching the current Scratch discussion forums.

#26 2008-10-11 18:27:16

jwiens
Scratcher
Registered: 2007-10-17
Posts: 39

Re: Scratch 1.4

pause sprite until <> would be useful for menus during gameplay

Offline

 

#27 2008-10-16 14:32:35

Spenfen
Scratcher
Registered: 2008-07-24
Posts: 37

Re: Scratch 1.4

Pause movement until <(boolean)> would be useful, but I know something for paint editor. Maybe they could make rotation smoother. I also think that you should be able to create switches. One more: I think you should be able to create movies in costumes. Also import costume movies. That would make it so you won't have to make a lot of costumes to create movement.


The statement I am making right now is untrue. He he he he he...

Offline

 

#28 2008-10-16 14:40:40

Mayhem
Scratcher
Registered: 2007-05-26
Posts: 1000+

Re: Scratch 1.4

Jens wrote:

Well, um, we do have lists in the current Scratch version, which basically cover the same functionality as arrays. What is it that you would like to do with arrays that you cannot do with lists?

I would assume it is becuase arrays are multi-dimensional?

A 10x10 array would hold as much information as a 100 item list, whilst being easier to access.  Storing the alive/dead status of the zombies in my wandering knight game would be easier with such an array.


Web-spinning Spider:  http://scratch.mit.edu/projects/Mayhem/18456
3D Dungeon Adventure:  http://scratch.mit.edu/projects/Mayhem/23570
Starfighter X: http://scratch.mit.edu/projects/Mayhem/21825
Wandering Knight: http://scratch.mit.edu/projects/Mayhem/28484

Offline

 

#29 2008-10-16 14:51:27

Mayhem
Scratcher
Registered: 2007-05-26
Posts: 1000+

Re: Scratch 1.4

bhz wrote:

Bluestribute wrote:

What about a power block. Instead of doing something like:

2*2*2*2*2

You could do:

2^5

It would kinda be like the mod block, but powers

Will this work? or is it more complicated than doing x*x*x.....?
http://scratch.mit.edu/projects/bhz/260290

It only seems more complicated because it allows for the number AND the power to be alterable variables, something not possible with your 2x2x2x2x2 script.

If they are fixed numbers, its much easier:

Using a single variable called "answer"

a^b

Set Answer to (a)
Repeat (b-1)
  Set Answer to (a) x Answer


2^5 would simply be

Set Answer to 2
Repeat 4
  Set Answer to 2 x Answer

Thats easier than nesting a set of ()x() blocks, especially with higher powers.

EG. 2^50:

Set Answer to 2
Repeat 49
  Set Answer to 2 x Answer

Which is a lot less complicated than 2x2x2x2x2x2x2x2x2x2x2x2x2x2x2x2x2x2x2x2x2x2x2x2x2x2x2x2x2x2x2x2x2x2x2x2x2x2x2x2x2x2x2x2x2x2x2x2x2x2x


Web-spinning Spider:  http://scratch.mit.edu/projects/Mayhem/18456
3D Dungeon Adventure:  http://scratch.mit.edu/projects/Mayhem/23570
Starfighter X: http://scratch.mit.edu/projects/Mayhem/21825
Wandering Knight: http://scratch.mit.edu/projects/Mayhem/28484

Offline

 

#30 2008-10-16 14:53:28

Mayhem
Scratcher
Registered: 2007-05-26
Posts: 1000+

Re: Scratch 1.4

However, a "power" block would still be welcome, as it would allow easy calulation of exponentials (to the power of negative numbers) and roots (to the power of fractions) which the repeat function is unable to handle.


