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#26 2008-10-25 09:33:07

Dan01
Scratcher
Registered: 2008-06-11
Posts: 100+

Re: Great ideas for blocks in 1.4!!!!

archmage wrote:

How about a touching X() Y() block?
Or save () as cookie block?

That would be a sweet idea !!

Then instead of starting a game again, you can just load it from the cookie.  big_smile


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#27 2008-10-26 11:25:14

yambanshee
Scratcher
Registered: 2007-11-06
Posts: 500+

Re: Great ideas for blocks in 1.4!!!!

registeel said: WHEN  stopall   pressed
when stop all is pressed, everything stops so no script can be run...
archmage said: save () as cookie block?
I agree!

My own sugestion: how about online variables and lists?

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#28 2008-10-28 21:08:30

Yakkers
Scratcher
Registered: 2007-06-03
Posts: 9

Re: Great ideas for blocks in 1.4!!!!

We need a block like this one: <I recieve[ ]>

that would be perfect, a lot of times I think in my head of using that like it does exist.

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#29 2008-10-31 12:54:46

ScipioBellorum
Scratcher
Registered: 2007-05-15
Posts: 94

Re: Great ideas for blocks in 1.4!!!!

Instead of a loads of different forum topics that repeat each other and become massive lists of ideas that go on for ever, we need an official list of ideas for the next version of Scratch. That way people could check if there idea is already being considered and all our ideas would be in one place.

Scratch Team what do you think?

SB


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#30 2008-10-31 21:28:52

bhz
Scratcher
Registered: 2008-07-06
Posts: 100+

Re: Great ideas for blocks in 1.4!!!!

registeel wrote:

WHEN <stop all> pressed

<stop all>
should STOP ALL scripts. That's why it is called "Stop ALL"

What will [save () as cookie do] ?

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#31 2008-10-31 21:33:15

coolstuff
Community Moderator
Registered: 2008-03-06
Posts: 1000+

Re: Great ideas for blocks in 1.4!!!!

bhz wrote:

registeel wrote:

WHEN <stop all> pressed

<stop all>
should STOP ALL scripts. That's why it is called "Stop ALL"

What will [save () as cookie do] ?

save a variable or list on your computer. Cookie is just a fancy word for "internet save file". It stores stuff on your computers, basically saving. It can get a bit rough when testing, though.

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#32 2008-11-03 03:44:55

DarthPickley
Scratcher
Registered: 2008-06-13
Posts: 100+

Re: Great ideas for blocks in 1.4!!!!

This time I am going to suggest some possible new stuff for LAYERS.
I think there should be some sort of giant list of the sprites in order of layer or something like that. one of the things you should have is a (layer #) block, a [go to layer |(front, back)|], and one of the main issues though is which would be 1, front or back? (also, you can enter a number or a numeric variable instead of one of the options)

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#33 2008-11-04 08:55:40

BWOG
Scratcher
Registered: 2008-09-19
Posts: 1000+

Re: Great ideas for blocks in 1.4!!!!

here's a project with some block ideas: http://scratch.mit.edu/projects/Surfer123/309563

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#34 2008-11-04 17:23:17

technoguyx
Scratcher
Registered: 2008-10-18
Posts: 1000+

Re: Great ideas for blocks in 1.4!!!!

Some ideas:

-(Pause sound [sound])
-Being able to detect a sound's pitch
-[blocks]<forever if>
<else>
<end>[/blocks]


http://getgnulinux.org/links/en/linuxliberated_4_78x116.png

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#35 2008-11-14 02:44:38

14God
Scratcher
Registered: 2008-11-14
Posts: 100+

Re: Great ideas for blocks in 1.4!!!!

Glide to [    ] sprite for [    ] secs


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Logic and reason have led me to atheism... but I'm stuck with the name  tongue

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#36 2008-11-16 15:42:34

qwertyu63
Scratcher
Registered: 2008-01-13
Posts: 22

Re: Great ideas for blocks in 1.4!!!!

1: A variable type block that calls up the system time.
2: Boolean Switches
3: Some way to save your progress (like a cookie).

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#37 2008-11-16 16:36:36

bhz
Scratcher
Registered: 2008-07-06
Posts: 100+

Re: Great ideas for blocks in 1.4!!!!

Cheeseboy33 wrote:

a between block such as if direction between 30 and 40 do this

http://img511.imageshack.us/img511/1820/scriptpa8.gif

14God wrote:

Glide to [    ] sprite for [    ] secs

http://img505.imageshack.us/img505/4894/scriptxv0.gif

Last edited by bhz (2008-11-16 16:39:29)

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#38 2008-11-16 19:55:28

jcubed
Scratcher
Registered: 2008-07-23
Posts: 65

Re: Great ideas for blocks in 1.4!!!!

some of you wanted a point to x y block, well, if the scratch team wasn't too lazy to type ('point towards x: %n y: %n' #- #pointToX:y: 0 0) you would have one. So I'm guessing you aren't that lazy so here is how you get one.

open the 1.2.1 source code
open a browser
Scratch-Objects > Scratch sprite morph > class > scratch > blockspecs
scroll down to motion
new line (enter)
type: ('point towards x: %n y: %n' #- #pointToX:y: 0 0)
alt-s
confirm
save as...
open in 1.3
and it works.

or hack 1.3 and insert it right in there...

If touching x y not so easy...

Last edited by jcubed (2008-11-17 17:00:47)


Jcubed
Proud founder of Icdzat Productions.

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#39 2008-11-16 20:23:50

jcubed
Scratcher
Registered: 2008-07-23
Posts: 65

Re: Great ideas for blocks in 1.4!!!!

