okay obviously everyone is like "Wow, this will be easy to figure out what he wants, look at the title!"
Well I can't really Explain this in a title without a paragraph
First look at my scratch game "Minecraft" and then read the rest..
You see the arm of Steve(My character), I've tried several time trying to get it to rotate without completely turning it upside down while its the other way around (While still following my mouse)
And I cant just make it work properly! Because I cant just make it turn around only 2 ways, it has to be able to face up, down, left, and right just by moving my mouse
In simple words I want to know how to clip it on his body while still being able to move around
Confused?
Ill try to tell you what I mean
The arm has a sleeve then a skin part...
I want the sleeve to be stuck on the body and the skin moveable...
Oh, I have an idea to make it better
the skin CANT touch the body
PLLLLZZZZZZ Help
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heres my current script for my arm
[scratchblock]
when gf clicked
forever
point towards [mouse-pointer v]
end
[/scratchblocks]
when [left arrow v] key pressed point in direction [-90 v] repeat [1] move [10] steps wait [0.25] seconds move [10] steps wait [0.25] seconds move [10] steps wait [0.25] seconds move [10] steps wait [0.25] seconds(This is for the walk then the sound then the walk then the sound)
when [right arrow v] key pressed point in direction [90 v] repeat [1] move [10] steps wait [0.25] seconds move [10] steps wait [0.25] seconds move [10] steps wait [0.25] seconds move [10] steps wait [0.25] seconds(Same as last only other direction)
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What you need to do is make another costume with the arm upside down.
Then add this script:
when gf clicked forever point towards [mouse-pointer v] if <(direction) > [0]> switch to costume [normal v] else switch to costume [upside down v] end end
Last edited by legoscratch (2012-03-31 07:47:44)
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legoscratch wrote:
What you need to do is make another costume with the arm upside down.
Then add this script:when gf clicked forever point towards [mouse-pointer v] if <(direction) > [0]> switch to costume [normal v] else switch to costume [upside down v] end end
Hmm I'll try that
Finished : Thx, But it only works if hes facing left, not right. and when the hand moves it detaches from the body...
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