Web-spinning Spider:  http://scratch.mit.edu/projects/Mayhem/18456
3D Dungeon Adventure:  http://scratch.mit.edu/projects/Mayhem/23570
Starfighter X: http://scratch.mit.edu/projects/Mayhem/21825
Wandering Knight: http://scratch.mit.edu/projects/Mayhem/28484

Offline

 

#31 2008-10-16 21:30:00

DarthPickley
Scratcher
Registered: 2008-06-13
Posts: 100+

Re: Scratch 1.4

Well, I have some Ideas: [Hide/Show List], ( (0)^(0) ) (which will also remove the need for a square root function, but it should still be kept for beginners who have no idea that x^(1/2) is the same as the square root of x), (color at x: (0) y: (0) ), [Use Eraser], [Stamp Transparent], [Pen Transparency], [point towards x: (0) y: (0)], ( |color^| effect), [set/change |stretch| to/by (0) ] and/or [set/change |stretch^| effect to/by (0) ] (one would be as important as size, and would be how much it is stretched along its direction, and the other would always be stretched left/right). There are also some control blocks that I am thinking about, like [End Script |1| of |sprite1| ], where the top of each script has a little number you can see that is automatically assigned, and/or you could have a [broadcast |message1^| to |{all, this sprite, sprite1, stage}^| ], and there should also be a way to create new [ If [ ] else if <   > [ ] else (Make new Else If) [ ] ]. I also thing that VERY IMPORTANTLY the string variables should be able to be read as something other than just a zero, so that you could say < (Word) = |Sit| >. I know, I have so many Ideas, I should just use some other language because what I want is so far from being like scratch, but I don't know, I like it, it is FREE, and I can always suggest new stuff still, stuff that other programming languages (scratch isn't a LANGUAGE, but I'm not talking about it, I'm talking about other programming languages) can't really do. I hope that some of my ideas will be considered!!!

Offline

 

#32 2008-10-17 02:09:24

Shruikan42
Scratcher
Registered: 2007-10-26
Posts: 23

Re: Scratch 1.4

Just a suggestion, being able to select multiple costumes in a sprite? A stop x script block, with each script being numbered, would be helpful also.


http://scratch.mit.edu/users/Shruikan42 <Go on, click the pretty link, I know it's tempting!

Offline

 

#33 2008-10-17 19:22:55

Spenfen
Scratcher
Registered: 2008-07-24
Posts: 37

Re: Scratch 1.4

nobody wrote:

you should be able to hook up a motion detector to a sensor board. That would be useful.

He he. Just kidding.


The statement I am making right now is untrue. He he he he he...

Offline

 

#34 2008-10-18 07:24:44

Songheadstudios
Scratcher
Registered: 2008-07-28
Posts: 8

Re: Scratch 1.4

another good one would be a
'When (boolean reporter socket)'
block

Offline

 

#35 2008-10-18 08:58:50

bartybacon
Scratcher
Registered: 2008-04-29
Posts: 8

Re: Scratch 1.4

Yeah, a pause button will be cool. And a text pen.

Offline

 

#36 2008-10-18 22:39:18

DarthPickley
Scratcher
Registered: 2008-06-13
Posts: 100+

Re: Scratch 1.4

also, I forgot to mention: they should also include: " < ( ) <= ( ) > ", < ( ) >= ( ) > ", " < < > XOR < > > "

Offline

 

#37 2008-10-19 17:45:16

smartguy
Scratcher
Registered: 2008-09-28
Posts: 9

Re: Scratch 1.4

One more: I think you should be able to create movies in costumes. Also import costume movies. That would make it so you won't have to make a lot of costumes to create movement.

Thats right i am making a movie on scratch but it so hard!

Offline

 

#38 2008-10-22 14:50:31

Nikimax
Scratcher
Registered: 2008-06-22
Posts: 36

Re: Scratch 1.4

http://scratch.mit.edu/projects/Nikimax/283259 ... My dreams=)


http://scratch.mit.edu/projects/Nikimax/291754
Test yourself=)

Offline

 

#39 2008-10-25 09:29:10

Dan01
Scratcher
Registered: 2008-06-11
Posts: 100+

Re: Scratch 1.4

A centre costume button.