You also might be intrested to know that the scratch team in working on a duplicate block...
I'm trying to make some of the blocks listed above, some of them will work in 1.3 allready...

8:32---just got "is _ between _ and _" block working
4:29---got "( if < > return ( ) else ( ) ) reporter working

5:31---still can't get glide to _____ block to work

6:08---just made "previous costume" and "swich to costume ()" blocks

Last edited by jcubed (2008-11-17 18:09:30)


Jcubed
Proud founder of Icdzat Productions.

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#40 2008-11-18 15:06:45

technoguyx
Scratcher
Registered: 2008-10-18
Posts: 1000+

Re: Great ideas for blocks in 1.4!!!!

jcubed wrote:

If touching x y not so easy...

You could make a 1x1 sprite, set it's ghost effect to 100, move it to the desired X and Y, and then use

[blocks] <if><touching[ sprite [/blocks].


http://getgnulinux.org/links/en/linuxliberated_4_78x116.png

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#41 2008-11-18 16:48:27

jcubed
Scratcher
Registered: 2008-07-23
Posts: 65

Re: Great ideas for blocks in 1.4!!!!

technoguyx wrote:

jcubed wrote:

If touching x y not so easy...

You could make a 1x1 sprite, set it's ghost effect to 100, move it to the desired X and Y, and then use

[blocks] <if><touching[ sprite [/blocks].

yes, but that defeats the point of the block...


Jcubed
Proud founder of Icdzat Productions.

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#42 2008-11-18 18:01:11

technoguyx
Scratcher
Registered: 2008-10-18
Posts: 1000+

Re: Great ideas for blocks in 1.4!!!!

jcubed wrote:

technoguyx wrote:

jcubed wrote:

If touching x y not so easy...

You could make a 1x1 sprite, set it's ghost effect to 100, move it to the desired X and Y, and then use

[blocks] <if><touching[ sprite [/blocks].

yes, but that defeats the point of the block...

Maybe, but you could do it like that meanwhile we don't have the block.


http://getgnulinux.org/links/en/linuxliberated_4_78x116.png

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#43 2008-11-20 17:59:28

wordMan
Scratcher
Registered: 2007-12-02
Posts: 82

Re: Great ideas for blocks in 1.4!!!!

I have an idea, add BYOB


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#44 2009-04-12 15:06:25

kingdomfan4
Scratcher
Registered: 2008-10-11
Posts: 14

Re: Great ideas for blocks in 1.4!!!!

i would want a block that pauses your sound
_______________________________________________
When life hands you lemons you make apple juice.


abcdefghijklmnopqrstuvwxyz

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#45 2009-04-12 19:11:55

bhz
Scratcher
Registered: 2008-07-06
Posts: 100+

Re: Great ideas for blocks in 1.4!!!!

archmage wrote:

How about a touching X() Y() block?

Make a sprite, move it to this X , Y, and say
if touching [sprite]

Spenfen wrote:

how about a <I recieve> block?

when flag clicked
set [ received? ]  to 0

when i receive [ broadcast]
set [ received ] to 1
wait [ 0.1 ] secs
set [ received ] to 0

< I receive > = < [ received ] = [ 1 ] ? >

matthewjose wrote:

how about <if> i recieve __
<end> [/blocks]

read above

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#46 2009-04-12 19:42:54

golfer3
Scratcher
Registered: 2008-11-02
Posts: 1000+

Re: Great ideas for blocks in 1.4!!!!

bhz wrote:

archmage wrote:

How about a touching X() Y() block?

Make a sprite, move it to this X , Y, and say
if touching [sprite]

Spenfen wrote:

how about a <I recieve> block?

when flag clicked
set [ received? ]  to 0

when i receive [ broadcast]
set [ received ] to 1
wait [ 0.1 ] secs
set [ received ] to 0

< I receive > = < [ received ] = [ 1 ] ? >

matthewjose wrote:

how about <if> i recieve __
<end> [/blocks]

read above

thats works. but it'd be much simpler with the <when i recive> block

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#47 2009-04-13 03:38:36

ScratchScripter
Scratcher
Registered: 2008-08-21
Posts: 73

Re: Great ideas for blocks in 1.4!!!!

<If I recieved [ Message ] ( 0.1 ) seconds ago>
=
when flag clicked
set [ received ]  to 0

when i receive [ broadcast]
set [ received ] to 1
wait ( 0.1 ) secs
set [ received ] to 0

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#48 2009-04-13 19:14:44

ManaUser
Scratcher
Registered: 2009-03-11
Posts: 100+

Re: Great ideas for blocks in 1.4!!!!

How about "whisper [ ]". It would be like broadcast but it would only go to other scripts on the same sprite.


http://i.imgur.com/SPYSM.gif http://i.imgur.com/t9k1Z.gif http://i.imgur.com/OwYVa.gif http://i.imgur.com/0qlZq.gif

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#49 2010-05-04 09:47:02

electrified123
Scratcher
Registered: 2009-11-22
Posts: 100+

Re: Great ideas for blocks in 1.4!!!!

markyiscool wrote:

I cant believe your thinking of 1.4 already!!!

o my gosh 1.4 is already out and i mean so is 1.5


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#50 2010-05-04 10:03:08

coolstuff
Community Moderator
Registered: 2008-03-06
Posts: 1000+

Re: Great ideas for blocks in 1.4!!!!

electrified123 wrote:

markyiscool wrote:

I cant believe your thinking of 1.4 already!!!

o my gosh 1.4 is already out and i mean so is 1.5

o my gosh this topic is so old...
When MarkyIsCool posted that, 1.3 had just been released. And 1.5 isn't out yet.

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