Animations are generally quite easy to create once you have the art required.
They make heavy use of the wait blocks, glide block, costume blocks and movement blocks.
Games are slightly more complex.
They can range from very simple pong/maze games to extraordinarily complex RPGs and 3D simulators, and require most of the blocks found in Scratch.
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Geekish wrote:
Hello! I'm really stuck.😰 I can't decide if I should do animations or games, and if what kind of scripts would I need??? 😥
Geekish ✌
Why not try both and see which one you like doing better?
I don't necessarily agree that games are more complex than animations and ProgramCAT says above - having made both games and animations in Scratch I find that it largely depends on the animation or game itself. The types of scripts you will need depends on the project you're going to make; but I've noticed that most games and animations usually use costume blocks, control blocks, and movement blocks a lot so you will definitely need to understand how those blocks work.
I think a better idea is to try searching for games and animations on Scratch - ones that you enjoy the most - and then taking a look at their scripts to see how the scripts are being used.
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cheddargirl wrote:
Geekish wrote:
Hello! I'm really stuck.😰 I can't decide if I should do animations or games, and if what kind of scripts would I need??? 😥
Geekish ✌Why not try both and see which one you like doing better?
I don't necessarily agree that games are more complex than animations and ProgramCAT says above - having made both games and animations in Scratch I find that it largely depends on the animation or game itself. The types of scripts you will need depends on the project you're going to make; but I've noticed that most games and animations usually use costume blocks, control blocks, and movement blocks a lot so you will definitely need to understand how those blocks work.
I think a better idea is to try searching for games and animations on Scratch - ones that you enjoy the most - and then taking a look at their scripts to see how the scripts are being used.
+1. I mean, that is what the remix button is mainly used for, when scratchers want to look at the script
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I have been good at animation, mainly cartooning and stuff like that (my fifteen MythBusterAnimtor shows have shown that), but it can range from simple, stationary characters using speech bubbles to good complicated, scripted stories, such as my latest M.A. shows and the immortal Mr. Happyman. Animations mostly use looks, motion, and sound blocks.
Games are often more complicated, and they are normally the ones that get curated or front paged. Games have much more scripting than animations, becaue you must create separate scripts for all of the controls and sensing. Games will use control, motion, sensing, operators, and variable blocks.
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