When you are importing pictures for sprites (commonly from sprite sheets) it is annoying that you have to manually position the costume so it in line with other costumes. If you just had this button, the costume would go to the middle of the area.


http://img3.imageshack.us/img3/4743/ubd6522wp8.png
http://img3.imageshack.us/img3/4667/ubd3758ox2.png

Offline

 

#40 2008-11-05 17:01:58

spi007
Scratcher
Registered: 2007-08-18
Posts: 4

Re: Scratch 1.4

I think they should make a save[ ] block and a retrive[ ] block and you would just put a variable or other number in the [ ]'s and you could save that number and then get it back when scratch opened again.

Offline

 

#41 2008-11-07 16:05:27

DarthPickley
Scratcher
Registered: 2008-06-13
Posts: 100+

Re: Scratch 1.4

smartguy wrote:

One more: I think you should be able to create movies in costumes. Also import costume movies. That would make it so you won't have to make a lot of costumes to create movement.

Thats right i am making a movie on scratch but it so hard!

you mean like in .gif format? that would be cool.

Offline

 

#42 2008-11-07 21:01:34

openblammo
Scratcher
Registered: 2008-11-07
Posts: 4

Re: Scratch 1.4

An official Linux version. And source Code, If you haven't put it here already. You guys are really missing out on some great opportunities by not having those.

Offline

 

#43 2008-11-09 07:52:32

yoshi-fan
Scratcher
Registered: 2008-01-01
Posts: 100+

Re: Scratch 1.4

I thing it should be easier to scroll. So there is a scrolling script.


http://i1057.photobucket.com/albums/t381/Goopggg/AllAboutScratchLogo.png

Offline

 

#44 2008-11-09 19:45:03

BlueFlame
Scratcher
Registered: 2008-08-17
Posts: 100+

Re: Scratch 1.4

How about a pause and play block. Then you can select what blocks to pause and what not to pause. I have wanted this sooooooo many times!


Scape - The mindbending puzzle by coolstuff  big_smile

Offline

 

#45 2008-11-09 20:58:11

BlueFlame
Scratcher
Registered: 2008-08-17
Posts: 100+

Re: Scratch 1.4

Spenfen wrote:

Hmm... how about this... now I know for a fact that this is coming due to jens...[blocks]<set length of array to [ ][/blocks]

I don't see why you would need this... anyway, you can just add blank values or revome values until you get your desired array length


Scape - The mindbending puzzle by coolstuff  big_smile

Offline

 

#46 2008-11-11 13:49:49

jwiens
Scratcher
Registered: 2007-10-17
Posts: 39

Re: Scratch 1.4

i say there should be an export feature as well as a hide mouse.

Offline

 

#47 2008-11-11 14:11:08

JUSTJAMES
Scratcher
Registered: 2008-06-20
Posts: 38

Re: Scratch 1.4

A  block like :
<I receive (message name)>
To fit in things like "wait until" and "If". Without it, You need a variable and stuff do do it.

Offline

 

#48 2008-11-11 17:03:36

g8rghr
Scratcher
Registered: 2007-11-03
Posts: 100+

Re: Scratch 1.4

I think there should be a fractal block that can make sprites do things in a fractal pattern. If not that, I think there should be a block that represents i, or the sqrt of negative one.


http://scratch.mit.edu/static/projects/g8rghr/1635124_sm.png  http://scratch.mit.edu/projects/g8rghr/1635124 My new number one project: ZOMBIES! Based on the Zombies from Call of Duty. Check it out!

Offline

 

#49 2008-11-11 17:05:19

sonick637
Scratcher
Registered: 2008-08-09
Posts: 21

Re: Scratch 1.4

How 'bout a <shown> and a <hidden> block?


http://i.imgur.com/6F09o.jpg

Offline

 

#50 2008-11-11 20:43:42

spartans21
Scratcher
Registered: 2007-06-20
Posts: 4

Re: Scratch 1.4

i'd like to be able to create or delete a sprite from another sprite

also, the square root of -1, or i block would be cool.

Offline

 

Board footer